About the only time I would play a foe would be in a tournament or perhaps a Battle Royale.
I suggested those have "automatic overrides" (you play those types, foes are not honored), because right now, you might have to take people off your list ... and then remember who they were to put them back.
This would solve that any any other cases as well.
I think it should be for BR's although it removes the fun of finding out the password and telling someone just after you have put them on your foe list.
firth4eva wrote:I think it should be for BR's although it removes the fun of finding out the password and telling someone just after you have put them on your foe list.
Meh- I think the system is fine as it is. For instance, Slom posted something absurd and I quoted the same thing back at him. I find out a couple of days later he put me on ignore for it. See that's the worst thing he could've done if he wanted to play 8 man speed freestyle because I returned the favor. Not only can he not get into games I set up anymore, if I start one at the same time mine will generally get filled faster ( not because of my charm obviously). And he has to eventually drop....
Foe system is perfect- something about making your bed and sleeping in it too or don't shit where you eat; something like that. You surely know all about wrecking a quote too eh Jimbo ?
Scott-Land wrote:Meh- I think the system is fine as it is. For instance, Slom posted something absurd and I quoted the same thing back at him. I find out a couple of days later he put me on ignore for it. See that's the worst thing he could've done if he wanted to play 8 man speed freestyle because I returned the favor. Not only can he not get into games I set up anymore, if I start one at the same time mine will generally get filled faster ( not because of my charm obviously). And he has to eventually drop....
Foe system is perfect- something about making your bed and sleeping in it too or don't shit where you eat; something like that. You surely know all about wrecking a quote too eh Jimbo ?
jiminski wrote:but yeah i think the Foe system is fine too! This way, with an armistice, it postpones a good system instead of altering it.
i suppose it wouldn't hurt if you're the host. If you join in the 2 slot, how would you know which settings? Or am I being an idiot if this is already been covered. I haven't read most of the posts here. I like to skim and quote things of interest.
Definitely. People who have really long Foe lists can kill a game, just by joining early. I'd like to be able to create a game where people who get upset too easily can't hold the whole thing hostage.
jiminski wrote:but yeah i think the Foe system is fine too! This way, with an armistice, it postpones a good system instead of altering it.
i suppose it wouldn't hurt if you're the host. If you join in the 2 slot, how would you know which settings? Or am I being an idiot if this is already been covered. I haven't read most of the posts here. I like to skim and quote things of interest.
I am not sure how you are seeing this Scott, but all it does is postpone the Foe list for 1 game (settings are as they appear.) it just means that if someone joins and they have 300 foes, all the foes are allowed to join too.
So in effect the game is not held hostage by the avidly anti-social player.
jiminski wrote:but yeah i think the Foe system is fine too! This way, with an armistice, it postpones a good system instead of altering it.
i suppose it wouldn't hurt if you're the host. If you join in the 2 slot, how would you know which settings? Or am I being an idiot if this is already been covered. I haven't read most of the posts here. I like to skim and quote things of interest.
I am not sure how you are seeing this Scott, but all it does is postpone the Foe list for 1 game (settings are as they appear.) it just means that if someone joins and they have 300 foes, all the foes are allowed to join too.
So in effect the game is not held hostage by the avidly anti-social player.
I understand- Jim. I'm asking if that applies for all whom join or just the host? Second question, will the game be marked in a way that you know it's a foe-less game ? If yes, then I will know not to join it. If not, then WTF
jiminski wrote:but yeah i think the Foe system is fine too! This way, with an armistice, it postpones a good system instead of altering it.
i suppose it wouldn't hurt if you're the host. If you join in the 2 slot, how would you know which settings? Or am I being an idiot if this is already been covered. I haven't read most of the posts here. I like to skim and quote things of interest.
I am not sure how you are seeing this Scott, but all it does is postpone the Foe list for 1 game (settings are as they appear.) it just means that if someone joins and they have 300 foes, all the foes are allowed to join too.
So in effect the game is not held hostage by the avidly anti-social player.
I understand- Jim. I'm asking if that applies for all whom join or just the host? Second question, will the game be marked in a way that you know it's a foe-less game ? If yes, then I will know not to join it. If not, then WTF
heheh, yeap it would have to be clearly marked as a 'Foe-less' game (or something like that) otherwise it would be a bit more akin to Russian Roulette.
And yes - all foe-lists suspended on entry of the clearly marked game.
There are a few options floating around regarding Foe lists; this one just means you can join without having to remove and re-add players to do so. (you may have a player on there due to their perpetually antagonistic posting and not have an issue with their game style, for example.)
I think it is particularly useful for Speedgames.. and an hour or 2 of play with a mildly obnoxious gamer, is far less of a chore than a year in the casual format.... so it might just work.
True,
Wrestler, i would be really grateful if we could keep our lyrical swords in their respective scabbards.
I think this is a very simple and fairly uncontroversial setting option. It would cure many of the problems with filling games and in particular speed games.
I do not play that many myself, however i can see that it could be of benefit.