jefjef wrote:Does this map need 1 more tert? Brought up to 40 deploy instead of 39. (considering 5 & 8 player games)
there aren't many good places to put a 40th region without making things hard for the south (georgia makes the easiest ship bonus more difficult, while an extra south carolina region increases the number of enemy interlopers - or possibly random neutrals for 1v1 - in the middle that need to be killed). a 5th region in any colony will make that colony strategically redundant. since 2-player and 3-player together will form the majority of games, i think 39 regions is fine.
jefjef wrote:Maybe slide up the R.I. circle or swap spots with the R.I. Kinda floating out in the water.
Industrial Helix wrote:And I'm going to switch the circle and the RI text around so its more in line with the res of the map layout.
good change. that also lets us show the full name of rhode island, which is the only abbreviation on the map and therefore sticks out a bit.
RedBaron0 wrote:So areas in NJ the numbers will overlap the territory names and in the area of Philadelphia those circles are all in a pretty close line and could overlap each other. I think for the most part you ok everywhere else... Cape Cod, Bemis Heights and Raleigh are the only other spot that I can see, but the congestedness in and around Philadelphia and New Jersey is where the issue is most prevalent.
on the small map, the circle for burlington can be moved to where the B currently is, with the name being shifted out to sea.
Industrial Helix wrote:Jefjef - about the guilford courthouse... well, I intended it to be a choke point to give the south some tactical advantage but with the ship bonus I think it might be redundant.
jefjef wrote:I like a choke point in that region but I think Halifax would be more Ideal.
Industrial Helix wrote:I dunno actually, if its at Halifax then you've essentially given a southern player the chance to get three colonies, plus the ship bonus and only 3 points to defend at.
I'm thinking more that no choke point ought to be there.
jefjef wrote:If anything consider redrawing Guildford to share the Camden border with willmington.
would having a choke point at halifax be letting the south bite off more than it can chew? the north will be on its way to bigger bonuses by the time that whole area is secured. on the other hand, if it is secured and survives the first northern attack, it will be hard to break through the southern defence. i'm undecided myself at the moment because both have their advantages. in a 3-player game, where should we put the choke point to give a chance to the poor guy in the middle, or do we ignore that possibility and assume that two of the players will share the small northern colonies in a race for bonuses?
is willmington a historic spelling of wilmington?
ian.
