Moderator: Cartographers

Ignoring the rudeness, I feel compelled to ask, "Who is letting the map 'slide' through to the Final Forge here?" Assuming that mibi is correct, then the answer must be a group that includes himself!mibi wrote:Some map maker who doesn't have a quenched map slides through to final forge because no one either gives a shit about the map...

In a way you're right, in that many of these graphical complaints could have been raised earlier. However, they have been raised, and it would be far from the first time that a new mapmaker has had to undertake a major graphics overhaul at this stage of the game. Being in the Forge has a way of drawing attention to a map that, in some eyes, does not meet the standards for being a step away from live play. And much of what's being requested here is pretty low-intensity stuff compared to what Tisha underwent with Puget Sound or Elijah with Civil War.MarshalNey wrote:But even so, it would be nice if someone acknowledged the faux pas of commenting on major graphics issues at such a late stage. Something like, "Sorry to comment so late," might be nice. Instead, I've seen the Foundry at its worst... I hope.
I only comment cause I like the kid and think he has the drive to make some great maps. The map looks good now, but it could look better. We're not talking National Geographic, were talking by Conquer Club standards. Thats all. Some comments seem insensitive, but they are true. It's like Simon Cowell. He says what everybody thinks.MarshalNey wrote:I have to say that I'm fairly livid at the treatment some Foundry veterans have given this thread recently.







See page 39. And thanks.porkenbeans wrote:Looking much better.![]()
Have you considered terminating the sea routes at the edge of the territs ?



The east end along the dark grey is a little bit and the finger like island on the south.natty_dread wrote:Thanks, I appreciate your feedback.I like a lot of the changes and I'm glad you changed the font a while back.
I see a little bit of pixelation, but nothing major.
Can you elaborate on the pixelation? I can try doing something about it.
Hmm, it may prove problematic. I've tried this in the past, and usually two texture layers on top of each other just look messy. But I might give it a shot.jpcloet wrote:Can I suggest you add another finer layer and experiment a bit with additional texture layers? Find something you absolutely love.
Finger like island... do you mean gotland? If so... do you mean the area covered by the army circle, which will be covered by army numbers?The east end along the dark grey is a little bit and the finger like island on the south.



