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Moderator: Cartographers
ZeakCytho
Posts: 1251 Joined: Wed Sep 12, 2007 4:36 pm
Post
by ZeakCytho » Fri Sep 05, 2008 12:20 pm
jiminski wrote: Mjinga wrote: I hate to ask and invite complaints, but... any complaints with the map?
yes it is too pretty! could you ugly it up a little so the other maps don't suffer so?
Somehow I don't think Mjinga will agree to that...
benny profane wrote: Some army numbers are off, most of which seem to need only to be pulled up one pixel.
On the large: all of Thres and the Caen Islands, as well as Niagis, Atimy, Islor Coast, Shemar, Lyconia, Mura Coast, and Torim.
On the small: Strent, Hersis, Toril, Iori Keys, Tasaad, Orold, Rol Keys, and Seral.
Same for triple 8's, I think.
Thanks, I'll get on fixing those tonight. I have a horrible eye for centering
ZeakCytho
Posts: 1251 Joined: Wed Sep 12, 2007 4:36 pm
Post
by ZeakCytho » Sat Sep 06, 2008 12:59 pm
Benny, I moved all the circles as you requested, but they're still not centered - moving them up 1px makes them too high. I'm going to look into this further and fix it, but it won't be as fast as I thought it would be.
t-o-m
Posts: 2918 Joined: Sat Mar 22, 2008 2:22 pm
Post
by t-o-m » Sat Sep 06, 2008 1:48 pm
Maybe the mount could be more contrasting?
Its on a 5 second animation to compare.
Keep tuned kids!
edit:
stupid GIFs, its all dotty
jiminski
Posts: 5422 Joined: Tue Feb 20, 2007 3:30 pm
Gender: Female
Location: London
Post
by jiminski » Mon Sep 08, 2008 7:58 am
I think i like the greater contrast
benny profane
Posts: 248 Joined: Sat Jun 16, 2007 4:00 pm
Gender: Male
Location: Brooklyn, NY
Post
by benny profane » Mon Sep 08, 2008 10:22 am
ZeakCytho wrote: Benny, I moved all the circles as you requested, but they're still not centered - moving them up 1px makes them too high. I'm going to look into this further and fix it, but it won't be as fast as I thought it would be.
It may not be a big deal. We had the same problem with some of our train station circles. It just means the circles are one pixel too small. I don't think you'll have to re-draw them, though. Just look closely at our train station circles.
Also, SuperMax has an abundance of uncentered army numbers, and no one seems to care.
Mjinga
Posts: 251 Joined: Fri Sep 14, 2007 2:36 pm
Post
by Mjinga » Mon Sep 08, 2008 11:03 am
We changed them anyway.
I also like the greater contrast, and it will be in the next update... which will be as soon as Zeak gets online.
Reputation cleared.
Never let it be said that Team CC don't investigate fairly.
Although they take bloody forever to do it...
ZeakCytho
Posts: 1251 Joined: Wed Sep 12, 2007 4:36 pm
Post
by ZeakCytho » Mon Sep 08, 2008 12:49 pm
Version 17, with the volcano changed as per Tom's suggestion and the 88s recenetered so they're all good now.
Version 17 (Large)
Click image to enlarge.
Version 17 with 88s (Large)
Click image to enlarge.
Version 17 with 888s (Large)
Click image to enlarge.
Version 17 (Small)
Version 17 with 88s (Small)
Version 17 with 888s (Small)
XML:
http://h1.ripway.com/ZeakCytho/Archipel ... goXML2.xml
Code: Select all
<?xml version="1.0"?>
<map>
<title>Archipelago</title>
<smallwidth>630</smallwidth>
<smallheight>394</smallheight>
<largewidth>800</largewidth>
<largeheight>500</largeheight>
<filetype>png</filetype>
<continent>
<name>Isris Islands</name>
<bonus>4</bonus>
<components>
<territory>Dektel</territory>
<territory>Drage</territory>
<territory>Fenur</territory>
<territory>Nyard</territory>
<territory>Leraru</territory>
<territory>Rol Keys</territory>
</components>
</continent>
<continent>
<name>Kalwar</name>
<bonus>2</bonus>
<components>
<territory>Yerser Beach</territory>
<territory>Sakuk</territory>
<territory>Inton</territory>
<territory>Dodria</territory>
</components>
</continent>
<continent>
<name>Vienlorre</name>
<bonus>8</bonus>
<components>
<territory>Seral</territory>
<territory>Seis</territory>
<territory>Rilok</territory>
<territory>Taramur</territory>
<territory>Luron Coast</territory>
<territory>Torim</territory>
<territory>Kelata</territory>
<territory>Shemar</territory>
<territory>Lyconia</territory>
<territory>Mura Coast</territory>
</components>
</continent>
<continent>
<name>Thres</name>
<bonus>4</bonus>
<components>
<territory>Falmor</territory>
<territory>Toril</territory>
<territory>Chakala</territory>
<territory>Bokep Island</territory>
<territory>Hersis</territory>
<territory>Strent</territory>
<territory>Fidan Peninsula</territory>
</components>
</continent>
<continent>
<name>Caen Islands</name>
<bonus>2</bonus>
<components>
<territory>Isle of Kell</territory>
<territory>Iori Keys</territory>
<territory>Tasaad</territory>
<territory>Asaad</territory>
<territory>Orold</territory>
</components>
</continent>
<continent>
<name>Bishan Island</name>
<bonus>4</bonus>
<components>
<territory>Islor Coast</territory>
<territory>Ces</territory>
<territory>Eten</territory>
<territory>Daur</territory>
<territory>Synkor</territory>
<territory>Odesse</territory>
</components>
</continent>
<continent>
<name>Biceror Isles</name>
<bonus>5</bonus>
<components>
<territory>Kyson</territory>
<territory>Surubi</territory>
<territory>Atimy</territory>
<territory>Basela</territory>
<territory>Niagis</territory>
</components>
</continent>
<territory>
<name>Dektel</name>
<borders>
<border>Drage</border>
<border>Fenur</border>
</borders>
<coordinates>
<smallx>22</smallx>
<smally>74</smally>
<largex>29</largex>
<largey>91</largey>
</coordinates>
</territory>
<territory>
<name>Fenur</name>
<borders>
<border>Drage</border>
<border>Dektel</border>
<border>Nyard</border>
</borders>
<coordinates>
<smallx>75</smallx>
<smally>116</smally>
<largex>96</largex>
<largey>142</largey>
</coordinates>
</territory>
<territory>
<name>Drage</name>
<borders>
<border>Dektel</border>
<border>Fenur</border>
<border>Eten</border>
</borders>
<coordinates>
<smallx>24</smallx>
<smally>139</smally>
<largex>30</largex>
<largey>173</largey>
</coordinates>
</territory>
<territory>
<name>Nyard</name>
<borders>
<border>Fenur</border>
<border>Leraru</border>
<border>Daur</border>
</borders>
<coordinates>
<smallx>153</smallx>
<smally>94</smally>
<largex>195</largex>
<largey>113</largey>
</coordinates>
</territory>
<territory>
<name>Leraru</name>
<borders>
<border>Nyard</border>
<border>Kyson</border>
<border>Rol Keys</border>
</borders>
<coordinates>
<smallx>231</smallx>
<smally>92</smally>
<largex>294</largex>
<largey>110</largey>
</coordinates>
</territory>
<territory>
<name>Rol Keys</name>
<borders>
<border>Yerser Beach</border>
<border>Leraru</border>
<border>Lyconia</border>
</borders>
<coordinates>
<smallx>352</smallx>
<smally>118</smally>
<largex>444</largex>
<largey>143</largey>
</coordinates>
</territory>
<territory>
<name>Yerser Beach</name>
<borders>
<border>Rol Keys</border>
<border>Sakuk</border>
</borders>
<coordinates>
<smallx>328</smallx>
<smally>57</smally>
<largex>416</largex>
<largey>66</largey>
</coordinates>
</territory>
<territory>
<name>Sakuk</name>
<borders>
<border>Yerser Beach</border>
<border>Dodria</border>
<border>Inton</border>
</borders>
<coordinates>
<smallx>388</smallx>
<smally>66</smally>
<largex>494</largex>
<largey>77</largey>
</coordinates>
</territory>
<territory>
<name>Inton</name>
<borders>
<border>Sakuk</border>
<border>Dodria</border>
</borders>
<coordinates>
<smallx>408</smallx>
<smally>46</smally>
<largex>519</largex>
<largey>54</largey>
</coordinates>
</territory>
<territory>
<name>Dodria</name>
<borders>
<border>Shemar</border>
<border>Seral</border>
<border>Inton</border>
<border>Sakuk</border>
</borders>
<coordinates>
<smallx>439</smallx>
<smally>68</smally>
<largex>555</largex>
<largey>81</largey>
</coordinates>
</territory>
<territory>
<name>Seral</name>
<borders>
<border>Dodria</border>
<border>Seis</border>
<border>Rilok</border>
</borders>
<coordinates>
<smallx>520</smallx>
<smally>73</smally>
<largex>664</largex>
<largey>89</largey>
</coordinates>
</territory>
<territory>
<name>Seis</name>
<borders>
<border>Seral</border>
<border>Rilok</border>
</borders>
<coordinates>
<smallx>527</smallx>
<smally>111</smally>
<largex>670</largex>
<largey>140</largey>
</coordinates>
</territory>
<territory>
<name>Rilok</name>
<borders>
<border>Seral</border>
<border>Seis</border>
<border>Taramur</border>
</borders>
<coordinates>
<smallx>569</smallx>
<smally>133</smally>
<largex>725</largex>
<largey>158</largey>
</coordinates>
</territory>
<territory>
<name>Taramur</name>
<borders>
<border>Rilok</border>
<border>Luron Coast</border>
</borders>
<coordinates>
<smallx>557</smallx>
<smally>179</smally>
<largex>708</largex>
<largey>223</largey>
</coordinates>
</territory>
<territory>
<name>Luron Coast</name>
<borders>
<border>Taramur</border>
<border>Falmor</border>
<border>Torim</border>
<border>Kelata</border>
</borders>
<coordinates>
<smallx>525</smallx>
<smally>207</smally>
<largex>667</largex>
<largey>255</largey>
</coordinates>
</territory>
<territory>
<name>Torim</name>
<borders>
<border>Luron Coast</border>
<border>Kelata</border>
<border>Mura Coast</border>
<border>Shemar</border>
</borders>
<coordinates>
<smallx>511</smallx>
<smally>145</smally>
<largex>650</largex>
<largey>180</largey>
</coordinates>
</territory>
<territory>
<name>Kelata</name>
<borders>
<border>Luron Coast</border>
<border>Torim</border>
<border>Mura Coast</border>
</borders>
<coordinates>
<smallx>495</smallx>
<smally>192</smally>
<largex>631</largex>
<largey>234</largey>
</coordinates>
</territory>
<territory>
<name>Mura Coast</name>
<borders>
<border>Kelata</border>
<border>Torim</border>
<border>Lyconia</border>
<border>Shemar</border>
<border>Fidan Peninsula</border>
</borders>
<coordinates>
<smallx>457</smallx>
<smally>170</smally>
<largex>582</largex>
<largey>208</largey>
</coordinates>
</territory>
<territory>
<name>Shemar</name>
<borders>
<border>Torim</border>
<border>Mura Coast</border>
<border>Lyconia</border>
<border>Dodria</border>
</borders>
<coordinates>
<smallx>454</smallx>
<smally>106</smally>
<largex>584</largex>
<largey>125</largey>
</coordinates>
</territory>
<territory>
<name>Lyconia</name>
<borders>
<border>Rol Keys</border>
<border>Shemar</border>
<border>Mura Coast</border>
</borders>
<coordinates>
<smallx>431</smallx>
<smally>152</smally>
<largex>545</largex>
<largey>188</largey>
</coordinates>
</territory>
<territory>
<name>Falmor</name>
<borders>
<border>Luron Coast</border>
<border>Bokep Island</border>
<border>Toril</border>
</borders>
<coordinates>
<smallx>565</smallx>
<smally>279</smally>
<largex>720</largex>
<largey>346</largey>
</coordinates>
</territory>
<territory>
<name>Toril</name>
<borders>
<border>Falmor</border>
<border>Bokep Island</border>
<border>Chakala</border>
</borders>
<coordinates>
<smallx>546</smallx>
<smally>337</smally>
<largex>688</largex>
<largey>427</largey>
</coordinates>
</territory>
<territory>
<name>Chakala</name>
<borders>
<border>Toril</border>
<border>Bokep Island</border>
<border>Strent</border>
<border>Hersis</border>
</borders>
<coordinates>
<smallx>494</smallx>
<smally>383</smally>
<largex>631</largex>
<largey>480</largey>
</coordinates>
</territory>
<territory>
<name>Bokep Island</name>
<borders>
<border>Falmor</border>
<border>Toril</border>
<border>Chakala</border>
<border>Hersis</border>
</borders>
<coordinates>
<smallx>491</smallx>
<smally>292</smally>
<largex>623</largex>
<largey>364</largey>
</coordinates>
</territory>
<territory>
<name>Hersis</name>
<borders>
<border>Fidan Peninsula</border>
<border>Bokep Island</border>
<border>Chakala</border>
<border>Strent</border>
</borders>
<coordinates>
<smallx>422</smallx>
<smally>316</smally>
<largex>536</largex>
<largey>392</largey>
</coordinates>
</territory>
<territory>
<name>Fidan Peninsula</name>
<borders>
<border>Mura Coast</border>
<border>Surubi</border>
<border>Hersis</border>
<border>Strent</border>
</borders>
<coordinates>
<smallx>392</smallx>
<smally>282</smally>
<largex>498</largex>
<largey>352</largey>
</coordinates>
</territory>
<territory>
<name>Strent</name>
<borders>
<border>Chakala</border>
<border>Hersis</border>
<border>Fidan Peninsula</border>
<border>Isle of Kell</border>
</borders>
<coordinates>
<smallx>414</smallx>
<smally>362</smally>
<largex>527</largex>
<largey>456</largey>
</coordinates>
</territory>
<territory>
<name>Isle of Kell</name>
<borders>
<border>Strent</border>
<border>Iori Keys</border>
</borders>
<coordinates>
<smallx>356</smallx>
<smally>381</smally>
<largex>455</largex>
<largey>480</largey>
</coordinates>
</territory>
<territory>
<name>Iori Keys</name>
<borders>
<border>Isle of Kell</border>
<border>Asaad</border>
<border>Tasaad</border>
</borders>
<coordinates>
<smallx>325</smallx>
<smally>340</smally>
<largex>411</largex>
<largey>423</largey>
</coordinates>
</territory>
<territory>
<name>Tasaad</name>
<borders>
<border>Iori Keys</border>
<border>Asaad</border>
</borders>
<coordinates>
<smallx>234</smallx>
<smally>402</smally>
<largex>295</largex>
<largey>502</largey>
</coordinates>
</territory>
<territory>
<name>Asaad</name>
<borders>
<border>Iori Keys</border>
<border>Tasaad</border>
<border>Orold</border>
</borders>
<coordinates>
<smallx>212</smallx>
<smally>343</smally>
<largex>271</largex>
<largey>429</largey>
</coordinates>
</territory>
<territory>
<name>Orold</name>
<borders>
<border>Asaad</border>
<border>Niagis</border>
<border>Islor Coast</border>
</borders>
<coordinates>
<smallx>170</smallx>
<smally>325</smally>
<largex>218</largex>
<largey>405</largey>
</coordinates>
</territory>
<territory>
<name>Islor Coast</name>
<borders>
<border>Orold</border>
<border>Ces</border>
<border>Odesse</border>
</borders>
<coordinates>
<smallx>127</smallx>
<smally>257</smally>
<largex>163</largex>
<largey>320</largey>
</coordinates>
</territory>
<territory>
<name>Ces</name>
<borders>
<border>Eten</border>
<border>Daur</border>
<border>Islor Coast</border>
</borders>
<coordinates>
<smallx>81</smallx>
<smally>225</smally>
<largex>106</largex>
<largey>276</largey>
</coordinates>
</territory>
<territory>
<name>Eten</name>
<borders>
<border>Drage</border>
<border>Ces</border>
<border>Daur</border>
</borders>
<coordinates>
<smallx>63</smallx>
<smally>198</smally>
<largex>81</largex>
<largey>243</largey>
</coordinates>
</territory>
<territory>
<name>Daur</name>
<borders>
<border>Nyard</border>
<border>Synkor</border>
<border>Eten</border>
<border>Ces</border>
</borders>
<coordinates>
<smallx>111</smallx>
<smally>177</smally>
<largex>143</largex>
<largey>217</largey>
</coordinates>
</territory>
<territory>
<name>Synkor</name>
<borders>
<border>Daur</border>
<border>Odesse</border>
</borders>
<coordinates>
<smallx>153</smallx>
<smally>177</smally>
<largex>198</largex>
<largey>219</largey>
</coordinates>
</territory>
<territory>
<name>Odesse</name>
<borders>
<border>Synkor</border>
<border>Islor Coast</border>
<border>Atimy</border>
</borders>
<coordinates>
<smallx>164</smallx>
<smally>228</smally>
<largex>211</largex>
<largey>281</largey>
</coordinates>
</territory>
<territory>
<name>Atimy</name>
<borders>
<border>Odesse</border>
<border>Niagis</border>
<border>Kyson</border>
</borders>
<coordinates>
<smallx>226</smallx>
<smally>231</smally>
<largex>287</largex>
<largey>287</largey>
</coordinates>
</territory>
<territory>
<name>Kyson</name>
<borders>
<border>Surubi</border>
<border>Atimy</border>
<border>Leraru</border>
</borders>
<coordinates>
<smallx>240</smallx>
<smally>163</smally>
<largex>306</largex>
<largey>203</largey>
</coordinates>
</territory>
<territory>
<name>Surubi</name>
<borders>
<border>Kyson</border>
<border>Fidan Peninsula</border>
<border>Basela</border>
</borders>
<coordinates>
<smallx>325</smallx>
<smally>223</smally>
<largex>414</largex>
<largey>279</largey>
</coordinates>
</territory>
<territory>
<name>Basela</name>
<borders>
<border>Surubi</border>
<border>Niagis</border>
</borders>
<coordinates>
<smallx>299</smallx>
<smally>272</smally>
<largex>380</largex>
<largey>340</largey>
</coordinates>
</territory>
<territory>
<name>Niagis</name>
<borders>
<border>Basela</border>
<border>Atimy</border>
<border>Orold</border>
</borders>
<coordinates>
<smallx>235</smallx>
<smally>275</smally>
<largex>299</largex>
<largey>343</largey>
</coordinates>
</territory>
</map>
What you need to know:
Number of territories: 43
Number of continents: 7
Gameplay Info: Classic gameplay
Map Size (Large): 500x800
Map Size (Small): 394x630
Changes In This Version:
1) Volcano Contrast Increased
2) Uncentered circles fixed
Points of Discussion:
1) Volcano look good?
2) Armies all centered?
To Do:
1) Get the XML stamp
2) Quench!
t-o-m
Posts: 2918 Joined: Sat Mar 22, 2008 2:22 pm
Post
by t-o-m » Mon Sep 08, 2008 1:09 pm
Looks good.
AndyDufresne
Posts: 24932 Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo
Contact:
Post
by AndyDufresne » Tue Sep 09, 2008 12:23 pm
Many thanks Forza.
--Andy
yeti_c
Posts: 9624 Joined: Thu Jan 04, 2007 9:02 am
Gender: Male
Post
by yeti_c » Tue Sep 09, 2008 12:24 pm
Congrats on 1 step closer!!
C.
Highest score : 2297
ZeakCytho
Posts: 1251 Joined: Wed Sep 12, 2007 4:36 pm
Post
by ZeakCytho » Tue Sep 09, 2008 12:55 pm
Thanks Andy and Forza!
And thanks for the congrats, Yeti!
Mjinga
Posts: 251 Joined: Fri Sep 14, 2007 2:36 pm
Post
by Mjinga » Tue Sep 09, 2008 12:57 pm
Reputation cleared.
Never let it be said that Team CC don't investigate fairly.
Although they take bloody forever to do it...
happy2seeyou
Posts: 4022 Joined: Mon Jan 22, 2007 2:59 pm
Gender: Female
Location: A state that is in the shape of a mitten!
Contact:
Post
by happy2seeyou » Sat Sep 13, 2008 11:50 pm
Looking forward to playing on this map
ZeakCytho
Posts: 1251 Joined: Wed Sep 12, 2007 4:36 pm
Post
by ZeakCytho » Sun Sep 14, 2008 12:20 am
happy2seeyou wrote: Looking forward to playing on this map
Thanks H2SY!
Final Images
Large Map
Click image to enlarge.
Small Map
XML File
Code: Select all
<?xml version="1.0"?>
<map>
<title>Archipelago</title>
<smallwidth>630</smallwidth>
<smallheight>394</smallheight>
<largewidth>800</largewidth>
<largeheight>500</largeheight>
<filetype>png</filetype>
<continent>
<name>Isris Islands</name>
<bonus>4</bonus>
<components>
<territory>Dektel</territory>
<territory>Drage</territory>
<territory>Fenur</territory>
<territory>Nyard</territory>
<territory>Leraru</territory>
<territory>Rol Keys</territory>
</components>
</continent>
<continent>
<name>Kalwar</name>
<bonus>2</bonus>
<components>
<territory>Yerser Beach</territory>
<territory>Sakuk</territory>
<territory>Inton</territory>
<territory>Dodria</territory>
</components>
</continent>
<continent>
<name>Vienlorre</name>
<bonus>8</bonus>
<components>
<territory>Seral</territory>
<territory>Seis</territory>
<territory>Rilok</territory>
<territory>Taramur</territory>
<territory>Luron Coast</territory>
<territory>Torim</territory>
<territory>Kelata</territory>
<territory>Shemar</territory>
<territory>Lyconia</territory>
<territory>Mura Coast</territory>
</components>
</continent>
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88 and 888 tests are higher up on this page and in the first post.
Quench?
jiminski
Posts: 5422 Joined: Tue Feb 20, 2007 3:30 pm
Gender: Female
Location: London
Post
by jiminski » Tue Sep 16, 2008 5:17 am
yipppppppeeeee when is the day on which we can play!?
jiminski
Posts: 5422 Joined: Tue Feb 20, 2007 3:30 pm
Gender: Female
Location: London
Post
by jiminski » Tue Sep 16, 2008 11:01 am
Is it it my eyes or is there a strange triangular shape (perhaps just untextured blue sea or where some text was?) off the coats of Bisham; in the sea to the right of Islor coast?
ZeakCytho
Posts: 1251 Joined: Wed Sep 12, 2007 4:36 pm
Post
by ZeakCytho » Tue Sep 16, 2008 11:02 am
jiminski wrote: Is it it my eyes or is there a strange triangular shape (perhaps just untextured blue sea?) off the coats of Bisham; in the sea to the right of Islor coast?
I see it too. Must have been some remnant from a previous version. It looks like it's the old ocean color. Mjinga can fix it
jiminski
Posts: 5422 Joined: Tue Feb 20, 2007 3:30 pm
Gender: Female
Location: London
Post
by jiminski » Tue Sep 16, 2008 11:04 am
ZeakCytho wrote: jiminski wrote: Is it it my eyes or is there a strange triangular shape (perhaps just untextured blue sea?) off the coats of Bisham; in the sea to the right of Islor coast?
I see it too. Must have been some remnant from a previous version. It looks like it's the old ocean color. Mjinga can fix it
hah! phiew.. starting to think i needed a monocle!
t-o-m
Posts: 2918 Joined: Sat Mar 22, 2008 2:22 pm
Post
by t-o-m » Tue Sep 16, 2008 11:15 am
ZeakCytho wrote: jiminski wrote: Is it it my eyes or is there a strange triangular shape (perhaps just untextured blue sea?) off the coats of Bisham; in the sea to the right of Islor coast?
I see it too. Must have been some remnant from a previous version. It looks like it's the old ocean color. Mjinga can fix it
One way to fix it might just be to use a marquee (sp?) toold and darken/turn the contrast down on it, it might work.
ZeakCytho
Posts: 1251 Joined: Wed Sep 12, 2007 4:36 pm
Post
by ZeakCytho » Tue Sep 16, 2008 11:23 am
t-o-m wrote: ZeakCytho wrote: jiminski wrote: Is it it my eyes or is there a strange triangular shape (perhaps just untextured blue sea?) off the coats of Bisham; in the sea to the right of Islor coast?
I see it too. Must have been some remnant from a previous version. It looks like it's the old ocean color. Mjinga can fix it
One way to fix it might just be to use a marquee (sp?) toold and darken/turn the contrast down on it, it might work.
It's probably just a fragment from an earlier version that didn't get erased properly. Either the layer it's in never got deleted, in which case that fixes it, or the layer is being used for something else and that part of it just needs to be erased. Just gotta wait for Mjinga to get online to fix it.
t-o-m
Posts: 2918 Joined: Sat Mar 22, 2008 2:22 pm
Post
by t-o-m » Tue Sep 16, 2008 11:43 am
Well if its stuck on a layer, heres hoe to solve it:
Select the layer that its in, select the triangle thing with the marquee tool, to to image > ajustments > brightness and contrast > brighness: -8,contrast: -14, then you'll get this:
ZeakCytho
Posts: 1251 Joined: Wed Sep 12, 2007 4:36 pm
Post
by ZeakCytho » Tue Sep 16, 2008 11:48 am
t-o-m wrote: Well if its stuck on a layer, heres hoe to solve it:
Select the layer that its in, select the triangle thing with the marquee tool, to to image > ajustments > brightness and contrast > brighness: -8,contrast: -14, then you'll get this:
Yes, that works, but I think it would be easier just to erase it? Whatever, it doesn't matter. We still need to wait for Mjinga to get on before anything can be done, since she has the file
t-o-m
Posts: 2918 Joined: Sat Mar 22, 2008 2:22 pm
Post
by t-o-m » Tue Sep 16, 2008 12:52 pm
ZeakCytho wrote:
Yes, that works, but I think it would be easier just to erase it?
t-o-m wrote: Well if its stuck on a layer , heres hoe to solve it:
Mjinga
Posts: 251 Joined: Fri Sep 14, 2007 2:36 pm
Post
by Mjinga » Wed Sep 17, 2008 12:59 pm
Thanks for your suggestion, t-o-m, but I do know how to use photoshop.
As it so happens, it was a bit of extra ocean in one of the volcano layers. I've erased it and re-uploaded with the same names, so it should be good now. Just refresh the browser and it should look fine. Thanks for pointing it out, jiminski.
Reputation cleared.
Never let it be said that Team CC don't investigate fairly.
Although they take bloody forever to do it...
jiminski
Posts: 5422 Joined: Tue Feb 20, 2007 3:30 pm
Gender: Female
Location: London
Post
by jiminski » Thu Sep 18, 2008 4:38 pm
Do we need to be discussing stuff? (for me the map is perfect) but are the powers that be awaiting talking points to spring up?