Adjusted Territory Bonus
Instead of your standard +1 for every 3 territories, after 9 territories, the territory bonus amounts have been adjusted to give out differently.
Autodeploy / Decay
Armies are automatically placed or taken away from specific territories on the map. If taken away the total army count on the territory cannot go below one.
Buildings
Multiple territories in one area of the map are represented by a single territory in another part of it.
Bombardments
Some territories bombard instead of attacking. After the attacker wins in a bombardment the defending territory is replaced with a neutral army and the attacker cannot advance.
Capitals
A specific form of double dipping that appears as a single or a group of single strategic territories.
Collections
Unlike continents these only require a specific amount of the designated territories to gain a bonus.
Conquest Gameplay
Players only start with a small number of territories and must conquer most of the map away from neutrals before reaching other players.
Dead Space
There are territories that don't provide any sort of continent bonus.
Double Dipping
Territories show up in multiple continents.
Killer Neutral Territories
If you hold one it will revert to it's original neutral value when you begin your turn!
Naming Confusion
The territory names are written in a complex way occasionally causing deployment mistakes.
Negative Bonus
There are negative bonuses on the map so that you lose armies instead of gaining armies for holding certain combinations of areas.
One Way Borders
Borders where attacks can only occur in a single direction.
Out of Play
Through bombardments and one way borders a portion of the map can be taken out of play for the remainder of the match if bombed out.
Ranged Attack
Some territories on the map are connected without touching.
Starting Positions
This map contains start positions, meaning players will start with one or more of a preset group of territories.
Strategic Resources
Instead of continents specific territories or combinations of territories provide bonuses.
Trapped Territory
Due to one way borders there is no way to attack out of the territory.
Victory Condition
Players can win by holding a set of specified territories instead of eliminating the other players.
Im taking the bottom of the list now, ill get them to you shortly
Working on
Madagascar - None
Oasis - Autodeploy / Decay, Dead Space, Victory Condition
Forbidden City Ranged Attack, Naming Confusion
Note: the others that arent out yet I didnt get to, I havnt been studying them as much as i would know
Last edited by Natewolfman on Wed Jan 07, 2009 5:39 pm, edited 2 times in total.
D-Day: Omaha Beach! - Ranged Attack, One Way Borders, Negative Bonus
Discworld - Capitals
Doodle Earth - None
Dust Bowl - AutoDecay
Egypt: Lower - AutoDeploy, Naming Confusion
Egypt: Nubia - AutoDeploy, Naming Confusion
Egypt: Upper - AutoDeploy, Naming Confusion
Egypt: Valley Of The Kings - Double Dipping, Capitals, Ranged Attack, One Way Borders, Naming Confusion
Europa - None
Also, perhaps consider the option
Split Map:
Map is split in an unnatural way to fit it into the size restrants (such as Egypt: Upper, and the Westeros map eipi and myself are developing)
Nate, you messed up on Europa. The correct ones for it are Collections (Islands) and Double Dipping (Motherland and Transcontinental) as well as Naming Confusion (all those abbreviations).
Age Of Realms 1
Age Of Realms 2
Age Of Realms 3
Alexander's Empire
Archipelago
Arms Race!
Bamboo Jack
Battle For Iraq!
Battle Of Actium
Berlin 1961
CCU
Chinese Checkers
Circus Maximus
Circus Maximus[REVAMP]
The Citadel
City Mogul
Crossword
Halloween Hollows
Imperium Romanum
Operation Drug War
Poker Club
Prohibition Chicago
Europe 1914
Holy Roman Empire
Rail Australia
War Of The Triple Alliance
WWII Europe
Last edited by chipv on Wed Jan 07, 2009 6:23 pm, edited 1 time in total.
The Citadel
City Mogul
Crossword
Imperium Romanum
Operation Drug War
Prohibition Chicago
Europe 1914
Holy Roman Empire
Rail Australia
War Of The Triple Alliance
WWII Europe
The Citadel - Killer Neutral Territories;
City Mogul - Adjusted Territory Bonus / Autodeploy / Bombardment / Double Dipping / Ranged Attack / Victory Condition;
Crossword - Naming Confusion;
Imperium Romanum - Collections;
Operation Drug War - Autodeploy / Bombardment / Collections / Double Dipping / Ranged Attack / Victory Condition;
Prohibition Chicago - Collections / Double Dipping / Ranged Attack;
Europe 1914 - Autodeploy / Capitals / Double Dipping / Victory Condition;
Holy Roman Empire - Double Dipping / Victory Condition;
Rail Australia - Double Dipping / Naming Confusion;
WWII Europe - Bombardments / Capitals / Dead Space / Naming Confusion / One Way Borders / Out of Play;
There ya go, tho I wouldn't plop everything into the database just yet. I'm sure, in the finest foundry tradition, that we're going to want to discuss some of the tags.
THOTA: dingdingdingdingdingdingBOOM
Te Occidere Possunt Sed Te Edere Non Possunt Nefas Est
Night Strike wrote:Nate, you messed up on Europa. The correct ones for it are Collections (Islands) and Double Dipping (Motherland and Transcontinental) as well as Naming Confusion (all those abbreviations).