Moderator: Community Team
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
And yet, as a self-proclaimed weekend-preferred player, I do make a point of not missing my turns, whether they be over the weekend or on a weekday.Matthys wrote:And so does your opposition to the proposal. (As a self-proclaimed weekend player)Woodruff wrote: Sorry, but the suggestion and even moreso your justification really comes across to me as being thorougly selfish in nature, rather than an attempt to help the site in a significant way.
As if you have a choice, since the week is muuuch longer than the weekend.Woodruff wrote:And yet, as a self-proclaimed weekend-preferred player, I do make a point of not missing my turns, whether they be over the weekend or on a weekday.Matthys wrote:And so does your opposition to the proposal. (As a self-proclaimed weekend player)Woodruff wrote: Sorry, but the suggestion and even moreso your justification really comes across to me as being thorougly selfish in nature, rather than an attempt to help the site in a significant way.
I DO have a choice. I CHOOSE not to miss my turns.Matthys wrote:As if you have a choice, since the week is muuuch longer than the weekend.Woodruff wrote:And yet, as a self-proclaimed weekend-preferred player, I do make a point of not missing my turns, whether they be over the weekend or on a weekday.Matthys wrote:And so does your opposition to the proposal. (As a self-proclaimed weekend player)Woodruff wrote: Sorry, but the suggestion and even moreso your justification really comes across to me as being thorougly selfish in nature, rather than an attempt to help the site in a significant way.
This assumes you know a suitable account-sitter. Not everyone does (think of the new members that you should be caring about - the ones missing most turns), and not everyone (few in fact) are willing to head off to the forums to hunt down a complete stranger to do the job.AndyDufresne wrote:I think instead of "relaxing weekend turns" it would be better to focus on an account sitting feature---where you can given limited access to your account to a user to watch over your games. I think this sort of feature, or something similar, would benefit more of the community than just relaxing weekend turns.
--Andy
Quite honestly, I have a very difficult time believing that "a large portion of the online strategy gaming demographic is the same folk who don't work on a computer, but check their emails every day or 2". I'm not saying there aren't individuals who fit that bill at all...but it's not a significant number, in my opinion. Most people who play online strategy games are at LEAST very comfortable on a computer.urbansloth wrote:This assumes you know a suitable account-sitter. Not everyone does (think of the new members that you should be caring about - the ones missing most turns), and not everyone (few in fact) are willing to head off to the forums to hunt down a complete stranger to do the job.AndyDufresne wrote:I think instead of "relaxing weekend turns" it would be better to focus on an account sitting feature---where you can given limited access to your account to a user to watch over your games. I think this sort of feature, or something similar, would benefit more of the community than just relaxing weekend turns.
--Andy
Don't make the mistake of thinking your entire demographic is technology savvy and regularly "online" - a large portion of the online strategy gaming demographic is the same folk who don't work on a computer, but check their emails every day or 2, and like something to think about while they're online. It would pay to take a leaf from the numerous online chess sites, etc.
Definitely, I agree - but they don't necessarily work on a computer, or regularly access one.Woodruff wrote: Most people who play online strategy games are at LEAST very comfortable on a computer.
I think a feature like the one I commented on (proposed by I can't remember a while ago), would be more inclusive in the long run, and more effective. It would not only help achieve a solution for times when users cannot play, but I think there could be added benefits...perhaps to Clans/Usergroups as well. Perhaps it'd encourage people to join a Clan/Usergroup, so they have reliable friends to depend on? Perhaps this would lead to more Clan Activity, and more Official Clan related events---perhaps increase user retention?urbansloth wrote:This assumes you know a suitable account-sitter. Not everyone does (think of the new members that you should be caring about - the ones missing most turns), and not everyone (few in fact) are willing to head off to the forums to hunt down a complete stranger to do the job.AndyDufresne wrote:I think instead of "relaxing weekend turns" it would be better to focus on an account sitting feature---where you can given limited access to your account to a user to watch over your games. I think this sort of feature, or something similar, would benefit more of the community than just relaxing weekend turns.
--Andy
Don't make the mistake of thinking your entire demographic is technology savvy and regularly "online" - a large portion of the online strategy gaming demographic is the same folk who don't work on a computer, but check their emails every day or 2, and like something to think about while they're online. It would pay to take a leaf from the numerous online chess sites, etc.
This site could be huge(r), if you make it accessible to that market.

Its without a doubt the only really practical option out there. In general, I think it would be a great option.Ray Rider wrote:As I see it, this makes the most sense out of any suggestion so far (although 72 hrs is just too long). Once you get into adjusting games according to certain days or work hours (as some have been suggesting), you run into far too many problems because of the different timezones.SuicidalSnowman wrote: My two cents, I think it makes sense to let players set the time limit when creating a new game. 12 hours, 24 hours, 48 hours, or 72 hours.
So, right now your a freemium which of course is fine. I assume its partly because you can't play on the weekends. If a 72 hour option was implemented, would you then buy premium, not having to worry about those weekend turns, or...and dont take this personally....is your suggestion more aimed at letting you just kind of use the site even more to a degree for free, without much of a commitment whatsoever?Matthys wrote:From the main page of this site:
"Designed for the casual gamer, playing Conquer Club is not a time consuming process. You can take your turn in 5 minutes with your morning cup of coffee or in between classes."
Sounds like an average WEEKday to me!
AAFitz, not always being able to play over weekends (although I do try), really makes this site something I wouldn't seriously consider paying money to use. I do look forward to every Monday morning's turns and missing any of them over the weekend messes up any and all strategy I have conjured up before. I don't live on the internet, nor do I live to play this game, which I see, purely as a fun break away from a hard day's work, it helps me clear my mind. I will more than likely become a premium member if such* an option is introduced, but I would most probably not play more than 4 or 5 games at a time.AAFitz wrote: So, right now your a freemium which of course is fine. I assume its partly because you can't play on the weekends. If a 72 hour option was implemented, would you then buy premium, not having to worry about those weekend turns,
Well, that was the answer I expected. Certainly just a weekend pass for people is not fair, because the entire term week end is subjective given varying time zones, work weeks etc. By the time you factor those in to be fair, your at 3 or 4 days anyways, and you pretty much might as well make it the rest of the week.Matthys wrote:AAFitz, not always being able to play over weekends (although I do try), really makes this site something I wouldn't seriously consider paying money to use. I do look forward to every Monday morning's turns and missing any of them over the weekend messes up any and all strategy I have conjured up before. I don't live on the internet, nor do I live to play this game, which I see, purely as a fun break away from a hard day's work, it helps me clear my mind. I will more than likely become a premium member if such* an option is introduced, but I would most probably not play more than 4 or 5 games at a time.AAFitz wrote: So, right now your a freemium which of course is fine. I assume its partly because you can't play on the weekends. If a 72 hour option was implemented, would you then buy premium, not having to worry about those weekend turns,
* - the option I'm referring to is however not the 72hour option, albeit the simplest solution, it will make for a very slow game experience overall. But if that's the only solution on the table, I guess I'll take it. I'll probably have to join up to 10 games of that turn length to ensure I have at least a turn or two every weekday.
Very true, this option is starting to sound more and more alluring!AAFitz wrote: You should keep in mind though, I would still expect most in a 72 hour game to actually be playing every 24 hours or so. It would really probably only be once in a while that a player took the whole three days. It would be more of a build game that came onto the radar every once in a while.
O.k, so how about a 72 hour option, available to premium members only?AAFitz wrote: Also, with a 72 hour option, you could easily buy premium, and play multiple games, and not increase your real game load by that much, because it would be more rare to have all the games be at your turn at the same time.
The idea for every suggestion has to on some level be based on gaining new paying members. Its the only viable way to keep CC growing, and insure it can be updated with such features, so features just aimed to make it better for freemiums, without really increasing the likely hood that they might actually buy a premium, simply cant be prioritized in my opinion.
drunkmonkey wrote:I honestly wonder why anyone becomes a mod on this site. You're the whiniest bunch of players imaginable.
Ron Burgundy wrote:Why don't you go back to your home on Whore Island?
This is the whole reason that account sitting exists. Also, it's been suggested and rejected previously.thaddeas wrote:It would be nice to have the option for no time limits on weekends, or other time limit variables. This way people could do things like camping without missing turns.
what have you seen or heard that would make you assume this ?thaddeas wrote: ......, but I assume that there are enough people who would use the option to make it worth while.