Moderator: Community Team
Neutral is to balance the armies and territories. Without them some people would have more armies then others. And if you are talking about 2 player games, that's the rules in original risk.Divination wrote:No but really is just does not make any sense....why wait half an hour for one turn???? iIt's ridiculus. And neutral armies should be OPTIONAL. They are annoying. And you should be able to spread out 15 armies as much as you want instead of having everyone just get three. It should all be optional, you should be able to make the game however you want, thats what I'm paying for.
If your running Firefox download Bob or the clickable maps. (Found in the "Plugins & Addons" forum)Divination wrote:You ever play final conquest? They have 15 second turns. Wait, no they had easier ways to move....you just clicked on the map instead having to go to the bottom like here. Yeah thats another thing, you should be able to click on the map instead of changing everything on the bottom...its inefficient and slow. If not 15 turns, at minimum 1 minute.