Moderator: Cartographers

Ethitts wrote:Another update:
1. Added some temporary text just so people have an idea of what's going on.
2. Added 3 types of power-ups at different places on the map.
3. Added a burning car off the track.
Once again, more later!


Ok, I'll do that from now on. Sorry, but I am still quite new at this.MrBenn wrote:Ethitts - please can you post your updated image here in the thread as well as on the 1st post - it saves clicking around trying to tally up comments to the map version, and then you can see the image on the thread preview when posting a reply.
Also please could you add [url] links to the 1st post for your earlier drafts - this is helpful as people can see the changes that have been ,made, and can help to avoid circular changes/arguments.
Yea sorry, still a work in progress. The reason for the pit stop not having an advantage was because I hadn't decided on an actual advantage yet. All bonuses/power-up locations etc are subject to change. Your ideas/suggestions are welcome, keep em coming and the faster this map will progress! Cheers.max is gr8 wrote:what advantage do you have holding the pit stop? none
I think the 3 spaces behind mines should be killers (so the mines actually effect) and the 3 infront of missiles are gone
In both of those 2 cases I am talking about the one directly infront, one front and left the one front and right
No problemEthitts wrote:Ok, I'll do that from now on. Sorry, but I am still quite new at this.MrBenn wrote:Ethitts - please can you post your updated image here in the thread as well as on the 1st post - it saves clicking around trying to tally up comments to the map version, and then you can see the image on the thread preview when posting a reply.
Also please could you add [url] links to the 1st post for your earlier drafts - this is helpful as people can see the changes that have been ,made, and can help to avoid circular changes/arguments.

I am aiming for more of the Mario Kart style. So I want it too be cartooney. One idea I have is to make it a GIF and have the power-ups 'bounce' up and down on a map, or 'twist' around like they do on many games.Juan_Bottom wrote:I think this map should either be a realistic race, or a cheesy one. The difference between Gran Turismo, and Mario Kart, ya know? If there is going to be power-ups, and fallen trees and such, then I'd go cheesy. Mixing the two just doesn't feel right.
I think with the power-ups and other additions a realistic map wouldn't suit. Also, I'm just not capable of making a highly realistic map.ZeakCytho wrote:I think this map would work better as a Gran Turismo style map. If you can do highly realistic graphics, this map will look amazing. Definitely don't make distracting animations for the map.
I wouldn't mind seeing either version. A Gran-Tourismo style would make the map more approachable,.......But since you lean to the cheesy side...Ethitts wrote:I think with the power-ups and other additions a realistic map wouldn't suit. Also, I'm just not capable of making a highly realistic map.ZeakCytho wrote:I think this map would work better as a Gran Turismo style map. If you can do highly realistic graphics, this map will look amazing. Definitely don't make distracting animations for the map.
Haha, yea i've been meaning to do an update for quite a while now, been quite busy. I'll see if I get time over the next week.Juan_Bottom wrote:Yeah... how about we get this map back on track!
Top Score:2403natty_dread wrote:I was wrong