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So you can devote 15 hours to a game? Personally I can't - hopefully we can have tuneable options, any more than 5 minutes for me and its not a real time game.dcowboys055 wrote:A) This belongs in the suggestions forum
B) 5 minutes is not enough, what if you eliminate somebody and cash in and are sweeping through the board? or what if your computer is a little slow? 15 minutes is fine.
I think he meant five minutes to start your turn. (Enough time to pop a bag of popcorn, grab a smoke, etc.). You then could have 15 minutes (or more) once you start your turn. Though I've done blitzes where I spent longer than five minutes just running the numbers on best troop placement, but those weren't real-time games.dcowboys055 wrote: B) 5 minutes is not enough, what if you eliminate somebody and cash in and are sweeping through the board? or what if your computer is a little slow? 15 minutes is fine.
tals wrote:My god 15 minutes- it needs to be faster than that. 15 mins * 6 (players)
1.5hrs
Times 10 rounds (approx game life)
15 Hours - what world do you guys inhabit
Actually I think he means 15 minute turns. You can smoke or pop some corn while other players are playing, I think 15 minutes should be plenty of time to take a single turn.N0g wrote:I think he meant five minutes to start your turn. (Enough time to pop a bag of popcorn, grab a smoke, etc.). You then could have 15 minutes (or more) once you start your turn. Though I've done blitzes where I spent longer than five minutes just running the numbers on best troop placement, but those weren't real-time games.dcowboys055 wrote: B) 5 minutes is not enough, what if you eliminate somebody and cash in and are sweeping through the board? or what if your computer is a little slow? 15 minutes is fine.
Exactly.AK_iceman wrote: Right now we have a 24 hour limit and RT games last around 2 hours or less.
I really dont see how you would have a 15 hour RT unless someone leaves before its over. Think before you post.

Strangely I did think before I posted, work the maths out - or is that difficult?AK wrote: Right now we have a 24 hour limit and RT games last around 2 hours or less.
I really dont see how you would have a 15 hour RT unless someone leaves before its over. Think before you post.
Their is a huge difference between giving someone 15 minutes to play a turn and giving then 24 hours to play a turn. That logic doesn't work. As I say in my later post - even on your 15 minutes that's 45 minutes to deadbeat - you all happy with loosing that amount of time?vorm wrote:Exactly.AK_iceman wrote: Right now we have a 24 hour limit and RT games last around 2 hours or less.
I really dont see how you would have a 15 hour RT unless someone leaves before its over. Think before you post.
The main problem that comes up with RT's right now when someone never takes a turn or takes 1 or 2 turns then leaves. The time limit would cause them to deadbeat rather quickly and let the others keep playing. The thought that everyone would use the entire time they are allowed on each turn for the whole game is ridiculous.
By that logic all non-RT 6 player games that go 10 rounds right now take 2 months to play...
Sorry to bang the drum on this - is 45 minutes acceptable to dead beat on a rt game.Herakilla wrote:15 mins is fine, as its been said, what if you have slow internet? we dont want to bash those who still have dial up (i know a few) even if its really out of date. at times even my cable connection is really slow when my mom is sending out huge emails on the other comp
Actually its just me - most people seem to ignore that at the momentDublinDoogey wrote:People keep bringing up that it would take 45 min to deadbeat out for 15 min turns, and that that is too long.
Why not do 15 min turns, you miss one turn, you're out.
Call it Realtime mode. Games created in realtime mode only appear on the game list for 15 min, that way people won't join them accidentaly.