Moderator: Cartographers
Ambrose, this and other approaches to reorganizing Europe were discussed a few times over the course of the maps evolution. My main reasons for sticking with the current layout are:OnlyAmbrose wrote:I noticed that there's only two sub-continents for Europe. Why don't you add the bright green European countries as a "Eurasia" subcontinent
Lupo, I'm not thrilled with the degree of colour seperation amongst the greens of Europe but this is the widest spread I've been able to attain while keeping the text legible and the grey borders visible.Lupo wrote:if you still can, could you please change Scandinavia colour?
In fact, the sum of the colours of Western Europe and its white circles is too similar to the one of Scandinavia. (you could also change western europe colour, instead)
- Prairies cannot attack Western USA.MTA-M wrote:Still a few things that are not really clear (sorry if some might have been reported earlier, I haven't read the entire thread):
-Can Prairies attack Western USA or can B.C. attack Midwest USA or neither?
-Can Norway attack Moskva (in reality Norway has a border with Russia, does it have here)?
-Is there a line between Ethiopia and Yemen? It’s a bit unclear due to the circle of Ethiopia?
-Can Mongolia attack Kazakhstan or can China attack Evenkia or neither?
-Can Irkutsk attack Korea?
-Is there a line from Papua New Guinea to East Australia?


Agreed - very impressed with Zim as well, very active in nailing concerns as they appear. Nothing worse than a question appearing and then waiting weeks for the map creator to answer.socralynnek wrote:sully, don't shut up!
To the others:
The map making process is a long one. That is, the map shouldn't be released til it's done. No one has advantages if a almost complete map gets released too early and then isa only almost complete for years. Wait a few days or weeks til it's finally done and we'll be happy forever...
Exactly. Zim is doing a great job of answering questions and fixing problems. These 4 corner borders are indeed a problem, especially on this map because the border lines are so thick you can't actually tell which countries are meant to border. In cases such as the new China-Evenkia border I think it needs to be made more obvious that they attach. At the same time that makes it more obvious that Mongolia and Kazakhstan are not attached. As it currently stands, I wouldn't be able to guess which two are connected without you telling me (or looking it up in the XML). The same holds true for the 4 corner corder above the US.tals wrote:Agreed - very impressed with Zim as well, very active in nailing concerns as they appear. Nothing worse than a question appearing and then waiting weeks for the map creator to answer.socralynnek wrote:sully, don't shut up!
To the others:
The map making process is a long one. That is, the map shouldn't be released til it's done. No one has advantages if a almost complete map gets released too early and then isa only almost complete for years. Wait a few days or weeks til it's finally done and we'll be happy forever...
Tals
MTA-M, this is a bit of a catch 22. The way I intended it to be was that the two Canadian territories could attack each other, the two US could attack each other but the Canadian and US territories could only attack straight north or straight south not north east, north west, south east, south west. To depict this I made the BC/Prairies and WUS/MWUSA a vertical line as shown in the current version of the map. I could modify it to make this less ambigous but this would require creating either a SE/NW or a SW/NE pairing, i.e.,MTA-M wrote:But B.C. and Midwest can? It looks like a 4-way border on the map. Maybe you can shift the border a bit here also to make clear which can attack each other and which not.

Cuba borders Mexico (attaching in the Yucatan) I think this is fairly clear when the circles are on but let me know if you think it questionable in the image below and I'll adjust.lupo wrote:Does Cuba border with Mexico or Guatemala? If it does, could make the linking line straighter?

Sully, let me know what you think in terms of the "slide" approach for North America shown above. I've also moved Mongolia further east to make that two three ways rather than a four way corner, I think it's unambiguous now. I could put lakes/mountains etc., but I've been trying not to resort to those as I don't think they fit the aesthetic of the map.Sully800 wrote:Exactly. Zim is doing a great job of answering questions and fixing problems. These 4 corner borders are indeed a problem, especially on this map because the border lines are so thick you can't actually tell which countries are meant to border. In cases such as the new China-Evenkia border I think it needs to be made more obvious that they attach. At the same time that makes it more obvious that Mongolia and Kazakhstan are not attached. As it currently stands, I wouldn't be able to guess which two are connected without you telling me (or looking it up in the XML). The same holds true for the 4 corner corder above the US.
If you want 2 of the diagonal countries to border, shift it around a bit so its more clearly. If you don't want any of them to border, its often helpful to put a lake or something in the middle of the 4 corners.
Took a look at Middle Earth and tried (briefly) to apply the highlight colour for borders approach to my map. Didn't work given the range of base shades in each continent, perhaps chosing a highlight colour for each sub would but that would be a substantial piece of work as I've often drawn a border between a country as a single shared line rather than two overlapped paths. As to thinner lines the main problem is that it would mean a significant rework of the map as in the interest of speed (and my limited graphic/mouse skills) I used thick lines to cover a number of sins which can be seen in the close up below.sully800 wrote:Also, is there any reason you've chosen such thick border lines? I think that's one of the main causes of all the boundary confusion- the borders in many cases are as thick as the parts of the country they are surrounding. This is especially true in the islands (just look at Japan- it's mostly gray, not blue because of the thick borders). I think reducing the lineweight just a bit would help clear up some confusion about playability, and make the graph aesthetically better. (If you want an example, I think the Middle Earth map is a great example of thin but bold lines clearly separating areas- the difference might be different border colors for different color continents which makes the lines stand out a lot more.)

ive been thinking the same thing, and so i tried to work out a colour myself. this is just a suggestion, ur obviously welcome to take it or leave it as you choose. it might help to clear the confusion.zim wrote:Lupo, I'm not thrilled with the degree of colour seperation amongst the greens of Europe but this is the widest spread I've been able to attain while keeping the text legible and the grey borders visible.Lupo wrote:if you still can, could you please change Scandinavia colour?
In fact, the sum of the colours of Western Europe and its white circles is too similar to the one of Scandinavia. (you could also change western europe colour, instead)

is it possible to move mali's right border a little bit to the left to clarify this connection? it is hard to see because of the marker lines.zim wrote:Mali and Nigeria do not connect, Cote and Niger do.
Given the amount of times this question has been asked in the past week, I'm going to make the assumption that the answer is as follows-P Gizzle wrote:when's this ready???
If you don't mind I think I'd like to look at the file and play around with it a bit because I really believe thinner lines would be better. I'm not making any promises because as you said, its probably a lot of work to change all that not. I just think it would be very beneficial to the map.zim wrote:Took a look at Middle Earth and tried (briefly) to apply the highlight colour for borders approach to my map. Didn't work given the range of base shades in each continent, perhaps chosing a highlight colour for each sub would but that would be a substantial piece of work as I've often drawn a border between a country as a single shared line rather than two overlapped paths. As to thinner lines the main problem is that it would mean a significant rework of the map as in the interest of speed (and my limited graphic/mouse skills) I used thick lines to cover a number of sins which can be seen in the close up below.sully800 wrote:Also, is there any reason you've chosen such thick border lines? I think that's one of the main causes of all the boundary confusion- the borders in many cases are as thick as the parts of the country they are surrounding. This is especially true in the islands (just look at Japan- it's mostly gray, not blue because of the thick borders). I think reducing the lineweight just a bit would help clear up some confusion about playability, and make the graph aesthetically better. (If you want an example, I think the Middle Earth map is a great example of thin but bold lines clearly separating areas- the difference might be different border colors for different color continents which makes the lines stand out a lot more.)
I really like the "hand drawn with a marker" kind of look that the thicker lines give it but I'm aligned with you that they do decrease clarity versus 1 or 2 pixel "pencil" lines. If someone wants to attempt to clean these up I'm happy to post the Illustrator file but it's more (tedious) work than I'm prepared to invest in it at this stage.
I will of course clean up any particular ambiguous spots suggested by the forge and welcome further suggestions; just not up for the big redo
Cheers,
Zim
Thanks for the colour palette suggestion for Europe. I've made the change and it is clearer.Enigma wrote:ive been thinking the same thing, and so i tried to work out a colour myself. this is just a suggestion, ur obviously welcome to take it or leave it as you choose. it might help to clear the confusion.zim wrote:Lupo, I'm not thrilled with the degree of colour seperation amongst the greens of Europe but this is the widest spread I've been able to attain while keeping the text legible and the grey borders visible.Lupo wrote:if you still can, could you please change Scandinavia colour?
In fact, the sum of the colours of Western Europe and its white circles is too similar to the one of Scandinavia. (you could also change western europe colour, instead)
(sorry bout the pic quality, i was doing it fast)
the clean cut marker lines are one of the prettiest things about the map, please dont change them. you may consider making the northern border of the "far east" subcontinent a little thinner however, that may be adding to the confusion between mongolia, china, kaza, and evenkia.
as to the 4 corners in north america, as the map is now i did not expect bc to be able to attack midwest, or prairies to attack western. are these paths supossed to exist?is it possible to move mali's right border a little bit to the left to clarify this connection? it is hard to see because of the marker lines.zim wrote:Mali and Nigeria do not connect, Cote and Niger do.


Actually, I don't have a program that can open that image type. I thought about recreating it in Inkscape which I have, but that would be even more work. I understand the concept of making borders thicker to hide imperfections though- its very tough to get everything exact.zim wrote:P.S. Sully don't mind a bit, would love to see what you can do with it I want it to be the best it can be... http://www.zims.com/blog/images/wmapvfv5ill.ai
P.P.S. The file is 14 MB or so. I've been saving it as a 300 DPI PNG and then scaling to 900 pixels wide and 700 pixels wide in Image Ready using bicubic sharp & maintain aspect ratio to create the Large and Small sizes respectively.
OK, no diagonal attacks also, but it stays unclear on the map. I think the idea of a small lake at the 4-way border is the best solution. You say it doesn't fit on the map, but you already have lakes in N-America, so 1 more is not disturbing I think(?).zim wrote: The intent for NA was that the diagonals are not attack lanes. I think this is fairly clear as is but if there is confusion I'm OK moving the US vertical border slightly west or east, I'll wait for further comments but if there are none my intent is to leave it as is.
MTA-M, the big lakes in North America are really there (they are the Great Lakes which we Canadians are very proud of).MTA-M wrote:OK, no diagonal attacks also, but it stays unclear on the map. I think the idea of a small lake at the 4-way border is the best solution. You say it doesn't fit on the map, but you already have lakes in N-America, so 1 more is not disturbing I think(?).zim wrote: The intent for NA was that the diagonals are not attack lanes. I think this is fairly clear as is but if there is confusion I'm OK moving the US vertical border slightly west or east, I'll wait for further comments but if there are none my intent is to leave it as is.
By the way, talking about these lakes. Can Midwest USA attack Upper Canada? If they can it might be a good idea to shift the west border of Upper Canada a bit to the west.
Yes, I know there is no lake there in reality, but the map should also be clear to everybody, so you might have to bend the reality a bit for that.zim wrote:MTA-M, the big lakes in North America are really there (they are the Great Lakes which we Canadians are very proud of).
I will explore moving the border of Upper Canada west (which will bend my friends from Manitoba but so be it) and either changing the alignment of the vertical border in the west or seeing if I can fake a lake that I'm OK with aesthetically and accuracy wise.
Cheers
Zim

