Moderator: Community Team
You are not Noob farming when you start a public game. You are not intentionally going after new recruits. Unless you pm them to join your games. There is absolutely nothing wrong with what you are doing.Itrade wrote:I used to set up loads and loads of cardless foggy 8-player Age of Merchant maps. I did this because between the deadbeats and people who didn't understand the map, my chances of winning were highly increased, and every so often when a skilled player would join the games, he would provide a challenge and some fun.
It was only when someone called me a noob farmer did I look up what that meant and realize that a huge majority of the members I was playing against were new recruits. That wasn't my intention when I made the maps, I had made it so I could either play against people who knew the map well and provided a good challenge or against people who knew the map less than me so that I had a better chance against them. If I had a way to stop the new recruits from joining the game, I would've used it.
Now I don't have to find a way to stop new recruits from joining my game because Lack's done that for me! Yay! This update is awesome!

porkenbeans wrote:You are not Noob farming when you start a public game. You are not intentionally going after new recruits. Unless you pm them to join your games. There is absolutely nothing wrong with what you are doing.Itrade wrote:I used to set up loads and loads of cardless foggy 8-player Age of Merchant maps. I did this because between the deadbeats and people who didn't understand the map, my chances of winning were highly increased, and every so often when a skilled player would join the games, he would provide a challenge and some fun.
It was only when someone called me a noob farmer did I look up what that meant and realize that a huge majority of the members I was playing against were new recruits. That wasn't my intention when I made the maps, I had made it so I could either play against people who knew the map well and provided a good challenge or against people who knew the map less than me so that I had a better chance against them. If I had a way to stop the new recruits from joining the game, I would've used it.
Now I don't have to find a way to stop new recruits from joining my game because Lack's done that for me! Yay! This update is awesome!

The day they make rules that restrict players from starting a no cards foggy battle for Iraq game, or any other type of game with similar settings, is the day I decide to not renew my premium!Bruceswar wrote:porkenbeans wrote:You are not Noob farming when you start a public game. You are not intentionally going after new recruits. Unless you pm them to join your games. There is absolutely nothing wrong with what you are doing.Itrade wrote:I used to set up loads and loads of cardless foggy 8-player Age of Merchant maps. I did this because between the deadbeats and people who didn't understand the map, my chances of winning were highly increased, and every so often when a skilled player would join the games, he would provide a challenge and some fun.
It was only when someone called me a noob farmer did I look up what that meant and realize that a huge majority of the members I was playing against were new recruits. That wasn't my intention when I made the maps, I had made it so I could either play against people who knew the map well and provided a good challenge or against people who knew the map less than me so that I had a better chance against them. If I had a way to stop the new recruits from joining the game, I would've used it.
Now I don't have to find a way to stop new recruits from joining my game because Lack's done that for me! Yay! This update is awesome!
Really? I think a game like that is just the type they are trying to stop. Who would want to play a no cards foggy on that map? Not many at all. Hence the point farmers, picked maps like Circus Maximus, Battle For Iraq, Waterloo, etc. They knew normal people did not like those settings generally, so they would get noobs who just click the first game they see on the join a game page.
haven't you left a few times already?hulmey wrote:^^^well cya....However and this is directed at the admins! You cant chop and changes rules as you please. Some people have paid for a product and you go and change it, tsk tsk. Its only $25 and thats why i wont take the matter further



Every good company moves with the times and tweaks their product as they deem best, poor companies ignore problems and lose business. As for taking the matter further you could always start up a site to accomodate those you feel have been hard done bydaydream wrote:haven't you left a few times already?hulmey wrote:^^^well cya....However and this is directed at the admins! You cant chop and changes rules as you please. Some people have paid for a product and you go and change it, tsk tsk. Its only $25 and thats why i wont take the matter further
Just as Kindergartners go to class with other Kindergartners. They are not thrown in with seniors in high school. Where is the contest in that ?MuEagles79 wrote:aren't these new rules reading some intent into the new members and basically saying they have no idea what games they are joining?
seems a little paternalistic to me but it is the moderators site so they can run it how they want to.
I do remember getting housed plenty of times in my early games just from being inexperienced. How does one learn good strategy if one is forced to play against other new members?

Bruce, Starting a public game is NOT directly targeting new recruits. Anyone from cook to Conquer might join. I believe that what Lack and crew are trying to stop, is, The direct targeting of Newbies. Be it through joining new recruits games to PMing them for games. He is not trying to prevent all the different ranks from playing each other. Just those that seem to have a specific diet for newbies. He has already explained the reasoning for the changes in policy. From the integrity of the scoreboard to the retention of members. Any person of wisdom can clearly see that CC will benefit from these new rules, and overall attitude of the site.demonfork wrote:The day they make rules that restrict players from starting a no cards foggy battle for Iraq game, or any other type of game with similar settings, is the day I decide to not renew my premium!Bruceswar wrote:porkenbeans wrote:You are not Noob farming when you start a public game. You are not intentionally going after new recruits. Unless you pm them to join your games. There is absolutely nothing wrong with what you are doing.Itrade wrote:I used to set up loads and loads of cardless foggy 8-player Age of Merchant maps. I did this because between the deadbeats and people who didn't understand the map, my chances of winning were highly increased, and every so often when a skilled player would join the games, he would provide a challenge and some fun.
It was only when someone called me a noob farmer did I look up what that meant and realize that a huge majority of the members I was playing against were new recruits. That wasn't my intention when I made the maps, I had made it so I could either play against people who knew the map well and provided a good challenge or against people who knew the map less than me so that I had a better chance against them. If I had a way to stop the new recruits from joining the game, I would've used it.
Now I don't have to find a way to stop new recruits from joining my game because Lack's done that for me! Yay! This update is awesome!
Really? I think a game like that is just the type they are trying to stop. Who would want to play a no cards foggy on that map? Not many at all. Hence the point farmers, picked maps like Circus Maximus, Battle For Iraq, Waterloo, etc. They knew normal people did not like those settings generally, so they would get noobs who just click the first game they see on the join a game page.

your logic is completely faulty unless you believe only people of similar ranks/experience should be playing each otherporkenbeans wrote:Just as Kindergartners go to class with other Kindergartners. They are not thrown in with seniors in high school. Where is the contest in that ?MuEagles79 wrote:aren't these new rules reading some intent into the new members and basically saying they have no idea what games they are joining?
seems a little paternalistic to me but it is the moderators site so they can run it how they want to.
I do remember getting housed plenty of times in my early games just from being inexperienced. How does one learn good strategy if one is forced to play against other new members?
Pork....I agree with you that Lack & Crew's intent is clear and wise. However, the intent is not reflected in the current laws/guidelines. I think a lot of us are afraid of being unfairly targeted by mods. Right now as the law/guidelines stand, any member who plays too many games against new members will be de-ranked and possibly banned. What the hell constitutes too many games? You can't because it isn't defined.porkenbeans wrote:Bruce, Starting a public game is NOT directly targeting new recruits. Anyone from cook to Conquer might join. I believe that what Lack and crew are trying to stop, is, The direct targeting of Newbies. Be it through joining new recruits games to PMing them for games. He is not trying to prevent all the different ranks from playing each other. Just those that seem to have a specific diet for newbies. He has already explained the reasoning for the changes in policy. From the integrity of the scoreboard to the retention of members. Any person of wisdom can clearly see that CC will benefit from these new rules, and overall attitude of the site.demonfork wrote:The day they make rules that restrict players from starting a no cards foggy battle for Iraq game, or any other type of game with similar settings, is the day I decide to not renew my premium!Bruceswar wrote:porkenbeans wrote:You are not Noob farming when you start a public game. You are not intentionally going after new recruits. Unless you pm them to join your games. There is absolutely nothing wrong with what you are doing.Itrade wrote:I used to set up loads and loads of cardless foggy 8-player Age of Merchant maps. I did this because between the deadbeats and people who didn't understand the map, my chances of winning were highly increased, and every so often when a skilled player would join the games, he would provide a challenge and some fun.
It was only when someone called me a noob farmer did I look up what that meant and realize that a huge majority of the members I was playing against were new recruits. That wasn't my intention when I made the maps, I had made it so I could either play against people who knew the map well and provided a good challenge or against people who knew the map less than me so that I had a better chance against them. If I had a way to stop the new recruits from joining the game, I would've used it.
Now I don't have to find a way to stop new recruits from joining my game because Lack's done that for me! Yay! This update is awesome!
Really? I think a game like that is just the type they are trying to stop. Who would want to play a no cards foggy on that map? Not many at all. Hence the point farmers, picked maps like Circus Maximus, Battle For Iraq, Waterloo, etc. They knew normal people did not like those settings generally, so they would get noobs who just click the first game they see on the join a game page.

This is my basic problem with this. I play a lot of games against new recruits, low ranked players... heh I play a lot of games period. I just do a Game Finder search for 2 players games and join a bunch of them. I skip a lot of the Age of Realms maps but if someone is playing onm a map I like, I join. I don't know what to add, I just don't want to get whacked because I play a lot of games. What are the guidelines?MuEagles79 wrote: I just see a slippery slope here of determining what constitutes "newbie farming". How many games does one member have to play against new members to constitute farming? Does a game need to have all new members in it to be considered farming?
None of these things have been defined by the mods. In order to obey the laws, one needs to know what the laws are. right now, these are just guidelines.
With all the being said, I agree with what the mods are doing here..it just needs to be much more clearly defined.
It is a continued problem with "updates" for the website. They are rolled out in a half-assed manner with many bugs. This isn't to say that the work done on the updates by the mods is half-assed. I appreciate all they do to keep this site up and running in a functional manner. I am just shocked though that something like this could be rolled out without addressing some major and simple issues presented via the updates.kmhebert wrote:This is my basic problem with this. I play a lot of games against new recruits, low ranked players... heh I play a lot of games period. I just do a Game Finder search for 2 players games and join a bunch of them. I skip a lot of the Age of Realms maps but if someone is playing onm a map I like, I join. I don't know what to add, I just don't want to get whacked because I play a lot of games. What are the guidelines?MuEagles79 wrote: I just see a slippery slope here of determining what constitutes "newbie farming". How many games does one member have to play against new members to constitute farming? Does a game need to have all new members in it to be considered farming?
None of these things have been defined by the mods. In order to obey the laws, one needs to know what the laws are. right now, these are just guidelines.
With all the being said, I agree with what the mods are doing here..it just needs to be much more clearly defined.
I assume it is too but this shouldn't have been rolled out without these definitions in place.porkenbeans wrote:Agreed. I would imagine that this is in the works.
Maybe lack was just giving a heads up. So players would not be so surprised when the new rules come down.MuEagles79 wrote:I assume it is too but this shouldn't have been rolled out without these definitions in place.porkenbeans wrote:Agreed. I would imagine that this is in the works.
