damn, i thought something was wrong! so is that the reason it had graphics passed and it quenched?Lone.prophet wrote: too bad those borders look choopy and pixelated, which totally sucks
Moderator: Cartographers
damn, i thought something was wrong! so is that the reason it had graphics passed and it quenched?Lone.prophet wrote: too bad those borders look choopy and pixelated, which totally sucks
QFT. Pen tool and paths make borders a cinch. The Citadel has stroked building outlines.mibi wrote:lol, your method is very inefficient and requires two expensive programs. Not to mention you blur the end result, why did people start doing that anyways?Lone.prophet wrote:omg ur an ass what was the neediness of that comment?
Here is my mini-tut
1. Trace borders with pen tool
2. Stroke path.
3. Step away from the computer.
that was how the Iraq borders were done.
ahh boehh now i am hurt, i totally suck now right?t-o-m wrote:damn, i thought something was wrong! so is that the reason it had graphics passed and it quenched?Lone.prophet wrote: too bad those borders look choopy and pixelated, which totally sucks

rofl, I think we can all infer from the Netherlands borders fiasco, that you would not be the go-to guy on the topic.Lone.prophet wrote:too bad those borders look choopy and pixelated, which totally sucksmibi wrote:lol, your method is very inefficient and requires two expensive programs. Not to mention you blur the end result, why did people start doing that anyways?Lone.prophet wrote:omg ur an ass what was the neediness of that comment?
Here is my mini-tut
1. Trace borders with pen tool
2. Stroke path.
3. Step away from the computer.
that was how the Iraq borders were done.

mwah its not the easiest way but you can cheat a bit though it does look a bit differentRjBeals wrote:Sure it's not the most efficient way, but I really like the look of your borders Lone.prophet. It just must be hard to make adjustments on the fly.

I know im late in the game on this one but I want this comment to be taken seriously.ZeakCytho wrote:...Could you all grow up please?![]()
It is possible to criticize what someone has done without sounding like an arrogant ass. It's also possible to read such criticism without having a temper tantrum.
Top Score:2403natty_dread wrote:I was wrong
Top Score:2403natty_dread wrote:I was wrong
not for GIMP, GIMP only does fonts from its fonts folder, or whatever folder u set it to.gimil wrote:Its much easier to put fonts into the windows font folder then the font opens with any program that lists fonts.
Set Gimp to look in the windows font folder then?bryguy wrote:not for GIMP, GIMP only does fonts from its fonts folder, or whatever folder u set it to.gimil wrote:Its much easier to put fonts into the windows font folder then the font opens with any program that lists fonts.

thats basically what the tutorial is for, and in short, thats what the tutorial tells how to do.yeti_c wrote:Set Gimp to look in the windows font folder then?bryguy wrote:not for GIMP, GIMP only does fonts from its fonts folder, or whatever folder u set it to.gimil wrote:Its much easier to put fonts into the windows font folder then the font opens with any program that lists fonts.
C.
gimil wrote:Its much easier to put fonts into the windows font folder then the font opens with any program that lists fonts.
that might work for fireworks and photoshop, but not for GIMPDiM wrote:gimil wrote:Its much easier to put fonts into the windows font folder then the font opens with any program that lists fonts.
true. just save the font file, right click on it and hit install.
noDiamonds14 wrote: but wouldnt that make a rectangle shape as the territory?
you set the boarders - so you tell it what to do.Diamonds14 wrote:and if it does and i have a territory that fits around the circle then wouldnt the overlapping boundaries conflict with each other?
no problem, looking forward to your draftDiamonds14 wrote:haha yeah i know about graphing.. but thanks for the clearification for the xml.. and the suggestion tom to wait.