How have I only just noticed this?!
Positive notes:
The level of detail is beautiful, things like the whitewash at the bridge pylons - sweet.
A part of me wishes there were murloc villages on Lake Minstellos island haha. But seriously, the Lake islands may benefit from a little texture (copse of trees, or some such), but are otherwise nicely shaped and shaded.
The villages look nice, and the smoke is a nice touch.
The style of the original is retained and built on, it really is very nice.
Critical Notes:
The tops and bottoms of the cliffs don't feel right. it would be nice if the tops of the cliffs melded with the grass more, and the bottom of the cliffs had shadows cast, though I understand this is fiddly work.
The castle fonts need something, I'm guessing (if you're using PS) change the font type from whatever it is to Strong or possibly Crisp(Sharp?) - it looks like it's on Normal at the moment. Giving the layer a Colour Overlay of mint-white, and then setting that overlay to Colour Dodge/Colour Burn of about 10-15% may give it just that tiniest amount of bright contrast it needs to secure clarity.
The green is great. Too great methinks. I like the saturation, but the entire map is some shade of green aside from the villages, which for me just makes it seem a little too awash. Maybe make the roads a little more brown, or perhaps desaturate/recolour the title panel. Maybe even look into changing the province numbers of the castles to a blacker or less saturated hue. The borders and the river are the perfect hue though, I wouldn't dream of touching them
Overall:
Gorgeous. I've never been great at this map, but this revamp may be just what it needs to get me playing it more often
