Sir. Ricco wrote:Remember this is a Risk site, not a board game site.

that is not what I intended by this type of game...I wanted to someway create a game play to incorporate a "clue" feel. I really do want this to stay a Risk site and I'm not trying to make it a "board game site".
I was thinking along the lines of up to 8 starting points and the rest of the spots would be neutral. you would then fight your way to a room and make a guess at the murderer, weapon and room for a win or you can choose to fight your opponents as well to get the win. after you own say 5 territories outside the rooms in the "hallways" you would get an extra troop for re-inforcement.
TaCktiX wrote:You can have as many objectives as you would like, but they are all active at all times. No Clue-like work is possible at this time.
I didn't think so but wasn't sure. Thats why I was asking.
Thanks Everyone for your input and suggestions.