Moderator: Community Team
That forum really does suck. <chuckle>BigBallinStalin wrote:It's an intense game and the forum there isn't that great, so they gotta get the bad energy out over here.Skittles! wrote:Lol, why are you guys taking this so seriously?
That really don't explain anythingBigBallinStalin wrote:It's an intense game and the forum there isn't that great, so they gotta get the bad energy out over here.Skittles! wrote:Lol, why are you guys taking this so seriously?
KraphtOne wrote:when you sign up a new account one of the check boxes should be "do you want to foe colton24 (it is highly recommended) "
I think what he's trying to say is that when you spend 15 turns organizing a defense against three enemies and five different kinds of different attacks, you tend to feel a little more involved.Skittles! wrote:That really don't explain anythingBigBallinStalin wrote:It's an intense game and the forum there isn't that great, so they gotta get the bad energy out over here.Skittles! wrote:Lol, why are you guys taking this so seriously?
I actually like that it's random, myself. A lot.sm8900 wrote:hey, I just realized what that site really needs...the ability to CHOOSE what team you're on, in other words who else you're on a team with. kind of important in team games.
Woodruff wrote:I actually like that it's random, myself. A lot.sm8900 wrote:hey, I just realized what that site really needs...the ability to CHOOSE what team you're on, in other words who else you're on a team with. kind of important in team games.
Well...the original Axis and Allies game is a 5-player team game...oVo wrote:Somebody created a 5 player team game, which I found to be kind of funny.
I really like it when a jet attacks 1 or 2 transports, and dies along with the transport. It had sufficient fuel, but maybe I accidently built a kamikazi sqaudron...oVo wrote:Some of the best laid plans go wonky when a smaller fleet
demolishes your painfully built armada.
Although it really pisses me off when two empty transports
come under attack by two carriers with four fighters and
somehow one of them survives.
Skittles! wrote:That really don't explain anythingBigBallinStalin wrote:It's an intense game and the forum there isn't that great, so they gotta get the bad energy out over here.Skittles! wrote:Lol, why are you guys taking this so seriously?
So you're a little ripe...heh.deathcomesrippin wrote:deathcomesripin on there. Damn limit to typing
hey i think i know that dude.oVo wrote:I've had that insane lunatic infantry dude standing naked out in the middle of a bridge taking a leak in the river --with his special purpose in one hand and a pistol in the other-- when my fighter jet comes zipping along and lights him up...
only to get shot down in the process of wasting him.
Hey Ballin' did you notice a couple of turns snuck past while you were snoozin' at your post?
My impression has been that overall, often units make their defense rolls more often than you might think. Yes, i know transports are at sea, so they have a single attack rating. my point is that whatever percent the unit may have to hit, it happens more frequently than one might guess...even for weaker units. so the answer is to adopt a tactic used in Risk, where all units are equal; that is to assume that defenders can take some units out of your attacking force, so plan your attacks to occur so that there is some kind of attacking numerical strength. it's not always necessary to do that in Forces, but it does seem to be relevant.BigBallinStalin wrote:I really like it when a jet attacks 1 or 2 transports, and dies along with the transport. It had sufficient fuel, but maybe I accidently built a kamikazi sqaudron...oVo wrote:Some of the best laid plans go wonky when a smaller fleet
demolishes your painfully built armada.
Although it really pisses me off when two empty transports
come under attack by two carriers with four fighters and
somehow one of them survives.
Or when the that lone INF brings down my supersonic jets...
JESUS SAVES!!!PLAYER57832 wrote:Too many of those who claim they don't believe global warming are really "end-timer" Christians.
hmmm. what did the attacker have? mainly tanks, or a mixture? did he have air support? just curious.jay_a2j wrote:Recently lost 10 infantry defending a territory while the "other player" lost 2 tanks. And I thought the odds here at CC were bad.....
sm8900 wrote:hmmm. what did the attacker have? mainly tanks, or a mixture? did he have air support? just curious.jay_a2j wrote:Recently lost 10 infantry defending a territory while the "other player" lost 2 tanks. And I thought the odds here at CC were bad.....
don't forget to use fighters to build up your defense; they have 65% defense rating.
JESUS SAVES!!!PLAYER57832 wrote:Too many of those who claim they don't believe global warming are really "end-timer" Christians.
do you have the latest version of Flash installed on your computer?jesusfreak16 wrote:Is anybody having trouble loading the site? I was registered 4 a week, but now it gives me that 'Page cannot be displayed' message.
oh. well that's why the game has fighters as an option; they are much better at taking out some of the opposing force. keep them in a space with lots of infantry; they can last a few turns, taking units out of every attack against your space.jay_a2j wrote:sm8900 wrote:hmmm. what did the attacker have? mainly tanks, or a mixture? did he have air support? just curious.jay_a2j wrote:Recently lost 10 infantry defending a territory while the "other player" lost 2 tanks. And I thought the odds here at CC were bad.....
don't forget to use fighters to build up your defense; they have 65% defense rating.
I think they attacked with a bunch of tanks... 15 or so.
10 Troops is supposed to kill 3 enemies and 15 Tanks is supposed to kill 7.5 enemies. So your result doesn't sound that far off tbh...jay_a2j wrote:I think they attacked with a bunch of tanks... 15 or so.jay_a2j wrote:Recently lost 10 infantry defending a territory while the "other player" lost 2 tanks. And I thought the odds here at CC were bad.....
hmmm. depends on total units on each side, as well.Thezzaruz wrote:10 Troops is supposed to kill 3 enemies and 15 Tanks is supposed to kill 7.5 enemies. So your result doesn't sound that far off tbh...jay_a2j wrote:I think they attacked with a bunch of tanks... 15 or so.jay_a2j wrote:Recently lost 10 infantry defending a territory while the "other player" lost 2 tanks. And I thought the odds here at CC were bad.....