Moderator: Cartographers
I like the idea as well, but as previously stated due to copyright issues, I cannot use The Hudson's Bay Company or any of its other names or logos, coat of arms etc. The same with the Northwest Company which started up again a few years ago when The Bay (The Hudson's Bay Company) sold off some of its companies. Although while doing some more research, I found out after I made up some names that was an actual Rocky Mountain Fur Company.Industrial Helix wrote:I like the idea of including actual fur trade companies and dropping the story line "you opened a business..."
Hmmm... and I thought it was just right!The grain of the map is a little too distracting though.
What kind of bonus where you thinking of? As for bombardments, meh, doesn't go with the time period. Think about it, you're in the 1800's and you bombard another post 100's of miles away with what? Beaver pelts?Ever thought about giving a certain type of bonus for forts? Perhaps some sort of bombard to symbolize their military power?
Now that's a good idea!! Hmmm ... although I'm not inclined to adding in any more territories. I'll play around with it and see what I can come up with!Another possibility would be to make traps an area to be captured, which yields a bonus. For example, hold one fur trap and post for +1. Kind of like age of merchants but on a less grand scale.
You need to submit a design brief. Then the mods will move the threads when they find it convenient for them...Since we're discussing game play now, is there anyway we can get this bumped to Game Play? Just wondering?

Already done!natty_dread wrote:You need to submit a design brief. Then the mods will move the threads when they find it convenient for them...Since we're discussing game play now, is there anyway we can get this bumped to Game Play? Just wondering?

I'm still working on that part.natty_dread wrote:Which are home posts?
They're not going to be starting positions right? Because you only have 6 bonus areas, and you'd need 8 starting positions... you see what I mean.isaiah40 wrote:I'm still working on that part.natty_dread wrote:Which are home posts?

It can work with 8 starting positions and 6 bonuses I think!? If anyone has any suggestions on how to make it work I'm all eyes!natty_dread wrote:They're not going to be starting positions right? Because you only have 6 bonus areas, and you'd need 8 starting positions... you see what I mean.
Anyway, I really like the traps + traplines bonus system.
I don't think so. There'd be 2 bonus areas which would have 2 starting points each. Those four unfortunate players would be at a disadvantage, while the 4 others who get to start in a bonus area all alone would have a huge advantage not having to compete for their bonuses...It can work with 8 starting positions and 6 bonuses I think!? If anyone has any suggestions on how to make it work I'm all eyes!

Have it as a random drop gets my vote... Starting points work for some maps, this one would IMO be nicer with random drops.isaiah40 wrote:Hmmm ... I guess I can go one of two ways:
1) Add two more bonuses or,
2) Just have it as random drop.
Now which way would be the best way?

I think you're right. So today I was looking over the map and decided to throw some numbers on it, and then I decided to make sure that the small was going to be clear enough for the numbers. I just put on the 88's on both, and think that 888's are going to be okay on the small version, so here are both the large and small!natty_dread wrote:Have it as a random drop gets my vote... Starting points work for some maps, this one would IMO be nicer with random drops.isaiah40 wrote:Hmmm ... I guess I can go one of two ways:
1) Add two more bonuses or,
2) Just have it as random drop.
Now which way would be the best way?


Hope so. Mr.Benn said every fortnight. And it's been over that (by a couple of days) now!natty_dread wrote:Looking good! I hope we'll get our maps in the workshops soon.
Well, MrBenn is a very busy man. I'm sure he's doing all he can to run the melting pot swiftly and efficiently...isaiah40 wrote:Hope so. Mr.Benn said every fortnight. And it's been over that (by a couple of days) now!natty_dread wrote:Looking good! I hope we'll get our maps in the workshops soon.

I'm sure he is, here's hoping for soon and very soon!natty_dread wrote:Well, MrBenn is a very busy man. I'm sure he's doing all he can to run the melting pot swiftly and efficiently...isaiah40 wrote:Hope so. Mr.Benn said every fortnight. And it's been over that (by a couple of days) now!natty_dread wrote:Looking good! I hope we'll get our maps in the workshops soon.
Yep! Notice I put Fort William on this one!?keiths31 wrote:Back from the dead?...looks good.
That I did!isaiah40 wrote:Yep! Notice I put Fort William on this one!?keiths31 wrote:Back from the dead?...looks good.
