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Tinkering with and removing stuff is all a part of map-making. I felt bad about having to totally abandon Tsort and Ephebe in the Discworld map, but there was just not enough space around the Circle Sea to do them justice, so out they went.
i'm going to add some explanatory notes, like the crossword map has, do a bit of checking-up on everything, then get on the xml... looking forward to that bit, oh, so much...
I've another idea, too, make things even more interesting (maybe): make the circle line one, clockwise, way all the way round! and get rid of it's non-border stops, make it REALLY unholdable, more like a conveyor belt to get you where you really want to be...
anyone got any more ideas/suggestions?
ooh, and after I've got rid of those 3 circle line stops, if i cut 8 more there's 72 territories which works for 2, 3, 4, & 6 players. woo-hoo!
mind you, 80 works for 2, 4, 5 & 6....... hmm...
but 72 is less. woo-hoo!