Wuhuuu.lackattack wrote:I plan to make deadbeats lose points in the next update
Moderator: Community Team


There are plenty of excuses. What if something comes up that u dont expect. eg. a person close to you who lives in another place comes terribly ill and you have to go see them? what if you become very sick halfway through your game? what if a game goes on for much longer than you expect?boogiesadda wrote:THERE IS NO EXCUSE FOR DEADBEATING IF YOU GOT SOMETHIN COMING UP DONT START A GAME I THINK THEY SHOULD BE PENALIZED!!!!!!!!!
If you knew how the scoring worked then why make this statement? It doesnt calculate your score by whether you deadbeat or not, it goes off of your score. The more points you have, the more points you will lose if you deadbeat depending on your opponents scores.boogiesadda wrote:So as i see it............... If im gonna lose it is better to deadbeat cuz i will lose less points?
i don't think when they lose dubble points the winners gest dubble points,sully800 wrote:I don't like the idea. That would mean the winner is gaining extra points for potentially doing nothing. The deadbeat armies can help or hurt anyone in the game....why should the winner get more points because of it? And I don't think it would be a good idea to subtract extra points and not give them to anyone. One of the nice things about CC is the total points is a constant ratio to the number of users. I wouldn't like to see that formula changed.
Finally, I don't like it because every once in a while your real life may have to take priority over your CC playing. If you have to go away unexpectedly for a weekend and deadbeat in few games I see no reason why you should be doubly penalized. Losing the regular amount of points is enough, IMO