Moderator: Community Team

i can't see that this system is abusable in any way and we have tailored it to not be, via much wrangling in the pages of this thread.yeti_c wrote:I don't see the potential for abuse - what are they abusing exactly?
There is no point gain or loss?!
C.
azezzo wrote:.
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Concise description:Specifics:
- create a surrender button to help stop deadbeaters, at least when its a 1 on 1 game
This will improve the following aspects of the site:
- I have taken 99% of my turns in 1949 games, but there comes a time in most games that you realize that you have no chance, so why drag the game out.
- this will help speed games up, and give habitual deadbeaters an option
yo mod, you guys merged my topic called "surrender button without the abuse". Had the surrender with a twist, can you please put it back or something since its not the same as this stuff.lancehoch wrote:Can you please re-post the idea that was being talked about as a way around the multi-issues, or was a way around abuse. I will then change the title to reflect where the idea at hand can be found.
This suggestion.timmytuttut88 wrote:<Subject>:
Concise Idea:I thought of away to avoid the abuse of the surrender button.
<Body>:
Suggestion Idea: bring back a new type of surrender button that can avoid abuse.
Specifics: Well people when about to be killed by a lower ranked person they would surrender so the lower ranker couldnt get their cards, turning all there armies neutral to give the game to a higher ranked person so they would lose less points. I was thinking to avoid this abuse when someone surrenders there armies dont go neutral. They just stay how they are and if you kill the person you still get the cards. All surrendring would do is make the person have there turns skipped.
Why it is needed:new players who can get out of a game can, and we dont have to deal with all the "how do i get out of a game" stuff.

either way it helps get rid of half the problem, and if ou see a multi doing that its even easier to catch them...yeti_c wrote:This suggestion.timmytuttut88 wrote:<Subject>:
Concise Idea:I thought of away to avoid the abuse of the surrender button.
<Body>:
Suggestion Idea: bring back a new type of surrender button that can avoid abuse.
Specifics: Well people when about to be killed by a lower ranked person they would surrender so the lower ranker couldnt get their cards, turning all there armies neutral to give the game to a higher ranked person so they would lose less points. I was thinking to avoid this abuse when someone surrenders there armies dont go neutral. They just stay how they are and if you kill the person you still get the cards. All surrendring would do is make the person have there turns skipped.
Why it is needed:new players who can get out of a game can, and we dont have to deal with all the "how do i get out of a game" stuff.
C.
PS - still no Multi abuse avoidance - can't see it coming back.
What if someone else takes that territory before its your turn? I t wouldn't work out too well I think. The best solution is the resign button in my opinion.lancehoch wrote:Option 1 sounds very appealing. This could be coded similarly to a poker site where you have options before your turn: "Check/Fold", "Call Any", "Fold" ...

I had the same observation.lanyards wrote:What if someone else takes that territory before its your turn? I t wouldn't work out too well I think. The best solution is the resign button in my opinion.lancehoch wrote:Option 1 sounds very appealing. This could be coded similarly to a poker site where you have options before your turn: "Check/Fold", "Call Any", "Fold" ...
--lanyards
It would have to have a second option, deploy x armies on xxxx or deploy x armies on yyyyParadiceCity9 wrote:I had the same observation.lanyards wrote:What if someone else takes that territory before its your turn? I t wouldn't work out too well I think. The best solution is the resign button in my opinion.lancehoch wrote:Option 1 sounds very appealing. This could be coded similarly to a poker site where you have options before your turn: "Check/Fold", "Call Any", "Fold" ...
--lanyards
What if when you pressed the surrender button, every time at the start of your turn, it would randomly place armies (alphabetically) for three turns, until you would have deadbeated and then you would be kicked from the game link normal, and a limit on how long you have to wait to take a turn after you surrender.yeti_c wrote:This suggestion.timmytuttut88 wrote:<Subject>:
Concise Idea:I thought of away to avoid the abuse of the surrender button.
<Body>:
Suggestion Idea: bring back a new type of surrender button that can avoid abuse.
Specifics: Well people when about to be killed by a lower ranked person they would surrender so the lower ranker couldnt get their cards, turning all there armies neutral to give the game to a higher ranked person so they would lose less points. I was thinking to avoid this abuse when someone surrenders there armies dont go neutral. They just stay how they are and if you kill the person you still get the cards. All surrendring would do is make the person have there turns skipped.
Why it is needed:new players who can get out of a game can, and we dont have to deal with all the "how do i get out of a game" stuff.
C.
PS - still no Multi abuse avoidance - can't see it coming back.