New dice calculator when?

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crewsader
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New dice calculator when?

Post by crewsader »

This has probobly been asked plenty of times but hey...when 6 rounds in a row in the same game you role bull shit rolls you begin to wonder. #-o
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AndyDufresne
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Re: New dice calculator when?

Post by AndyDufresne »

Have you downloaded the "Dice Analyzer" user-created plugin, to keep track of your rolls over time, so you can see how they average (or don't average) out?

http://www.conquerclub.com/forum/viewtopic.php?t=5655


--Andy
crewsader
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Re: New dice calculator when?

Post by crewsader »

unfortunetly downloading programs is not an option for me...having just had a virus I don't want one again and don't wanna take the chances...and I had like 250 bugs too so that wasn't good.

Is there any non downloading thing you can use? like a script you can hit every time you roll the dice?

*Edit* to clarify I mean, is there a script that scrapes the dice info dumps it into your hardrive then you go somewhere and you hit the script button again and the info is retrieved and data plotted.
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MeDeFe
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Re: New dice calculator when?

Post by MeDeFe »

crewsader wrote:unfortunetly downloading programs is not an option for me...having just had a virus I don't want one again and don't wanna take the chances...and I had like 250 bugs too so that wasn't good.

Is there any non downloading thing you can use? like a script you can hit every time you roll the dice?

*Edit* to clarify I mean, is there a script that scrapes the dice info dumps it into your hardrive then you go somewhere and you hit the script button again and the info is retrieved and data plotted.
Yes. More or less.

Greasemonkey for FireFox allows you to run scripts of your own. It's an official addon and as virus-free as things come.

And then the Dice Analyzer which is such a script. http://www.conquerclub.com/forum/viewtopic.php?t=5655



I know this is pretty much the same answer as Andy gave you, but it's also pretty much the only answer there is. CC gets all numbers from random.org, as for shitty rolls in 6 consecutive rounds... well, shit happens. I'm sure you've also had fabulous rolls in 6 consecutive rounds some time.
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crewsader
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Re: New dice calculator when?

Post by crewsader »

Actually I do not recall having more then 3 rounds worth of good rolls. The only reason i do so well usually is cause of certain strategies I use.

and that is the same link as before...you said there is a script like the one I asked about but didn't give it :shock:
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TheForgivenOne
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Re: New dice calculator when?

Post by TheForgivenOne »

crewsader wrote:Actually I do not recall having more then 3 rounds worth of good rolls. The only reason i do so well usually is cause of certain strategies I use.

and that is the same link as before...you said there is a script like the one I asked about but didn't give it :shock:
Reason its the same link as before, is because thats the only answer you are going to get. That script does basically what you said. It takes notes of all your rolls in a game i believe. I'm not experienced with the Dice analyzer, but i'm sure someone can clarify what it exactly does
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crewsader
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Re: New dice calculator when?

Post by crewsader »

That isn't a script thats a program...theres a difference...wanna script?

javascript:var D=document;if(window.frames.length>0)D=window.main.document;url=D.URL;if(url.indexOf('screen=info_player')==-1){alert('Goto Player Information 1st!');end();}var tds=D.getElementsByTagName("TD");var K=new Array();for(var idx=0;idx<100;idx++)K[idx]=new Array();var C=new Array();for(var idx=0;idx<tds.length;idx++){var xy=tds[idx].innerHTML;if(/^\d+\|\d+$/.test(xy)){C.push(xy);var xys=xy.split('|');K[Math.floor(parseInt(xys[0])/100)+Math.floor(parseInt(xys[1])/100)*10].push(xy);}}C=C.join(' ');var prefix='<textarea cols=80 rows=10>javascript:coords=\'';var postfix='\';var doc=document;if(window.frames.length>0)doc=window.main.document;url=doc.URL;if(url.indexOf(\'screen=place\')==-1)alert(\'This script needs to be run from the rally point\');coords=coords.split(\' \');index=Math.round(Math.random()*(coords.length-1));coords=coords[index];coords=coords.split(\'|\');doc.forms[0].x.value=coords[0];doc.forms[0].y.value=coords[1];insertUnit(doc.forms[0].ram,0);insertUnit(doc.forms[0].ram,1);insertUnit(doc.forms[0].spy,0);void(0)</textarea><br><br>';var S='<b>TW Fake Script Generator v0.2</b><hr>Whole Villages:<br>'+prefix+C+postfix;for(var idx=0;idx<100;idx++)if(K[idx].length>0){var Ks=K[idx].join(' ');S+='<br><br>K'+idx+' Villages:<br>'+prefix+Ks+postfix;}var popup=window.open('about:blank','twfg','width=640,height=480,scrollbars=1');popup.document.open('text/html','replace');popup.document.write(S);popup.document.close();void(0)

That is a script (in specific its a ram fake script for the game tribalwars).

I want something like the above to use instead of downloading a program that could possibly give me bugs.
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AndyDufresne
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Re: New dice calculator when?

Post by AndyDufresne »

The Dice Analyzer is a user-created plugin for FireFox. It's been downloaded countless times over history of Conquer Club, and from what I can tell, there have been little if any problems.

You can always run a sweep after you install the plugin---either using a purchased anti-virus and sweeper, like Norton Anti-virus or SpySweeper, or get a free sweeper like MalwareBytes.

Otherwise, keep track of your rolls with an old pen and paper, or a spreadsheet---but all that seems like it would take the fun out of your games and turns.


--Andy
crewsader
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Re: New dice calculator when?

Post by crewsader »

meh, I'll do it pen and paper...rather keyboard and excell
crewsader
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Re: New dice calculator when?

Post by crewsader »

begining data collection...so far its not good, but if things go according to your guys plans it should average out in the long run correct?
jammyjames
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Re: New dice calculator when?

Post by jammyjames »

trust me, the script is 100% safe, no viruses whatsoever. all of the scripts for this site are completely friendly...
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Bones2484
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Re: New dice calculator when?

Post by Bones2484 »

The cause of computer viruses exists between the monitor and the chair, not the internet.

I doubt you'll be keeping your hand-worked chart going after 10k+ rolls. Every one of my 6 dice rolls was within .01% of each other before I uninstalled the script last week.
crewsader
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Re: New dice calculator when?

Post by crewsader »

Well I started collecting data 4 rounds ago...and these are my results so far

Attacker (Average Roll)
1) 2.88889
2) 2.33333
3)3.09333
4) 3.21739
Total Average) 2.88324

Defender
1) 4
2) 3.28571
3) 3.13333
4) 4.9
Total Average) 3.82976

So far not once has the offensive player...cough...me, had a higher average roll :shock: as I said...will continue data during my rounds :mrgreen: after 20 rounds or so I think I'll be able to make a conclusion.

P.S. Don't say the offense has 3 dice...3 1's can't beat 2 2's
crewsader
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Re: New dice calculator when?

Post by crewsader »

The results are in, I have done 25 rounds and the average dice roll for each is about 3.5. :shock: In addition, I found that the offensive player wins 60% of the rolls ;) so heres to the people who thought I wouldn't be able to do this with excel =D> cause, I did, and now that I've figured it out with my own 2 hands, I'm willing to lay this case at rest. 8-) The dice are random, although you will the ever so often (and trust me, it happens often) bad rounds, but don't worry, you'll have a good one soon. :D
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Timminz
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Re: New dice calculator when?

Post by Timminz »

What a happy little thread.
johnkelly00
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Re: New dice calculator when?

Post by johnkelly00 »

Crewsader...

4 rounds of dice do not make up statistics. 25 rounds of dice do not make up statistics. You could have easily had 25 rounds that showed your average roll was 1.5. or 5.5. or ... whatever...

The reason people were suggesting the analyzer was to help you see your dice over hundreds, if not thousands, of rounds of play.

Play this game long enough and you will have DAYS of games where you can't win a single roll. (and it will seem like WEEKS sometimes).

Best of luck!

[EDITED to remove flames against OP and cursing]
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