Providing Randomness

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DarkS0uL
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Providing Randomness

Post by DarkS0uL »

This might interest in some way the folks that encounter all too often the feared "bad rolls" :ugeek:

http://www.gamesbyemail.com/DiceGenerator

Any thoughts on how the rolls are provided here at cc??
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Timminz
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Re: Providing Randomness

Post by Timminz »

DarkS0uL wrote:Any thoughts on how the rolls are provided here at cc??
I have some thoughts. Unfortunately, this is the wrong forum to be telling anyone to f*ck-off about the dice already.
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tyche73
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Re: Providing Randomness

Post by tyche73 »

Timminz wrote:
DarkS0uL wrote:Any thoughts on how the rolls are provided here at cc??
I have some thoughts. Unfortunately, this is the wrong forum to be telling anyone to f*ck-off about the dice already.



think tim sums it up perfectly
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Iron Butterfly
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Re: Providing Randomness

Post by Iron Butterfly »

DarkS0uL wrote:This might interest in some way the folks that encounter all too often the feared "bad rolls" :ugeek:

http://www.gamesbyemail.com/DiceGenerator

Any thoughts on how the rolls are provided here at cc??
If you have ever watched the Flintstones it sorta works like that...some random bird or animal is usually found running on a treadmill that flips some switch or trip button that produce the desired result such as a dice roll.
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e_i_pi
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Re: Providing Randomness

Post by e_i_pi »

I thought they just used the RAND() function, with the random seed being equal to the numbr of multis created in the past hour :roll:
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