Here is an updated map with texture on the mountains.
There have been some suggestions to have bonuses for holding 2,3,4 and 5 Kings. Here is the XML for that
http://jmhooton.iweb.bsu.edu/joel/KOTM/ ... 0kings.xml
Here is the map for this also

and here is the small one.
http://jmhooton.iweb.bsu.edu/joel/KOTM/KOTM5.S.jpg
Marvaddin wrote:Marvaddin wrote:I still would like to see some connections far from the bases of the "mountains". Arent connections allowed near the top?
If I counted correctly, there are 49 territories. Can I suggest remove some? I think the red mountain, for example, is useless with 13 territories.
Nothing about this? Are you assuming this configuration as final? Because the country dispersion is a bit strange: 3, 4, 4, 4 (no mountains), 5, 8, 9, 13. 3 big continents, and bordering each other... what a desert!Couldnt you at least reduce some territories? Like -1 for blue, -3 for red and -3 for green mountains.
I have address this. There have been lots of different opinions about this map. The curernt map is based on a suggestion of another person
Dickie B. wrote:I really like the way it looks right now. The geometric shapes and defined borders make it very easy to tell which territories are linked. The only thing I would do differently is to move the bridge between G3 and R4 up to connect G4 and R6 and also connect it to B4. That would give Blue Mountain one extra border and make the border count go in a descending order starting with Red that has 6 and ending with Yellow that has 2. It also makes it harder to hold for the 5 bonus armies. I really enjoy that the helipads will play a huge role in the game, potentially creating an additional three borders to any given hilltop. They will be very strategic points. You will also have to be careful of how many armies you fortify to the top of the hill if you conquer it from a helipad because once they are up there they are stranded with down being the only way out, assuming that you cannot fortify down to the helipad from the peaks. I would like to know how the fortification would work from peak to helipad. I didn't notice any details on it but I think it would take more strategy if it wasn't possible, but it would also make the helipads more valuable if it was possible and create more incentive to hold the pads and the Square, Triangle, Circle groups than the 1 bonus army. Overall I think it is an excellent map.
If everyone got what they wanted it would be impossible to make it. The bonuses are reflective of the level of difficulty in holding a Mountian. Some people want multiple king bonuses, some don't. Some want to be able to attack from king to king, some don't. I can't please everyone.
And I don't want to reduce territories becasue I wanted a map that could better handle larger numbers of people.
My initial concept of this map was a single King of the Hill. It is hard to own the hill. Everyone is going at you. I don't want to make it easier to get everywhere on the map just because people want to. The point of the map is KING OF THE MOUNTAINS.
I REALLY don't like the idea of Kings attacking Kings. It defeats the purpose of this map. This map was designed to be different and if basicallly every territory is an offensive/defensive point, it is like every other map. It just looks different, there is no original gameplay.
Once the poll is up I will put on this new one.
1)King bonus for only holding the 5 Kings and Kings CANNOT attack each other
2)King bonus for only holding 2,3,4 and 5 Kings and Kings CANNOT attack each other
I know I can't please everyone but I am trying my best.