classic map solution

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jiminski
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Re: classic map solution

Post by jiminski »

yeti_c wrote:FWIW - as stated in other threads around here - this won't work properly anyway.

C.
why is that Yeti.. is it a territory description problem or positional?
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yeti_c
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Re: classic map solution

Post by yeti_c »

jiminski wrote:
yeti_c wrote:FWIW - as stated in other threads around here - this won't work properly anyway.

C.
why is that Yeti.. is it a territory description problem or positional?
Any XML you may find won't be processed by the server - so the army images - will always come out of the server with the correct XML.

Thus your army counts will be in the wrong place.

The Territoty descriptions in drop downs and log *could* be overriden with the correct code.

You *could* create your own army counts using the XML that you have - but they will look ugly. (and of course you will need to remove the current army counts)...

BOB won't be picking up the correct XML - so that won't work. (and I'm not changing it)

Also - the way I see it - if you do all of this stuff - and Hasbro (or whoever has attacked the site with lawyers) see it - then they are more likely to attempt to shut CC down - which in my eyes is a bad thing... - So in summary - I would leave well alone.

C.
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Jeff Hardy
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Re: classic map solution

Post by Jeff Hardy »

yeti_c wrote:
jiminski wrote:
yeti_c wrote:FWIW - as stated in other threads around here - this won't work properly anyway.

C.
why is that Yeti.. is it a territory description problem or positional?
Any XML you may find won't be processed by the server - so the army images - will always come out of the server with the correct XML.

Thus your army counts will be in the wrong place.

The Territoty descriptions in drop downs and log *could* be overriden with the correct code.

You *could* create your own army counts using the XML that you have - but they will look ugly. (and of course you will need to remove the current army counts)...

BOB won't be picking up the correct XML - so that won't work. (and I'm not changing it)

Also - the way I see it - if you do all of this stuff - and Hasbro (or whoever has attacked the site with lawyers) see it - then they are more likely to attempt to shut CC down - which in my eyes is a bad thing... - So in summary - I would leave well alone.

C.
i dont get it...
wouldnt this just be like an image thats goes over classic shapes?
you wouldnt have to change the whereabouts of the territs
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jiminski
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Re: classic map solution

Post by jiminski »

yeti_c wrote:
jiminski wrote:
yeti_c wrote:FWIW - as stated in other threads around here - this won't work properly anyway.

C.
why is that Yeti.. is it a territory description problem or positional?
Any XML you may find won't be processed by the server - so the army images - will always come out of the server with the correct XML.

Thus your army counts will be in the wrong place.

The Territoty descriptions in drop downs and log *could* be overriden with the correct code.

You *could* create your own army counts using the XML that you have - but they will look ugly. (and of course you will need to remove the current army counts)...

BOB won't be picking up the correct XML - so that won't work. (and I'm not changing it)

Also - the way I see it - if you do all of this stuff - and Hasbro (or whoever has attacked the site with lawyers) see it - then they are more likely to attempt to shut CC down - which in my eyes is a bad thing... - So in summary - I would leave well alone.

C.
I am more concerned for the moment with the fact that you think it is not possible... really, honestly?

And I can't see that there is a problem with site and legal culpability. That would be like holding the internet provider accountable for P2P streaming.
Anyway let's end this endeavour to be sure.
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hammocksleeper
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Re: classic map solution

Post by hammocksleeper »

yeti_c wrote:Also - the way I see it - if you do all of this stuff - and Hasbro (or whoever has attacked the site with lawyers)
How do you know someone attacked the site with lawyers? Did lack tell you this?
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yeti_c
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Re: classic map solution

Post by yeti_c »

hammocksleeper wrote:
yeti_c wrote:Also - the way I see it - if you do all of this stuff - and Hasbro (or whoever has attacked the site with lawyers)
How do you know someone attacked the site with lawyers? Did lack tell you this?
I know nothing - It is merely an assumption...

C.
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n00blet
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Re: classic map solution

Post by n00blet »

If someone actually makes this script I want to be on the mailing list ;)
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Stephan Wayne
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Re: classic map solution

Post by Stephan Wayne »

send me a copy to
the new classic sucks
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