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well, you have pretty much played the same types of games, and what, 17 total? you haven't even scratched the surface of the types of games or the maps and their different bonus formats. sooo, this thread is more than premature in my opinion. hell, you have only played 4 or 5 maps!!! you haven't even played a team game!!! how about no cards? fog of war? you have played 17 games, all pretty much the same type of games. poke around before you declare yourself bored with CC... why not set a rank goal or something similar? give yourself something to strive for? good luck!-0Thylacine wrote:To me, it seems there is a point in Risk in which strategy cannot be further improved. I understand that some of the maps are more complicated, but I still recognize similar limitations in all of them. I'm getting bored quickly, but I think that perhaps speed free-for-all games might provide the next step in strategic potential. What keeps you interested?

You can dress a dog in jewelry, but it's still a dog. Renaming the continents and rearranging territories doesn't change anything. It doesn't take much more than a single glimpse to transpose the exact same principles of basic Risk strategy to 85% of the 'different' maps. I can fully appreciate 85% of these maps by simply looking at them. I don't need to play them to see that they function in the exact same manner, with only sophomoric tactical alterations. You're right, though... there are a few distinctive maps that look like they alter game-play/strategy (AoR, Fuedal War, et cetera). I will definitely give these a shot. I've played all card types, with and without FoW. I prefer escalating cards with FoW on a large map with many players.owenshooter wrote: well, you have pretty much played the same types of games, and what, 17 total? you haven't even scratched the surface of the types of games or the maps and their different bonus formats. sooo, this thread is more than premature in my opinion. hell, you have only played 4 or 5 maps!!! you haven't even played a team game!!! how about no cards? fog of war? you have played 17 games, all pretty much the same type of games. poke around before you declare yourself bored with CC... why not set a rank goal or something similar? give yourself something to strive for? good luck!-0
Here's a challenge. Play and win 100 games in a row, then come back and review this. Don't keep the game settings the same, mix it up a bit. Each player will have different strategies for the same maps, the question is though, can you beat them?Thylacine wrote:I respectively disagree with there being any different strategy whether playing Australia or Malta. There may be minor differences in tactics, but it doesn't take too much effort to analyze the best probable course of action in a specific situation. The continents have different names, but the game is the same. Take Classic map, for example. Remove Congo and replace it with Uganda and Botswana. Add a bridge between Western Australia and Madagascar. Add another territory to Oceania. Make Oceania worth 3 and Africa worth 4. Do you think this really adds depth or replayability? Strategy remains untouched; tactics are altered slightly, but do not require much effort to translate. If you agree with this example, then apply the same principles to Australia or Malta, or 85% of the available maps. If you don't agree with my illustration, then I will agree to disagree and applaud your ability to find joy making mountains from molehills.
Well you, like myself, are just a first class corporal! Way I see it that means our strategies can certainly be further improvedThylacine wrote:To me, it seems there is a point in Risk in which strategy cannot be further improved. I understand that some of the maps are more complicated, but I still recognize similar limitations in all of them. I'm getting bored quickly, but I think that perhaps speed free-for-all games might provide the next step in strategic potential. What keeps you interested?
Spot on; it certainly looks that way. Thanks.Kemmler wrote:Buy Premium and start playing some Classic, 8 player, escalating speed freestyle. So much strategy in them, you could write pages about every one...
Don't call me uncle rico, I lost a bet and normally have AC/DC as my avy.Thylacine wrote:someone finally understands me.
I think most of the disagreement comes down to the difference between strategy and tactics, and how one defines both words. In response to Uncle Rico's challenge, well, I'm not entirely sure what it is. Is it to win one hundred successive games? You ask if I can beat 'them,' meaning a variety of opponents. My answer is 'yes, I can beat them.' That doesn't mean that I will.
I was wondering...muy_thaiguy wrote:Don't call me uncle rico, I lost a bet and normally have AC/DC as my avy.Thylacine wrote:someone finally understands me.
I think most of the disagreement comes down to the difference between strategy and tactics, and how one defines both words. In response to Uncle Rico's challenge, well, I'm not entirely sure what it is. Is it to win one hundred successive games? You ask if I can beat 'them,' meaning a variety of opponents. My answer is 'yes, I can beat them.' That doesn't mean that I will.
Napoleon Ier wrote:You people need to grow up to be honest.

Thylacine wrote:Spot on; it certainly looks that way. Thanks.Kemmler wrote:Buy Premium and start playing some Classic, 8 player, escalating speed freestyle. So much strategy in them, you could write pages about every one...