Timminz wrote:bedub1 wrote:]Lets Pretend: "I've been playing a board game very similar to this for the past 20 years. I've played probably close to 1000 different people, joined tournaments etc. Then I come here, and join, and have 1000 points. Now my experience level makes me a pro, but my points level makes me a very crappy player. The points I have do NOT reflect my abilities. Everybody here just ASSUMES that you are as good as however many points you have. What I'm saying is that in this example, the number of points you have does NOT reflect my abilities."
Maybe I'm confused here...no. I, definitely, am confused. Are you suggesting that we develop a method of rating people BEFORE they've ever played a game here?
Besides that, I'm fairly confident that we have the best possible scoring system, already in place. The score is not a linear progression, nor should it be. Any other method that I've thought of, or read in the forums, that would keep the non-linear score progression would just be a slight variation on the current method, and would still work the same way. Just with different numbers.
No, we should not develop a method of rating people before they have ever played a game. I'm stating that their point total when they start doesn't reflect their skill....as they haven't played a game here. So Current Points != Skill. Thus...since they aren't equal...i see them as 2 different things.
lancehoch wrote:rabbiton is a great example, I have never seen him play and I am not saying anything about his skill, but he is one of the best players at classic, standard, freestyle, escalating, chained, no fog, 1v1. He won over 200 games playing these settings and is now a general because of it. That is his normalized score for those settings, would he necessarily be good at 7 player, terminator sequential, fog, no cards, unlimited on AOR3? Probably not, but that is not what his score reflects. The scoring system is fine, people just make unnecessary and incorrect assumptions based on it.
Exactly! His score does not reflect his ability! So why should the points he gains/looses be based upon his score that doesn't accurately reflect his ability......?????
What if everybody at the start of a game had to "Ante" up 20 points? Then it doesn't matter what the rank of people are who you play...doesn't matter who wins..the winner still gets X points. If you are low ranked, and beat a higher ranked "team"...then you get what the underdog always gets...bragging rights about beating somebody better.
If my friends and I were going to wager "points" on a game we played in the house...you better believe we all put in the same thing.
If the "good" player wins the poker game and beats the "bad" players...does he get less money? NO
If the "bad" player wins the poker game and beats the "good" players...does he get more money? NO
Do they use handicaps in the PGA?
Do they use handicaps in Bowling?
If the player ranked #300 beats Tiger Woods...does he get more money for winning? What if tiger wins...does he get less money cause he's already good?
Seems to me the current CC systems punishes success.
Can you give me an example that relates the current point system at CC to the real world?