Wow, people.
Please note the original post, above (i've quote it just in case you missed it).
viz: "this may be more a of a problem in freestyle games."
sanddevil wrote:Concise description:
- How many times have you thought you've deployed your troops on Libya only to find out they ended up on Korea instead? Can we please add an undo button?
Specifics:
- I realize this may be more of a problem in freestyle games, although you should only be able to undo the troops you've just deployed. Also, probably not a wise idea to add undo options for attacks
Just because it's a problem in freestyle games, why does it ALSO have to be a problem in standard, sequential games in which none of the freestyle issues come up? is there a reason there can't be a suggestion for an undo button in a sequential game?
My point is: when you're playing a regular board game like the ones here, and you decide to fortify Kamchatka, you don't accidentally drop all your armies on Kenya and then are forced to play that way. No player says to you (unless they're particularly cut-throat), "I know it was a mistake, but your armies landed on Kenya, so sucks to be you."
In settings in which the freestyle problem doesn't exist, can anyone tell me why the idea was abandoned?