Moderator: Community Team
i don't trust a clan to design a map that doesn't understand the basic physics involved with reflections in water... ZING!!!!-0RL_Orange wrote: I do know THOTA has an idea for a new map, reffered to as the Mondriaan map.



Ok... the catch 22 is, and i am only interpreting and reading between lines here, the dilemma is that Lacks Lawyers have advised against any similarity at all to the Classic Hasbro Risk Board.nesterdude wrote:Can we get a MAP, with uhm continents, and oceans and er, territories?
C'mon now, let's stop kidding ourselves here.

where would that be mate?... you mean the thread that will never hold a competition, as Made by MaxisG8 or is there a new one?owenshooter wrote:jim... i think you are forgetting the contest to replace the map over in the forum. these options are not the final product.-0

why can't each continent have its own diverse ecosystems? that's more realistic than having a whole continent be a prairie.Ditocoaf wrote:Hmm...
I think all people want is an actual land-based map... so just map out a fictional "CC battleground" with perhaps the "woods" being one continent, the "prairie" being another, and the "desert" being another, etc.
Since the regions can be rearranged however you want as long as they still border the same others, you could flip this around completely, make it resemble planet earth in no way, and just use the same gameplay in a map of a fictional battlefeild. This wouldn't resemble the RISK map in any way, but it would have the same gameplay if you thought carefully about it.
What I'm saying is that instead of continents, we have different natures. For isntance, instead of europe, there's a wooded part of the area. Instead of asia, there's a prairie. It's no longer on a world scale, instead, it's probably zoomed to somewhere between age of realms and siege.hammocksleeper wrote:why can't each continent have its own diverse ecosystems? that's more realistic than having a whole continent be a prairie.Ditocoaf wrote:Hmm...
I think all people want is an actual land-based map... so just map out a fictional "CC battleground" with perhaps the "woods" being one continent, the "prairie" being another, and the "desert" being another, etc.
Since the regions can be rearranged however you want as long as they still border the same others, you could flip this around completely, make it resemble planet earth in no way, and just use the same gameplay in a map of a fictional battlefeild. This wouldn't resemble the RISK map in any way, but it would have the same gameplay if you thought carefully about it.

that's still not realistic at all. you've been reading too many tolkien novels.Ditocoaf wrote:What I'm saying is that instead of continents, we have different natures. For isntance, instead of europe, there's a wooded part of the area. Instead of asia, there's a prairie. It's no longer on a world scale, instead, it's probably zoomed to somewhere between age of realms and siege.hammocksleeper wrote:why can't each continent have its own diverse ecosystems? that's more realistic than having a whole continent be a prairie.Ditocoaf wrote:Hmm...
I think all people want is an actual land-based map... so just map out a fictional "CC battleground" with perhaps the "woods" being one continent, the "prairie" being another, and the "desert" being another, etc.
Since the regions can be rearranged however you want as long as they still border the same others, you could flip this around completely, make it resemble planet earth in no way, and just use the same gameplay in a map of a fictional battlefeild. This wouldn't resemble the RISK map in any way, but it would have the same gameplay if you thought carefully about it.
Meh, where I'm from, there's often a fairly obvious boundary between where there are trees, and no trees. And I'm not giving an exact description of a map, I'm giving an example. I'm just saying, we should still have an actual map-map, but without it being a world map. It can be a fictional (or real) place, on a much smaller scale. That way, its not abstract (which people really seem to be annoyed by), but it also doesn't resemble RISK at all. And it should be something generic, since this is supposed to be the standard.hammocksleeper wrote:that's still not realistic at all. you've been reading too many tolkien novels.Ditocoaf wrote:What I'm saying is that instead of continents, we have different natures. For isntance, instead of europe, there's a wooded part of the area. Instead of asia, there's a prairie. It's no longer on a world scale, instead, it's probably zoomed to somewhere between age of realms and siege.hammocksleeper wrote:why can't each continent have its own diverse ecosystems? that's more realistic than having a whole continent be a prairie.Ditocoaf wrote:Hmm...
I think all people want is an actual land-based map... so just map out a fictional "CC battleground" with perhaps the "woods" being one continent, the "prairie" being another, and the "desert" being another, etc.
Since the regions can be rearranged however you want as long as they still border the same others, you could flip this around completely, make it resemble planet earth in no way, and just use the same gameplay in a map of a fictional battlefeild. This wouldn't resemble the RISK map in any way, but it would have the same gameplay if you thought carefully about it.

I also agree. I am 55 years old and the only reason I came here to start with is because of the draw of the Classic map of which I grew up with. I like Conquer Club but will probably abandon this site and go to another one after my current games are completed. If Conquer Club ever does come up with another map that is similar to the original Classic I may return. I'm not bashing the administration because I understand how lawsuits work. It is simply a matter of preference.jimr1 wrote:I have to agree with this post. I only got on this site in the first place because of the classic maps, I don't really play anything else. I guess I'm reliving my childhood, when I played a lot of risk. but this new map really takes the fun out of the game. I know there is the looming threat of a lawsuit, but there must be some middle ground. like I've posted elsewhere, no one should be able to copyright the world. maybe some of the shapes of the countries can be changed, some of the names, the colors can be changed, eliminate the big whale south of africa, etc. but give us a real map of the world to play on.
I'm finishing up all my current games but doubt I'll start any new ones until this gets resolved somehow.
thanks for listening.
jr
Precisely.Ditocoaf wrote:I think all people want is an actual land-based map... so just map out a fictional "CC battleground" with perhaps the "woods" being one continent, the "prairie" being another, and the "desert" being another, etc.
Since the regions can be rearranged however you want as long as they still border the same others, you could flip this around completely, make it resemble planet earth in no way, and just use the same gameplay in a map of a fictional battlefeild. This wouldn't resemble the RISK map in any way, but it would have the same gameplay if you thought carefully about it.
Wayne wrote:Wow, with a voice like that Dancing Mustard must get all the babes!
Garth wrote:Yeah, I bet he's totally studly and buff.

King_Herpes wrote:Why don't you just smush it all together into Pangaea? -TM- so don't even try it.
Word!jiminski wrote:I had considered something similar to the Pangea map .. but with a Jurassic theme (a few Dinosaur hanging around the odd Ichthyosaurs leaping in the waves, one or two pterosaurs on wing in the sky and a some sort of Saur hanging about smoking fags on land. (no idea about time-lines so i am sure some of that could be from the cretaceous but hey!)
As much as anything i would just like a Jurassic Classic!
