No unlimited is unlimited chained fortify. Adjacent is as he described it only fortifying armies that are adjacent to each other. Whilst I kind of like the idea I think adjacent and chained work better strategically and another unlimited is 1 to many moresfhbballnut wrote:Unlimited is unlimited adjacent fortifacation, its just streamlined, why would you want it to be the way you've suggested?
You summed it up much more nicely, when i read the first post i was like, wtf this is dumb, but the idea is really good actually.Dlakavi wrote:I dont think you understand.
He meant something like this. You have western austrlia, Indonesia and Siam.
You have 7 on W.A:, 4 on indonesia, and 5 on siam.
You can move 6 from W.A. to indonesia, but you cant move them any more(because they got tired).
You then, ylthough you have 10 on indonesia, you can move olnly 4 to another teritorry.
I give the idea 4/10, like it but i like the current game types just fine
We can get rid of adjacent forts then, they r the worst.AK_iceman wrote:Yeah, he likes the way the armies can only fort to adjacent territories, but he wants to be able to do it more than once per turn.
I think its interesting, but we already have 3 different types of fortifications.
I'm against this right now, but its a new idea and I give you credit for thinking of it.
To some - not all.gavin_sidhu wrote:We can get rid of adjacent forts then, they r the worst.AK_iceman wrote:Yeah, he likes the way the armies can only fort to adjacent territories, but he wants to be able to do it more than once per turn.
I think its interesting, but we already have 3 different types of fortifications.
I'm against this right now, but its a new idea and I give you credit for thinking of it.
grand strategy (http://www.denizengames.com) has this option. why can't conquer club?mibi wrote:It seems like the most realistic fortification method would be to combine adjacent and unlimited. So each turn each country with more than one army can make ONE adjacent fortification. It seams silly to have only one army to make one move. It also seems silly to have armies fly across the map in unlimited fortification.
Unlimited + Adjacent would provide the best mix of realism and strategy I think.
sashab wrote:grand strategy (http://www.denizengames.com) has this option. why can't conquer club?mibi wrote:It seems like the most realistic fortification method would be to combine adjacent and unlimited. So each turn each country with more than one army can make ONE adjacent fortification. It seams silly to have only one army to make one move. It also seems silly to have armies fly across the map in unlimited fortification.
Unlimited + Adjacent would provide the best mix of realism and strategy I think.

[/url] Clicky Either Oneit wasnt hard for me to leave...not to say it didnt have any cool options...but the thing bumped me every ten minutes and secret alliances are totally permissable......Geographical wrote:sashab wrote:grand strategy (http://www.denizengames.com) has this option. why can't conquer club?mibi wrote:It seems like the most realistic fortification method would be to combine adjacent and unlimited. So each turn each country with more than one army can make ONE adjacent fortification. It seams silly to have only one army to make one move. It also seems silly to have armies fly across the map in unlimited fortification.
Unlimited + Adjacent would provide the best mix of realism and strategy I think.
Grandstrategy is CRAP!!! I hate it, and i deadbeated in it. lol
hmmm odd thing to post . if u dead beat and admit it how can someone trust u not to deadbeat here???Geographical wrote:sashab wrote: grand strategy (http://www.denizengames.com) has this option. why can't conquer club?
Grandstrategy is CRAP!!! I hate it, and i deadbeated in it. lol
aage wrote:Never trust CYOC or pancake.