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I started a thread a while ago about how freestyle benefits those with more time in front of the 'puter. It is what it is, but it's not cheap.Kugelblitz22 wrote:This poll relates to something I see in freestyle play sometimes. I enter a game to find that some tool has spread himself so thin that he has only one man on each space but holds virtually every continent. I think to myself "Hah! what an idiot, I can easily break these continenents up. But then upon hitting my start turn button, the player with the spread out armies immediately hits start on his turn and gets the continent bonuses for all these continents that he doesn't really deserve. Basically the player has just been sitting in front of his computer hitting refresh over and over waiting for someone else to go so that he can get all the bonuses for continents. I find this type of behavior cheap, unsporting and essentially cheating. What do you guys think.
(I know I can just play sequential. You don't need to mention it.)
I hear what your saying but should Risk be about who has the fastest internet connection?HoustonNutt wrote:I started a thread a while ago about how freestyle benefits those with more time in front of the 'puter. It is what it is, but it's not cheap.Kugelblitz22 wrote:This poll relates to something I see in freestyle play sometimes. I enter a game to find that some tool has spread himself so thin that he has only one man on each space but holds virtually every continent. I think to myself "Hah! what an idiot, I can easily break these continenents up. But then upon hitting my start turn button, the player with the spread out armies immediately hits start on his turn and gets the continent bonuses for all these continents that he doesn't really deserve. Basically the player has just been sitting in front of his computer hitting refresh over and over waiting for someone else to go so that he can get all the bonuses for continents. I find this type of behavior cheap, unsporting and essentially cheating. What do you guys think.
(I know I can just play sequential. You don't need to mention it.)
In a freestyle game (which is not really "Risk"), the game is as much about who has enough free time (read: lack of life) to time his/her moves perfectly.Kugelblitz22 wrote:I hear what your saying but should Risk be about who has the fastest internet connection?HoustonNutt wrote:I started a thread a while ago about how freestyle benefits those with more time in front of the 'puter. It is what it is, but it's not cheap.Kugelblitz22 wrote:This poll relates to something I see in freestyle play sometimes. I enter a game to find that some tool has spread himself so thin that he has only one man on each space but holds virtually every continent. I think to myself "Hah! what an idiot, I can easily break these continenents up. But then upon hitting my start turn button, the player with the spread out armies immediately hits start on his turn and gets the continent bonuses for all these continents that he doesn't really deserve. Basically the player has just been sitting in front of his computer hitting refresh over and over waiting for someone else to go so that he can get all the bonuses for continents. I find this type of behavior cheap, unsporting and essentially cheating. What do you guys think.
(I know I can just play sequential. You don't need to mention it.)
We can have this debate a million times and I will still disagree with most of the sentiment in your post.HoustonNutt wrote: In a freestyle game (which is not really "Risk"), the game is as much about who has enough free time (read: lack of life) to time his/her moves perfectly.
In sequential, talent trumps timing (except, I suppose, with respect to cards).
Risk is a game of many variations, freestyle is a variation. Freestyle gives every player in the game a chance to play in any 24 hour period as opposed to sequential where you can wait for days to take a turn.HoustonNutt wrote: In a freestyle game (which is not really "Risk"), the game is as much about who has enough free time (read: lack of life) to time his/her moves perfectly.
You forgot to mention the dice roll results.HoustonNutt wrote:in sequential, talent trumps timing (except, I suppose, with respect to cards).
Would you give us a definition of what "Risk" is? Are team games considered "Risk"? Are unlimited troop transfers considered "Risk"? If you don't play the Classic map is it not considered "Risk"?Rahm Es Hestos wrote:Freestyle isnt even risk. I dont know why we have it on the site and I think it's total crap. I full heatedly agree with you that losers who sit in front of their comps all day need to get a life as well
I love it when people say this. Look up cheap in the dictionary. There is more than one definition for it...hawkeye wrote:Cheap means inexpensive.
Why penalize someone because their tatics were good or because they were a little more aggressive than you? If you don't want them to get the bonus then break their hold on the continent.Nous-irons wrote:I would like to propose that in free style, continent bonuses do not apply until a whole turn has passed since the capturing of that continent.
You get the same advantages for holding a continent in both sequential and freestyle. Why is it considered unbalanced in freestyle and not sequential?Nous-irons wrote:It's not cheating. It's just a balance issue. For example, if there's a continent that is relatively easy to get but dispenses lots of armies (disproportionately), then the player who happens to have the most territories on that continent is likely to win. Is it unethical of him to capture that continent? No. Is it unbalanced? Yes.
Dude, you can't break their hold on the continent if THEY CLAIM THE BONUS BEFORE YOU HAVE A CHANCE.If you don't want them to get the bonus then break their hold on the continent.
Well, why not? You can still play in the same manner. In fact, I think this maks freestyle more freestylish, because people will no longer refrain from playing a turn at a particular moment in order to gain an advantage so they can play it later (except to miss a turn in order to prevent oneself from cashing in cards).RobinJ wrote:No, I disagree with this suggestion because then freestyle wouldn't really be freestyle
I should have said be proactive and look at the board. If it looks like someone has a good chance to capture a continent then head him off at the pass. Get troops in there and make it more costly for him to take control of it.Nous-irons wrote:You have misinterpreted my point. I think you have missed it totally.
In Freestyle, a player can claim a bunch of continents with his armies (and do it weakly), end his turn, and then when the next player starts his turn, he jumps up and CLAIMS HIS BONUSES before anyone has had a chance to break a hold on it.
I did misunderstand what you meant on the bonus part.Nous-irons wrote:You have also misused my "amount of bonuses" continent analogy. It would be unbalanced to say, have Australia dispense four armies rather than two, freestyle or not.
I can see the advantages are different, but thats freestyle. Just like there are advantages to flat rate and escalating cards in games. Either learn to play that style or stick to one that you can play.Nous-irons wrote:How can you NOT see that the advantages are VASTLY DIFFERENT in freestyle than in sequential.
Just because I don't agree with you means I can't read?Nous-irons wrote:Can you not read?