option for game maker

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Is this good?

yes
1
8%
no
10
83%
maybe
1
8%
other
0
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Total votes: 12

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Econ2000
Posts: 458
Joined: Tue Jul 25, 2006 10:50 am
Location: here(Boston, US)

option for game maker

Post by Econ2000 »

they need a new option, if you r the maker of the game you can have requirements or drop player for the ppl that want to play, that way i can have a choice basicly of who's going to be playing with me. cause many times there are new recruits that join in my games and ussually they make me lose. for doubles esspecially
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moz976
Posts: 1132
Joined: Tue Jan 10, 2006 3:15 pm
Location: Georgia, USA

Post by moz976 »

If you buy premium you can set up private games then you can have only the people you want playing in your games. :)
"The suitcoats say, 'There is money to be made.'
They get so excited, nothing gets in their way
My road it may be lonely just because it's not paved.
It's good for drifting, drifting away."
-Vedder
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Forza AZ
Posts: 4546
Joined: Thu Oct 19, 2006 9:27 am
Gender: Male
Location: Alkmaar, Netherlands

Post by Forza AZ »

moz976 wrote:If you buy premium you can set up private games then you can have only the people you want playing in your games. :)
Another point connected with this. I made a private game this week, so my partner could join in later (we weren't online at the same time). After that I put it in the Callout forum, but after 1 day nobody had joined the game.

I think it would be a good idea that the player that started the private game could remove the password after their partner has entered, so that after that it just is a public game in which every one else can enter.

Edit: I see now that this is already on the to-do-list. So nevermind this post.
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