Moderator: Cartographers
Lol. This map is going to be hard to play on the small map. good luck to the people who will play like that.DublinDoogey wrote:I'm resisiting the urge to be nitpicky about army numbers in the small map, but if you'd like to see my considerations, you can pm me, otherwise everything's lookin great, 'specially on the large map
I think there will be a lot of clicking form small to large map while playing this.gavin_sidhu wrote:Lol. This map is going to be hard to play on the small map. good luck to the people who will play like that.DublinDoogey wrote:I'm resisiting the urge to be nitpicky about army numbers in the small map, but if you'd like to see my considerations, you can pm me, otherwise everything's lookin great, 'specially on the large map
I agree that this is more than a 3/2 continent earns in Classic but I think it's fair relative to the the other continents/sub-continents on the map, i.e. Australia and Central America are also 3/2 +2.gavin_sidhu wrote:Dont think you will do much about this, but I still think that some of your bonuses are off.
Changes most needed:
Scandnavia - 3 territories, 2 border territories that border neutral territories (thus not hotly contested) with a bonus of 2? should be a 1, only way to make it a 2 would be for Sweden to border Germany or Poland.
Using my highly scientificgavin_sidhu wrote:Changes moderately needed:
Maghreb - 9 territories, 5 border countries and bonus of 5? I think it should be pushing for a 6. I guess its okay because it is bordering neutral countries on the east.
Far East - 5 countries, 3 borders, bonus of 4. Africa in Classic has an extra territory and one less bonus. Bit hard because of Indian Subcontinent however.
Middle East - 7 countries, 4 borders, in the middle of everything, but only a bonus of 4? should be pushed to 5, especially if Far East bonus is left alone.
I tried a few methods to change the composition of the Canad and US subs to achieve a different border to territory ratio but wasn't able to come up with anything that met both the accuracy and playability tests. My expectation is that trying to hold just Canada or just the US will be a bad strategy. On the surface I think the best NA path will be to build a strong reserve in Central America and then move north along either the west or east coasts with the goal being to capture Canada/US 'together'.gavin_sidhu wrote:Also your North American sub-bonuses are weird, both subcontinents have all territories as borders, which is odd. I suggest you make the Great Lakes larger to block Upper Canada, because that continent is very weird.
No problem I'm starting to second guess things myselfgavin_sidhu wrote:Don't expect any of these changes to be put in place because your so close to finishing, but after staring at the map hoping it would become quenched, the ideas came to me.
That's ultimately up to Andy; when the map meets his standards and the foundry has had it's say then he'll quench it. I think we're very, very, very, very, very very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very close...Jargo The Axe wrote:im not the rev but is it almost done?
Hawaii is not part of any sub-continent but is part of the Oceania full continent.Jargo The Axe wrote:p.s. is hawaii part of a continent or just a gateway?
Sweet, if you do make a World 2.1, you will be the first (that I know of anyway) person who actually cared about evening out the map.zim wrote:Anyway I expect there will be things that need tweaking once players have had a chance to evolve strong strategies for this map so these changes may well make World 2.1
Cheers,
Zim
I'm hoping we got everything perfect on the first go but I doubt itgavin_sidhu wrote:...
Sweet, if you do make a World 2.1, you will be the first (that I know of anyway) person who actually cared about evening out the map.
!That bird is about to die...zim wrote:I'm hoping we got everything perfect on the first go but I doubt itgavin_sidhu wrote:...
Sweet, if you do make a World 2.1, you will be the first (that I know of anyway) person who actually cared about evening out the map.I'll definitely update if there is room to improve once people have had a chance to discover/learn the optimal strategy.
!
Thanks,
Zim