Moderator: Cartographers
this one swaps Black for blue : Original Blue is the outline and black is the center with gray as second outline in Southern Europe.






That is a real shame... seeing the blend like you have it in version 7, it just looks so elegant and organic... i do not wish to be negative at all but the options we have now are a little busy compared to it.ZeakCytho wrote:Thanks, Jiminski. The green legend box is going, though, as it clearly lost the poll. But here's version 8 and a new poll!
I agree that it's busier, but I don't necessarily think that it's worse. I think having one large island looked very weird with the glowing text, even if the island itself looked good. Having many smaller islands allows for nicer looking text, plus they can be arranged in a smaller area (excluding the border). I'm sorry, but unless other people complain that it's too busy, I think we have to stick with the poll decision. If other people do complain, though, we'd be obligated to revert it back to the one you likejiminski wrote:That is a real shame... seeing the blend like you have it in version 7, it just looks so elegant and organic... i do not wish to be negative at all but the options we have now are a little busy compared to it.
The choice is so much different when viewed with the map as a whole.. the balance and beautiful shapes are complimented perfectly by the green island shaped Legend.
Thanks for voting, added your votes into the pollfireedud wrote:C for mountains, B for Legend
Yeah, the poll is a major SNAFU. I've added your vote to my manual tally, though.Mr. Squirrel wrote:I would vote for mountains A, but they aren't available in the poll. So far, I haven't liked any of the new mountains. The just don't seem to fit.
Also, I would vote for the legend C. I dislike the little islands because they make the map a little too busy in that corner, and option A just looks bad with the rest of the water. I like the white cloudyness. It looks great.
Okay, I've put that on the to do list.Mr. Squirrel wrote:Also, you are going to want to make the Caen Islands a 2 bonus continent now that you have taken away that attack route.
Don't forget to change the Caen Islands bonus to two. Other than that, it sounds good.ZeakCytho wrote: Anything else for version 9 that I missed?
On the other hand, Caen will also be taken early, and whomever takes that will most likely expand to either Thres or Bishan. Expanding to Thres is harder, but ultimately makes for an easier to hold bonus. Expanding to Bishan opens up more borders, but could be done faster in, say, a sequential game if the player has a mixed set. Basically, I think expanding from Kalwar to Isris or from Caen to Bishan is equally probable, so that shouldn't factor much into the bonus. Thus, Isris should be a +4 instead of a +5. Anyone else have thoughts on this?Mr. Squirrel wrote:I think Caen should be two, vienlorre would be fine with eight, but Isris should be five. You know that Kalwar will be taken early on in the game, and whoever does take it will try to make sure that no one else around them recieves a bonus. This will make it very hard to hold Isris and Vienlorre, thus, their bonuses should be pretty high.
I agree with you in principle. I tried everything I could think of to make the poll work - logging on and off, new window, different computer, etc., and nothing worked. I PMed Gimil the first time this happened in back when this was still in the Ideas forum, but he didn't know what to make of it either. Any suggestions are greatly appreciated.Mr. Squirrel wrote:I think you should try to fix your poll (which I know you are already trying) before you just add whatever you want to the map. Not everyone reads through all of the posts, which means that very few will actually post their opinions on the different objects. It doesn't mean that no one has an opinion, just that no one wants to take the time to voice it. With a working poll, you should get many more votes.
I don't think you should make the mountains lakes/rivers. Without them, I think the map will look extremely flat and have no depth to it. But, I might be wrong, and it might look fine. It is hard to tell without seeing it. Can you try to make a example quickly?ZeakCytho wrote: It seems most people don't care about the border, while the mountains are more hotly contested. What if we solved the mountains problem altogether by replacing the ones in Bishan with a lake and the ones in Vienlorre with a river/strait, and having bridges over connecting territories so the gameplay stays the same?
Well, I think they all look like mountains. The issue is that option A doesn't fit with the style of the rest of the map, hence the need for change. Err...are you voting for option C? I'm not going to put a vote down for you yet, but if you post again and make your favorite choice more clear, I'll add it to the tally.t-o-m wrote:i dont think that any of them look like mountains, some look like a fur ball, some like other things that i wont mention, and C looks good, but isnt very visible and is basically moulded off 1 coour only