Could be done in both for consistency?pamoa wrote:You mean only in small map ?
C.
Moderator: Cartographers
Could be done in both for consistency?pamoa wrote:You mean only in small map ?


xml check datas
name: Holy Roman Empire 1648
thread: http://www.conquerclub.com/forum/viewto ... 10&t=38852
lareg map: http://i295.photobucket.com/albums/mm12 ... 48v36e.png
small map: http://i295.photobucket.com/albums/mm12 ... 8v36se.png
XML: http://www.fileden.com/files/2008/11/3/2172106/HRE.xml
see page 1yeti_c wrote:Can you upload some army co-ordinate test images please?
I must disagree as 4 colours are permitted for a Bishop's vestment: white, red, green and purple/violet. White is used for Austrians (from the austrian flag), red for the electors as it is one of the 3 colours associated with the HRE (along with black and gold/yellow) and yellow is used for the Spanish (again from the flag).Jumentum wrote:maybe the Bishops' cannons could be a different color (white maybe?), cause it doesnt really fit their groove in purple
Jumentum wrote:maybe the Bishops' cannons could be a different colour (white maybe?), cause it doesn't really fit their groove in purple
I love this very well argued answer about the choice you made when you were working on the mapgrayhawke wrote:I must disagree as 4 colours are permitted for a Bishop's vestment: white, red, green and purple/violet. White is used for Austrians (from the Austrian flag), red for the electors as it is one of the 3 colours associated with the HRE (along with black and gold/yellow) and yellow is used for the Spanish (again from the flag).
I guess on this argument the Bishops' cannons could be green but I feel the current colour looks just fine.

Pamoa...this is not payback by any means, but i do apologise.pamoa wrote:Holy shit your coming late, very late indeed.![]()
But I'll what I can do



Given the range of colours covered by the army numbers Ithink it would be difficult to find a scheme for the guns that could not be described as similar. But i am not sure that any perceived colour similarity is a problem since the symbology is quite distinct: the army numbers are just that, numbers; while the guns are images of field-cannon. Or have I misunderstood your concern? ( always a possibility!asl80 wrote:wow, i know this is late in the game ... but do you think it''s a good idea having the artillery pics very similar colours to the army no.s ... surelly this could turn into a muddle? sorry, no solution suggestion at this stage, other then a different colour set, or make them all diff. guns. and varying in a greyish colour scheme.
but, in any case, congratulations on the ff, the map looks very good. should be an interesting one to play.


I thought I might have a cached version - so I even refreshed too!!pamoa wrote:It did, I just made a mistake and did put v36now you have the right one !


This map may get is last stamp soon ...Forza AZ wrote: Subject: [Official] Map XML checks
All is OK now. I will report it to Andy.