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No it is not. Next time, for a post of this stature, please post it in sugs and bugs(suggestions and but reports). I realize it is also a question though.cranberrysucks wrote:I personally hate unlimited fortification. However, I would actually like the option of having unlimited fortifications in the 1st round only. Does anyone else agree? Is this option even possible?
Personally, I think the first round is the absolutely WORST time to have unlimited fortification. I don't mind it after the first turn, but it gives a TREMENDOUS advantage to whomever is going first (without the other party having some opportunity to dampen the effect). So I'd almost think the opposite of your suggestion would be better (at least, for me).cranberrysucks wrote:I personally hate unlimited fortification. However, I would actually like the option of having unlimited fortifications in the 1st round only. Does anyone else agree? Is this option even possible?
I'm curious as to why you state unequivocably that it is not possible...Strife wrote:No it is not. Next time, for a post of this stature, please post it in sugs and bugs(suggestions and but reports). I realize it is also a question though.cranberrysucks wrote:I personally hate unlimited fortification. However, I would actually like the option of having unlimited fortifications in the 1st round only. Does anyone else agree? Is this option even possible?
He states that it is impossible because the original question asks if there is even an option for this. Unfortunately, there is no option for a "unlimited fortifications on first turn then ______ for the rest of the game". I think it is perfectly reasonable that he says that it isn't possible.Woodruff wrote:Personally, I think the first round is the absolutely WORST time to have unlimited fortification. I don't mind it after the first turn, but it gives a TREMENDOUS advantage to whomever is going first (without the other party having some opportunity to dampen the effect). So I'd almost think the opposite of your suggestion would be better (at least, for me).cranberrysucks wrote:I personally hate unlimited fortification. However, I would actually like the option of having unlimited fortifications in the 1st round only. Does anyone else agree? Is this option even possible?
I'm curious as to why you state unequivocably that it is not possible...Strife wrote:No it is not. Next time, for a post of this stature, please post it in sugs and bugs(suggestions and but reports). I realize it is also a question though.cranberrysucks wrote:I personally hate unlimited fortification. However, I would actually like the option of having unlimited fortifications in the 1st round only. Does anyone else agree? Is this option even possible?
It seems very clear to me that he's asking if that's "an option that could be added", not "an option that already exists. I say this because he states "However, I would actually like the option of having unlimited fortifications in the 1st round only. Does anyone else agree?", which definitely appears to be his suggesting that it's something he'd like to see happen and is hoping to round up some support for it.whitestazn88 wrote:He states that it is impossible because the original question asks if there is even an option for this. Unfortunately, there is no option for a "unlimited fortifications on first turn then ______ for the rest of the game". I think it is perfectly reasonable that he says that it isn't possible.Woodruff wrote:Personally, I think the first round is the absolutely WORST time to have unlimited fortification. I don't mind it after the first turn, but it gives a TREMENDOUS advantage to whomever is going first (without the other party having some opportunity to dampen the effect). So I'd almost think the opposite of your suggestion would be better (at least, for me).cranberrysucks wrote:I personally hate unlimited fortification. However, I would actually like the option of having unlimited fortifications in the 1st round only. Does anyone else agree? Is this option even possible?
I'm curious as to why you state unequivocably that it is not possible...Strife wrote:No it is not. Next time, for a post of this stature, please post it in sugs and bugs(suggestions and but reports). I realize it is also a question though.cranberrysucks wrote:I personally hate unlimited fortification. However, I would actually like the option of having unlimited fortifications in the 1st round only. Does anyone else agree? Is this option even possible?

That makes sense, but then if he were really trying to get something done, he should have posted in Suggs and Bugs. Posting here will not make it possible, ever.Woodruff wrote:It seems very clear to me that he's asking if that's "an option that could be added", not "an option that already exists. I say this because he states "However, I would actually like the option of having unlimited fortifications in the 1st round only. Does anyone else agree?", which definitely appears to be his suggesting that it's something he'd like to see happen and is hoping to round up some support for it.whitestazn88 wrote:He states that it is impossible because the original question asks if there is even an option for this. Unfortunately, there is no option for a "unlimited fortifications on first turn then ______ for the rest of the game". I think it is perfectly reasonable that he says that it isn't possible.Woodruff wrote:Personally, I think the first round is the absolutely WORST time to have unlimited fortification. I don't mind it after the first turn, but it gives a TREMENDOUS advantage to whomever is going first (without the other party having some opportunity to dampen the effect). So I'd almost think the opposite of your suggestion would be better (at least, for me).cranberrysucks wrote:I personally hate unlimited fortification. However, I would actually like the option of having unlimited fortifications in the 1st round only. Does anyone else agree? Is this option even possible?
I'm curious as to why you state unequivocably that it is not possible...Strife wrote:No it is not. Next time, for a post of this stature, please post it in sugs and bugs(suggestions and but reports). I realize it is also a question though.cranberrysucks wrote:I personally hate unlimited fortification. However, I would actually like the option of having unlimited fortifications in the 1st round only. Does anyone else agree? Is this option even possible?
I apologize for the late reply to my part there. whitestazn88 was right, that's what I was referring to. I have no intention of outputting my opinion if it's not an actual suggestion.whitestazn88 wrote:He states that it is impossible because the original question asks if there is even an option for this. Unfortunately, there is no option for a "unlimited fortifications on first turn then ______ for the rest of the game". I think it is perfectly reasonable that he says that it isn't possible.Woodruff wrote:Personally, I think the first round is the absolutely WORST time to have unlimited fortification. I don't mind it after the first turn, but it gives a TREMENDOUS advantage to whomever is going first (without the other party having some opportunity to dampen the effect). So I'd almost think the opposite of your suggestion would be better (at least, for me).cranberrysucks wrote:I personally hate unlimited fortification. However, I would actually like the option of having unlimited fortifications in the 1st round only. Does anyone else agree? Is this option even possible?
I'm curious as to why you state unequivocably that it is not possible...Strife wrote:No it is not. Next time, for a post of this stature, please post it in sugs and bugs(suggestions and but reports). I realize it is also a question though.cranberrysucks wrote:I personally hate unlimited fortification. However, I would actually like the option of having unlimited fortifications in the 1st round only. Does anyone else agree? Is this option even possible?
Trying to get me to put forth my opinion?clapper011 wrote:moved to suggs and bugs
damn robinette, you beat me to it.Robinette wrote:Wow... when i saw this thread it looked to me like it said:
Alternate Fornication
I wasn't even going to click on it.. but then i got real curious....![]()
And then i laughed at myself![]()
On Topic...
I think the 3 fort choices are fine...
My preference is Adjacent, as it requires more planning
Next is Chained, because it's hard to get people to join my Adj games
Unlimited is... well... it just makes things too easy
We realize that, so please fill out this form so the lack can find out, by telling us what you really want and why you think it might be useful. At the moment it is not an option though.cranberrysucks wrote:I was asking if it were possible to create the option, I realize that may not have been clear. Another thing I was thinking is having X number of turns that you can use unlimited forts. Even if it were just one.
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PLACE A CONCISE DESCRIPTION OF THE SUGGESTION OR BUG IN THE SUBJECT LINE!!!
The dice ARE random, lots and lots of analysis has been done on them both internally and by community members.
Search for previous suggestion or bug reports and check stickies before posting something "new".
Delete or replace any xxxxxxx with the appropriate information.
Delete any entires which do not apply.
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[b]Concise description:[/b]
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[b]Specifics:[/b]
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[b]This will improve the following aspects of the site:[/b]
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[/list]1.) NO the idea is stupid espacialy if u have multiple points at riskcranberrysucks wrote:I personally hate unlimited fortification. However, I would actually like the option of having unlimited fortifications in the 1st round only. Does anyone else agree? Is this option even possible?
cranberrysucks wrote:My thinking behind the unlimited just in the 1st round was to give people with very poor drops to at least try set something up for themselves. Just a thought.

This sounds like a good way to start a game or provide an excellent alternative option.Robinette wrote:maybe it [the drop] could be random territories with 2 men each, then 3 or 4 rounds of deploying the remaining men
Really??? That's just hilarious, you should really know the basic game mechanics before you enter a tourney...Robinette wrote: Going after continents would occur more quickly, and experienced CC players wouldn't be so surprised when playing at the IRTOC - International RISK Tournament Of Champions
Thezzaruz wrote:Really??? That's just hilarious, you should really know the basic game mechanics before you enter a tourney...Robinette wrote: Going after continents would occur more quickly, and experienced CC players wouldn't be so surprised when playing at the IRTOC - International RISK Tournament Of Champions![]()
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*sigh* you're still not getting all of it...Thezzaruz wrote:Well I can understand the lack of experience but no one shouldn't be surprised by the rule tbh.

Oh...Robinette wrote: nobody was surprised by the rule, just surprised by the difference in game play.