The art of war is simple enough. Find out where your enemy is. Get at him as soon as you can. Strike him as hard as you can, and keep moving on. Ulysses S. Grant
The best defense against the atom bomb is not to be there when it goes off.
I've recently been immensely bored with repetitive tasks, but I have managed to get through this manual labour (The hardest part was not creating the games but the randomly allocating took time 26,543 bits today, and considering I did only half today and the rest yesterday that means I probably used 63,086 bits. That's a lot of Random.org time
I'm sending out the PMS games in batches of 4 players, because It hurt my eyes when I was posting in thread. I may have made mistakes during this, if you press "autojoin game" and the game is full PM me IMMEDIATELY, I may have taken steps to prevent it but it may not be enough, and I am only human.
Furthermore, my spreadsheets are rather inadequate for this so the fencing, swimming and equestrian games won't be up until tomorrow
<THESE WERE INCORRECT>
Last edited by max is gr8 on Sat Nov 08, 2008 11:05 am, edited 1 time in total.
‹max is gr8› so you're a tee-total healthy-eating sex-addict?
‹New_rules› Everyone has some bad habits
(4th Jan 2010)
Hey Max,
I'm a little confused by this: "After the 6th round you move 2 points away from 20 each round (excluding winner who gets 20 points no matter what)". So, the winner get's 20 points, and the loosers all get points which decrease depending on how long the game takes? They could potentially get just as many as the winner if they get beaten within the first 6 rounds?
I must be misinterpreting something...
endar1077
I decided that the fencing should go after the swimming and equestrian, because of the amount of league style tournaments I have been running at the moment I just felt like doing something "fun"
‹max is gr8› so you're a tee-total healthy-eating sex-addict?
‹New_rules› Everyone has some bad habits
(4th Jan 2010)