Moderator: Community Team
I've suggested it myself (in the proper area), but it got rejected. It won't happen - "5 minutes is already fast enough," is the typical response.iambligh wrote:Any idea why? Are you for it, or against it?

Would everyone is a freestyle game have their own clock? I thought it was silly to give everyone the time bonus for an elimination in the battle royale games, because we ended up with 25 minute rounds for comparatively little action. But I can see how individual clocks would be a hassle to monitor.sully800 wrote:I have always thought it would be better to have something like 1 minute turns for speed games.
And then certain actions add time back onto the clock. If you deploy, cash cards, click attack, click end attack etc it would add 1 second to your clock. That way the clock runs out quickly when there is no action, but you have extra time if you are attacking a lot of territories. And you would get an extra minute if you eliminate a player, and then continual 1 or 2 second bonuses for each action.
again i like sullys idea bestsully800 wrote:I have always thought it would be better to have something like 1 minute turns for speed games.
And then certain actions add time back onto the clock. If you deploy, cash cards, click attack, click end attack etc it would add 1 second to your clock. That way the clock runs out quickly when there is no action, but you have extra time if you are attacking a lot of territories. And you would get an extra minute if you eliminate a player, and then continual 1 or 2 second bonuses for each action.
If the second part is that some complex freestyle games won't fit in a two-minute window, then you should choose a five-minute game. Just as some maps are great with fog, and some others aren't, two-minute games won't be great for every map.THE ARMY wrote:this idea sound good at first but you must remember the second part. Sure everyone in a speed freestyle game waits ALOT, but that one turn where the action finally starts to happen is packed with thinking/strategizing/movement and as much time is needed as possible. I just played a speed game and i had no time to think, it was my turn then my turn again and i needed to squeeze strategy into there somehow. It sounds good, but as an option button not to override the 5 minute speed turn.