Though i really do like the sentiment, I do not think that is possible logistically to have every new player mentored by an established and trusted member of the community.mpjh wrote:Better to give new players some more direction about how and what to play. Maybe a new player game with mentors for the first game would clean up this problem quickly.
mpjh wrote:Sounds like you are playing some young kids. Try more classic map games. As to the mentors, maybe the moderators could ask for volunteers and see what happens.
How about their points are at play if they have taken two or more turns in any single game? This increases the likelihood that these people are going to continue playing, but stops those people who come on for a day and ditch even though they have taken 4 turns, one in each of their games.max is gr8 wrote:In a recent game of mine 3 new recruit players deadbeated AFTER taking several turns. What about these players I played a game with them they chose to left AFTER knowing it's a slow pace. What about these players
lancehoch wrote:How about their points are at play if they have taken two or more turns in any single game? This increases the likelihood that these people are going to continue playing, but stops those people who come on for a day and ditch even though they have taken 4 turns, one in each of their games.max is gr8 wrote:In a recent game of mine 3 new recruit players deadbeated AFTER taking several turns. What about these players I played a game with them they chose to left AFTER knowing it's a slow pace. What about these players
In short, the only difference between this and the original suggestion is that it's not new recruits, it's new recruits on their 5th game and above?jiminski wrote:Perhaps if they miss 3 consecutive turns in any of their first 4 games the points do not count for that game.
And then, once they begin a 5 th game, their points come into play as normal with no restriction.
New recruits before their 5th game.The1exile wrote:In short, the only difference between this and the original suggestion is that it's not new recruits, it's new recruits on their 5th game and above?jiminski wrote:Perhaps if they miss 3 consecutive turns in any of their first 4 games the points do not count for that game.
And then, once they begin a 5 th game, their points come into play as normal with no restriction.
hehe yeah Ex .. but it is kind of the opposite to what you said (i think) .... anyway your interjection has inspired simplicity!The1exile wrote:Yep, that's what I was driving at
i reckon this is lovely! I realise this on the To-do list but are you working on it Lack? is the discussion helping you etc.?jiminski wrote:hehe yeah Ex .. but it is kind of the opposite to what you said (i think) .... anyway your interjection has inspired simplicity!The1exile wrote:Yep, that's what I was driving at
Understandably that seems to be what Lack looks for to make stuff live!
Points only become live after a new player initiates a 5th game.
Jeff Hardy wrote:i think the orginal idea was best
if someone beats a new recruit that deadbeats they shouldnt be given their points (the new recruit should still lose points but nobody should gain them)

no, this is for anyone that hasn't finished 5 games, and deadbeats, sorry, but your strategy is fucked*manimal wrote:max you got this wrong its for a new recruit that never even plays a turn. if he plays a turn then deadbeats he loses points.
I like manimals take on the suggestion. It prevents points being won from new recruits that didn't bother to show up to play a single round.blakebowling wrote:no, this is for anyone that hasn't finished 5 games, and deadbeats, sorry, but your strategy is fucked*manimal wrote:max you got this wrong its for a new recruit that never even plays a turn. if he plays a turn then deadbeats he loses points.
thanks for expanding on what I said poo I would love for this to happen. or to revoke klobbers foe list!poo-maker wrote:I like manimals take on the suggestion. It prevents points being won from new recruits that didn't bother to show up to play a single round.blakebowling wrote:no, this is for anyone that hasn't finished 5 games, and deadbeats, sorry, but your strategy is fucked*manimal wrote:max you got this wrong its for a new recruit that never even plays a turn. if he plays a turn then deadbeats he loses points.
I am pretty sure that the majority of new recruit deadbeats are in the 8 player games. That is because they join the game, find out that it hasn't started (spots left waiting to fill) and leave due to boredom. I don't think that manimals suggestion would actually affect 1v1 noob farmers at all- max. 1v1 freestyle games started by new recruits are quickly gobbled up by the noob farmers. Thus, the games start very quickly and the new recruits play their first turn...
Revisal for suggestion by Math: "No points for new recruit deadbeats that don't play a turn".