Cube/Polygon Map [idea]

Have an idea for a map? Discuss ideas and concepts here.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.
Post Reply
User avatar
chipv
Head Tech
Head Tech
Posts: 3236
Joined: Mon Apr 28, 2008 5:30 pm

Cube/Polygon Map [idea]

Post by chipv »

Well, just really inital thoughts.

Take a cube as an example (like the Rubik's cube 3x3 grid each side so 45 territories in all).
You get several views (different images) of it on a button click to show you each face or rotation.
Bonuses for full face, corners, lines.

Could have objectives of securing corners, middle lines, side, special shapes (like an L shape), something like that.
Only problem is that it's symmetrical so can think of some other polygon if anyone thinks that there is any mileage.

I would like to see a map with different orientation to give it a less 2D feel, so you would really have to think out
what adjoins what (like in this case , the edges adjoin each other).

Anyway just throw this one up and see, need to investigate if it's possible to have multiple maps inside one map
(6 maps for each side combined into one so you can view them).
User avatar
Ethitts
Posts: 220
Joined: Tue Jul 03, 2007 3:53 am

Re: Cube/Polygon Map

Post by Ethitts »

http://www.conquerclub.com/forum/viewto ... 63&t=35587

I'm not sure what's happening with that map, so you might want to keep going with yours
User avatar
AndyDufresne
Posts: 24919
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo
Contact:

Re: Cube/Polygon Map

Post by AndyDufresne »

I've never been too enthused about a polygon map...it doesn't seem like something I'd want to conquer, you know? But perhaps that is just because so far none of the attempts have hooked me with a reason why...


--Andy
User avatar
chipv
Head Tech
Head Tech
Posts: 3236
Joined: Mon Apr 28, 2008 5:30 pm

Re: Cube/Polygon Map

Post by chipv »

Had a feeling it was already done. Looks pretty good, not quite what I wanted -
if we could have the illusion of rotating a cube (with multiple connecting map images activated by a rotate button),
then I think that makes for better gameplay.Also similar mechanics could yield some fiendish maps.
I'm still reading up on how far away the current mechanics are from supporting this, but someone could help by pointing at
the right thread.
User avatar
shadowsteel9
Posts: 145
Joined: Sat Feb 16, 2008 6:33 pm
Location: the moment

Re: Cube/Polygon Map

Post by shadowsteel9 »

you could make it scrambled, instead of the sides being all one color
seamusk
Posts: 722
Joined: Thu Nov 22, 2007 6:23 pm

Re: Cube/Polygon Map

Post by seamusk »

The tough thing will be getting past the pure abstractness that a cube is. If you could identify a theme that fits a cube I think that would help. Just a thought.
Post Reply

Return to “Melting Pot: Map Ideas”