Moderator: Community Team

Has been proposed before but never been considered a priority. Mainly because of the fact that it's really only feasible in speed games.trapyoung wrote:how about turn-based territory selection? team 1, 1st player chooses first territory then it goes team 2, 1st player. then team 1, 2nd player & so on and so on. it would lead to more even drops and require using strategy pre-game as well