clickable maps

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deguu
Posts: 109
Joined: Sun Sep 10, 2006 10:40 am

clickable maps

Post by deguu »

ban this ......its a massive advantage to those that know how to use it . i have just played a game whereby 2 kills wrere made by the same person in 1 second ....i REPEAT 1 SECOND and 2 places were killed ..thats bs! and unfair............2008-07-16 17:18:11 - *manimal attacked Ontario from Western United States and conquered it from deguu...........2008-07-16 17:18:11 - *manimal attacked Western United States from Central America and conquered it from deguu...........Game 2855689...i would appreciate any feed back whether u agree or not many thanks
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Kemmler
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Re: clickable maps

Post by Kemmler »

its not clickable its the connection speed. I have clickable too yet I'm 3-4 times slower, I just use it for comfort :D
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*manimal
Posts: 280
Joined: Mon Jun 02, 2008 10:19 pm

Re: clickable maps

Post by *manimal »

deguu wrote:ban this ......its a massive advantage to those that know how to use it . i have just played a game whereby 2 kills wrere made by the same person in 1 second ....i REPEAT 1 SECOND and 2 places were killed ..thats bs! and unfair............2008-07-16 17:18:11 - *manimal attacked Ontario from Western United States and conquered it from deguu...........2008-07-16 17:18:11 - *manimal attacked Western United States from Central America and conquered it from deguu...........Game 2855689...i would appreciate any feed back whether u agree or not many thanks
ParadiceCity9
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Joined: Thu Feb 15, 2007 4:10 pm

Re: clickable maps

Post by ParadiceCity9 »

I see no problem here.
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*manimal
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Joined: Mon Jun 02, 2008 10:19 pm

Re: clickable maps

Post by *manimal »

Kemmler wrote:its not clickable its the connection speed. I have clickable too yet I'm 3-4 times slower, I just use it for comfort :D
excatly I never I mean never lag in games.
ParadiceCity9
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Joined: Thu Feb 15, 2007 4:10 pm

Re: clickable maps

Post by ParadiceCity9 »

It's probably the most simple game enhancing script to use on this site. It even tells you what the controls are, and you are at liberty to change them. If you think it's unfair, then don't play gametypes where that is used for speed, or just get it yourself.
codeblue1018
Posts: 1016
Joined: Thu Jan 11, 2007 5:08 pm

Re: clickable maps

Post by codeblue1018 »

Clickable maps are cheap tactics and should be removed from the site. It is so close to the word "cheating" that I can taste it.

I refuse to use it.

I'd rather lose without it than win with it. Many higher ranked players use this now as they see the advantage of speed and the chances of losing to lower ranker players is drastically reduced. The meaning of a win without all these absurd add-ons such as bob, clickable maps etc means much more.

Joke, remove it!
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Thezzaruz
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Re: clickable maps

Post by Thezzaruz »

codeblue1018 wrote: The meaning of a win without all these absurd add-ons such as bob, clickable maps etc means much more.

Joke, remove it!
The map inspect part of BOB is something I really don't want to be without as I play a lot of multiplayer games on large maps on my laptop. All other BOB features and other add-ons I hardly use and would never miss.
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White Moose
Posts: 2015
Joined: Mon Sep 24, 2007 6:33 am
Location: Sweden

Re: clickable maps

Post by White Moose »

deguu wrote:advantage to those that know how to use it .
lol, so you don't know how to use it?

Its sooo simple..
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poo-maker
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Re: clickable maps

Post by poo-maker »

lmao, thats not clicky maps. Thats his connection speed, which is obviously amazing. :mrgreen:
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Scott-Land
Posts: 2423
Joined: Tue Jan 23, 2007 9:37 pm

Re: clickable maps

Post by Scott-Land »

poo-maker wrote:lmao, thats not clicky maps. Thats his connection speed, which is obviously amazing. :mrgreen:
.


Only 2 players I've ever seen hit 3 terr's in the same second are Mani and Math- so sick.
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*manimal
Posts: 280
Joined: Mon Jun 02, 2008 10:19 pm

Re: clickable maps

Post by *manimal »

Scott-Land wrote:
poo-maker wrote:lmao, thats not clicky maps. Thats his connection speed, which is obviously amazing. :mrgreen:
.


Only 2 players I've ever seen hit 3 terr's in the same second are Mani and Math- so sick.
I am amazing ain't I. :)
FabledIntegral
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Re: clickable maps

Post by FabledIntegral »

deguu you have clickable maps though...
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RashidJelzin
Posts: 233
Joined: Fri Apr 27, 2007 12:35 pm

Re: clickable maps

Post by RashidJelzin »

FabledIntegral wrote:deguu you have clickable maps though...
No shit. Got me confused there for a second, but then I remember who exactly "deguu" was, and then I did :roll:
When did I realize I was God? Well, I was praying and I suddenly realized I was talking to myself. - Peter OToole
FabledIntegral
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Re: clickable maps

Post by FabledIntegral »

As long as it could be insured that clickable maps are removed for everyone I would have no problem playing without them. I might make a slight drop back to major/low colonel.

Personally, I like the convenience of CM in sequential games though - I'd sooner just have changes made to the script so that certain things like no "automatic advance" and no "auto attack" (you have to click the actual button).

I think that would slow things down considerably (maybe still provide an advantage) but the simple convenience of CM is so much to me...
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herndawg
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Re: clickable maps

Post by herndawg »

How bout,
-Ban everyone with a faster computer than me. Unless they agree to sell it and buy a slower one within 7 days of the agreement. They must donate the fast one to someone who hasn't done anything to earn it.
-Anyone with faster reflexes than me should have to play with opposite hand mouse.(AKA switchmouse).
-Anyone who can think faster than me should have to have really loud bagpipes playing in thier left ear non-stop while playing.
-Anyone who has better strategy must share every move he makes before making it.

This should clear up the clickymapdeal in a much easier way. Punish those who do well and use every tool they have been givin and invested their time in. It is only fair to us who won't go the extra mile but still deserve to win.




Higher ranked players should also be required to give away at least 50 percent of their points on a weekly basis. It is not our fault we weren't born with a General Rank in our mouth. plus, they can always get more.

I see no down side to this
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