Moderator: Cartographers
Development is a process, and I am sick of people on every single thread of every map screaming for them to be quenched and complaining that they can't play the new map yet.MonRepos wrote:Big Jon is right, we could be playing in this map if people stopped complaining about how they like their army circles.
What are you waiting for Andy, quench this map. (Or at least final forge it)
Couldn't agree more.sully800 wrote:Development is a process, and I am sick of people on every single thread of every map screaming for them to be quenched and complaining that they can't play the new map yet.
If you look, you will see that after people start saying those things the maps continue to improve tremendously in most cases. So as long as concerns are still being raised and things are still being discussed the foundry process should continue.
MonRepos- this wasn't directed at you specifically, as there are many people doing the exact same thing....that's why its annoying.
Neither could I. I too want this map to be good. I appreciate all of the suggestions and advice. Here is the updated map with the bonus section fixed. I removed the "mountains" text and just have the color listed.KEYOGI wrote:Couldn't agree more.sully800 wrote:Development is a process, and I am sick of people on every single thread of every map screaming for them to be quenched and complaining that they can't play the new map yet.
If you look, you will see that after people start saying those things the maps continue to improve tremendously in most cases. So as long as concerns are still being raised and things are still being discussed the foundry process should continue.
MonRepos- this wasn't directed at you specifically, as there are many people doing the exact same thing....that's why its annoying.

Nikolai wrote:As long as peope are satisfied with the aesthetics, I think the playability is good, and I'm looking forward to playing it. Quench!
They can defend. They just can't attack. The XML is setup to allow the helipads to move troops(attack/fortify) to each King. However, each King can only move troops(attack/fortify) down the mountain.sfhbballnut wrote:But the kings have to defend against the helipads
I will upload tomorrow along with any other changes people want to see. I believe the only other issue was the army shadows. Does anyone have any ideas for those or are they OK as they are shown on the last pic?Wisse wrote:the green shadow of where the text green stands is to long i think
mayby no emboss?WidowMakers wrote:They can defend. They just can't attack. The XML is setup to allow the helipads to move troops(attack/fortify) to each King. However, each King can only move troops(attack/fortify) down the mountain.sfhbballnut wrote:But the kings have to defend against the helipads
You can only defend if someone can attack. Again the Kings can only attack down the mountain, but can defend from both sides (mountain/helipads)
P.S. I fixed the issue of the green gradient under the text for the bonus.I will upload tomorrow along with any other changes people want to see. I believe the only other issue was the army shadows. Does anyone have any ideas for those or are they OK as they are shown on the last pic?Wisse wrote:the green shadow of where the text green stands is to long i think