Feedback?tlane wrote:the colors did not show up exactly how i made them in photoshop, when i uploaded them on photobucket they got blurry
Moderator: Cartographers
Feedback?tlane wrote:the colors did not show up exactly how i made them in photoshop, when i uploaded them on photobucket they got blurry
captainwalrus wrote:Are the bases starting points, if so you need 8.
No we don't
I don't know if when the south pole resets you still get your +15, It might not.
You get your 15 then it resets next turn, I think its pretty clear
Also, if it is 20 nuturals it will take more troops to take than you will recieve for takeing it. What are the whitish resources supposed to represend, just curious.
Good idea, will change D
Also, immpasibles and mountains are needed because when I think Antarctica I think mountains of ice, and I think most people do, after penguins.
I like it, though.
Thanks
(a past attempt, just for insperation.)
Maybe I am wrong, but AoR only has 6 starting points.captainwalrus wrote:Are the bases starting points, if so you need 8.
Along with many otherstlane wrote:Maybe I am wrong, but AoR only has 6 starting points.captainwalrus wrote:Are the bases starting points, if so you need 8.![]()
tlane
Uhm. What other map works this way? This isn't clear at all.sailorseal wrote:captainwalrus wrote: I don't know if when the south pole resets you still get your +15, It might not.
You get your 15 then it resets next turn, I think its pretty clear
That is what I thought, but I hope you will be able to redo it with enough for 8 players.the.killing.44 wrote:The starting points on Feudal, etc. were before there were 8 player games. You need 8 points now.
.44
-----Spanish Civil War: VacationedMrBenn wrote: On an a side-note, as a child I used to have a recurring nightmare about being chased round a supermarket by a crocodile pushing a shopping trolley and wearing an "I ♥ Shopping" t-shirt...
Agreed.Merker wrote:I would have liked Antaritcan Claims as continents myself...
I don't like the idea of cooking fish.
I don't see what this has to do with the map?bryguy wrote:Agreed.Merker wrote: I don't like the idea of cooking fish.
I really doubt THAT was the statement bryguy was agreeing with.sailorseal wrote:I don't see what this has to do with the map?bryguy wrote:Agreed.Merker wrote: I don't like the idea of cooking fish.
I do not know xml very well, whether or not you are able to do this depends on whether the amount of armies you get is given before or after territories reset to neutral.sailorseal wrote:captainwalrus wrote:I don't know if when the south pole resets you still get your +15, It might not.
You get your 15 then it resets next turn, I think its pretty clear
We have a new way for the neutral since that post, see the mapThe Neon Peon wrote:I do not know xml very well, whether or not you are able to do this depends on whether the amount of armies you get is given before or after territories reset to neutral.sailorseal wrote:captainwalrus wrote:I don't know if when the south pole resets you still get your +15, It might not.
You get your 15 then it resets next turn, I think its pretty clear
I think you might play a map with killer neutrals, get your territories to 14 normal + 1 killer neutral... if you get 4, then you won't be able to do it for this map; if you get 5, you will get the bonus for the South Pole
… that hasn't changed …sailorseal wrote:We have a new way for the neutral since that post, see the map …
Actually it has, we touched up little things without saying, it wasn't worth a whole new version or even a pointthe.killing.44 wrote:… that hasn't changed …sailorseal wrote:We have a new way for the neutral since that post, see the map …
.44
The south pole hasn't changed tough. And I still think it resets before you get your troops, but I'm not sure.sailorseal wrote:Actually it has, we touched up little things without saying, it wasn't worth a whole new version or even a pointthe.killing.44 wrote:… that hasn't changed …sailorseal wrote:We have a new way for the neutral since that post, see the map …
.44
We will reword it for the next version, thankscaptainwalrus wrote:The south pole hasn't changed tough. And I still think it resets before you get your troops, but I'm not sure.sailorseal wrote:Actually it has, we touched up little things without saying, it wasn't worth a whole new version or even a pointthe.killing.44 wrote:… that hasn't changed …sailorseal wrote:We have a new way for the neutral since that post, see the map …
.44
Agree. Exactly what will happen with the current settings.captainwalrus wrote:The south pole hasn't changed tough. And I still think it resets before you get your troops, but I'm not sure.sailorseal wrote:Actually it has, we touched up little things without saying, it wasn't worth a whole new version or even a pointthe.killing.44 wrote:… that hasn't changed …sailorseal wrote:We have a new way for the neutral since that post, see the map …
.44
I am not understanding that?thenobodies80 wrote:Agree. Exactly what will happen with the current settings.captainwalrus wrote:The south pole hasn't changed tough. And I still think it resets before you get your troops, but I'm not sure.sailorseal wrote:Actually it has, we touched up little things without saying, it wasn't worth a whole new version or even a pointthe.killing.44 wrote:… that hasn't changed …sailorseal wrote:We have a new way for the neutral since that post, see the map …
.44
Top Score:2403natty_dread wrote:I was wrong
gimil wrote:In all honesty sailor. The idea is pretty rubbish in my opinion. There really isn't much you can do with the atlantic. It is after all a big blanket of ice.
Atlantic?
All you seem to ahve done is slap on alot of borders and clip art.
No
Gameplay is wide open and far to bonus heavy.
I suggest your efforts are spend on something a little more intresting and doable.
Like...?