Manual Deployment Adjustment

Suggestions that have been archived.

Moderator: Community Team

Post Reply
User avatar
White Moose
Posts: 2015
Joined: Mon Sep 24, 2007 6:33 am
Location: Sweden

Manual Deployment Adjustment

Post by White Moose »

Concise description:
  • Adjust the Manual Deployment setting to make it work better. Right now i think it destroys pretty much any setting and gametype.

Specifics:
  • Have a roof of how many troops that can be deployed on one position. Right now having this much armies to deploy just destroys the game. Begin and you have won, unless you have some serious bad dice. In freestyle it just up to whos faster to attack the other players stack and you win.
  • The limit should be something like maximum 7 on one region, or something like that.

This will improve the following aspects of the site:
  • It will make Manual Deployment accually playable.
Image
Highest Score: 3374
User avatar
haggispittjr
Posts: 132
Joined: Sun Jan 13, 2008 7:25 pm
Location: montreal, quebec, canada

Re: Manual Deployment Adjustment

Post by haggispittjr »

i like the idea
User avatar
alex951
Posts: 920
Joined: Thu Aug 28, 2008 1:00 pm

Re: Manual Deployment Adjustment

Post by alex951 »

i like the way it is
Strife
Posts: 2668
Joined: Fri Jul 20, 2007 3:24 pm
Gender: Female
Location: Now something has kept me here too long.

Re: Manual Deployment Adjustment

Post by Strife »

Maybe a "type in" yourself cap option? Where "-" or blank is as many as possible and numbers mean how many specifically.
User avatar
SFX!
Posts: 105
Joined: Sun Sep 13, 2009 2:46 pm
Gender: Female

Re: Manual Deployment Adjustment

Post by SFX! »

Would it not be best to set a certain percentage of your given troops as a limit that can be placed onto one region, if this was implemented? I don't think it works to just say 'the cap is ten' because there are some maps where you could get five times that many troops in total. Not a great example, but I hope you get my point. :)
User avatar
jefjef
Posts: 6026
Joined: Mon Feb 23, 2009 8:41 pm
Location: on my ass

Re: Manual Deployment Adjustment

Post by jefjef »

Good Idea. As it is it's too much 1st mover advantage.. I probably will not play it again as it is. I won the 1st and only manual I played. I had 1st move.
This post was made by jefjef who should be on your ignore list.
Image
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
User avatar
ubersky
Posts: 272
Joined: Thu Mar 27, 2008 4:43 pm
Gender: Male
Location: Surprise, AZ, USA

Re: Manual Deployment Adjustment

Post by ubersky »

We already have an Automatic mode (original mode). Do we feel gameplay needs a middle ground" option?
Strife
Posts: 2668
Joined: Fri Jul 20, 2007 3:24 pm
Gender: Female
Location: Now something has kept me here too long.

Re: Manual Deployment Adjustment

Post by Strife »

ubersky wrote:We already have an Automatic mode (original mode). Do we feel gameplay needs a middle ground" option?

flat, rate, esc no, chain, adj, unlmtd, several types of game play. Nope... CC gameplay has zero middle ground to play on.
User avatar
ubersky
Posts: 272
Joined: Thu Mar 27, 2008 4:43 pm
Gender: Male
Location: Surprise, AZ, USA

Re: Manual Deployment Adjustment

Post by ubersky »

No, What I meant was Automatic mode deploys automatically. Manual deploys can put them all in one territ. Do we feel we need to have an option that is basically in-between the two?
User avatar
Tupence
Posts: 1860
Joined: Thu Jul 31, 2008 9:40 am

Re: Manual Deployment Adjustment

Post by Tupence »

ubersky wrote:No, What I meant was Automatic mode deploys automatically. Manual deploys can put them all in one territ. Do we feel we need to have an option that is basically in-between the two?

Do you have any ideas on what this middle-ground would consist of? For example, would it be that 2 armies are automatically deployed on each territory, and so you have fewer armies to play around with? Or would you put a limit on the number of armies you could put on one particular territory?
Important Tournament Notice

The data for ALL of my tournaments has potentially been lost. I am working to recover it but as I am away on business all of this week, there will be some delay. Sincere apologies.
User avatar
SFX!
Posts: 105
Joined: Sun Sep 13, 2009 2:46 pm
Gender: Female

Re: Manual Deployment Adjustment

Post by SFX! »

Tupence wrote:
ubersky wrote:No, What I meant was Automatic mode deploys automatically. Manual deploys can put them all in one territ. Do we feel we need to have an option that is basically in-between the two?

Do you have any ideas on what this middle-ground would consist of? For example, would it be that 2 armies are automatically deployed on each territory, and so you have fewer armies to play around with? Or would you put a limit on the number of armies you could put on one particular territory?


I'm pretty sure he's disagreeing with the idea of a middle-ground option between Automatic and Manual. Personally, I still agree with my suggestion before, where you can only deploy a certain percentage of your given troops onto one region. I'd recommend no more than 33.3% can be placed onto one region.
ronsizzle
Posts: 2553
Joined: Mon Apr 09, 2007 8:30 pm
Gender: Male

Re: Manual Deployment Adjustment

Post by ronsizzle »

just fucking be gone with manual deployment period.

it is a fucked setting.
wolfpack0530
Posts: 869
Joined: Wed Jan 28, 2009 1:23 am
Gender: Male
Location: Shady Thickets, where it is warm and moist

Re: Manual Deployment Adjustment

Post by wolfpack0530 »

ronc8649 wrote:just fucking be gone with manual deployment period.

it is a fucked setting.


Ridiculous! Some people like it. I come from the camp of "the more options, the better"
If you dont like it dont play it.
Personally, i dont like freestyle, 1v1, or no spoils at all. But I wouldnt dare have the arrogance or audacity to even suggest that those settings be banned just because i dont like them.
Image
wolfpack0530
Posts: 869
Joined: Wed Jan 28, 2009 1:23 am
Gender: Male
Location: Shady Thickets, where it is warm and moist

Re: Manual Deployment Adjustment

Post by wolfpack0530 »

jefjef wrote:Good Idea. As it is it's too much 1st mover advantage.. I probably will not play it again as it is. I won the 1st and only manual I played. I had 1st move.



I see your point when i comes to freestyle 1v1 games, or small map 8 player games, but have you ever played the board game?

Troups in hand is how it is played. Everybody drops all their armies on 1 tert and leaves the rest of the board with 1s. I find it amazing that people cant adjust their strategy to manual deployment.

Unless the game is 1v1, any group of experienced players can counter the advantage that the person going first has
User avatar
dezzy26
Posts: 314
Joined: Fri Dec 01, 2006 3:40 pm
Gender: Male

Re: Manual Deployment Adjustment

Post by dezzy26 »

ive found that even in sequential games whoever goes second has been getting a double turn
not sure if its a bug or suppose to be that way

as an after thought this is the game Game 5654946
kingpin01
Posts: 135
Joined: Fri Aug 03, 2007 9:47 pm

Re: Manual Deployment Adjustment

Post by kingpin01 »

Green deployed first, and then red deployed. Once he deployed, the game started, and the system decided that Red got to take the first turn. I don't see how that is a double turn. The order that you deploy in shouldn't affect who goes first in the game, and doesn't give any advantage either way.
High score 09/20/08
227 kingpin01 2502 601 214 (36%)
User avatar
dezzy26
Posts: 314
Joined: Fri Dec 01, 2006 3:40 pm
Gender: Male

Re: Manual Deployment Adjustment

Post by dezzy26 »

my bad i presumed that deployment was part of the turn phase
thanks for clearing that up
Post Reply

Return to “Archived Suggestions”