Whac-A-Mod 3 [COMPLETE!]

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eye84free
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Re: Whac-A-Mod 3 Weekend -- EXTENDED!

Post by eye84free »

Na.. I cant play.I was just brought on for moral support.
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afroaction
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Re: Whac-A-Mod 3 Weekend -- EXTENDED!

Post by afroaction »

Yippie!
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barterer2002
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Re: Whac-A-Mod 3 Weekend -- EXTENDED!

Post by barterer2002 »

Game 6977132

Mod's whaced
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king sam
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Re: Whac-A-Mod 3 Weekend -- EXTENDED!

Post by king sam »

Game 6977207

The Hunter team kills of the community... Good Guys Win
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Falkomagno
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Re: Whac-A-Mod 3 Weekend -- EXTENDED!

Post by Falkomagno »

hahaha....I won!

Game 6987629
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AndyDufresne
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Re: Whac-A-Mod 3 Weekend -- EXTENDED!

Post by AndyDufresne »

Closing the gap, eh?!?! :D


--Andy
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jricart
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Re: Whac-A-Mod 3 Weekend -- EXTENDED!

Post by jricart »

anyone with new standings?
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ender516
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Re: Whac-A-Mod 3 Weekend -- EXTENDED!

Post by ender516 »

I don't know if you have counted my games, but I took 4 out of 4 1v1v1 games (on my best maps and settings, admittedly).
Masli
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Re: Whac-A-Mod 3 Weekend -- EXTENDED!

Post by Masli »

MODS : 291 -254
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anonymus
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Re: Whac-A-Mod 3 Weekend -- EXTENDED!

Post by anonymus »

whaced!
Game 6985833
only wish it was 3 mods v me in there..
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Big Whiskey
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Re: Whac-A-Mod 3 Weekend -- EXTENDED!

Post by Big Whiskey »

Game 6976971 Win for the community.
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lgoasklucyl
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Re: Whac-A-Mod 3 Weekend -- EXTENDED!

Post by lgoasklucyl »

Game 6976910

Pfft. Mods.

Chalk one up for the community ;)
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Natascha
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Re: Whac-A-Mod 3 Weekend -- EXTENDED!

Post by Natascha »

Natascha, Blitzaholic & dividedbyzero killed the mods
Game 6977153

cheers
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sniffie
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Re: Whac-A-Mod 3 Weekend -- EXTENDED!

Post by sniffie »

lol natascha, only divededbyzero and blitzaholic whacked a mod, no medal for you there big sister.

when will the medals be rewarded?
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ender516
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Re: Whac-A-Mod 3 Weekend -- EXTENDED!

Post by ender516 »

As I check now, there are 32 active games outstanding, so once those are done, and the glory and shame distributed, the medals will follow.
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Bruceswar
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Re: Whac-A-Mod 3 Weekend -- EXTENDED!

Post by Bruceswar »

Game 6976900 Community wins
Highest Rank: 26 Highest Score: 3480
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Masli
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Re: Whac-A-Mod 3 Weekend -- EXTENDED!

Post by Masli »

MODS : 300 - 274

38 games ongoing
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AndyDufresne
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Re: Whac-A-Mod 3 Weekend -- EXTENDED!

Post by AndyDufresne »

Still pretty close...


--Andy
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Jace22
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Re: Whac-A-Mod 3 Weekend -- EXTENDED!

Post by Jace22 »

community can still win(need like 32 wins to tie). Go community, but will be real close
sailorc
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Re: Whac-A-Mod 3 Weekend -- EXTENDED!

Post by sailorc »

Mod whac-ed in Game 6983246. Chalk up another for the community. :D
"It is better to light a small candle than to curse the darkness."
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TheForgivenOne
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Re: Whac-A-Mod 3 Weekend -- EXTENDED!

Post by TheForgivenOne »

Hm, just my thoughts. A bunch of you say it's cheap that the rule was 1 win and your asked to move aside. Also that we got to pick our maps/settings. Well, i've seen in a handful of multiplayer games, that all the community members said "Hey, lets team up on the mod, and eliminate them first". Kinda low...
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2018-08-09 16:02:06 - Mageplunka69: its jamaica map and TFO that keep me on this site
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grifftron
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Re: Whac-A-Mod 3 Weekend -- EXTENDED!

Post by grifftron »

TheForgivenOne wrote:Hm, just my thoughts. A bunch of you say it's cheap that the rule was 1 win and your asked to move aside. Also that we got to pick our maps/settings. Well, i've seen in a handful of multiplayer games, that all the community members said "Hey, lets team up on the mod, and eliminate them first". Kinda low...



lol... we all know the mods will win because of all those "join only if your a freemium" or "PM me so i can look at your low score before you join" games. ;)

All fun and games. =D>

-griff
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AndyDufresne
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Re: Whac-A-Mod 3 Weekend -- EXTENDED!

Post by AndyDufresne »

Maybe in the future, we can factor in some sort of "Home Court/Field/Pitch" advantage, based on the previous years results and winning side... who knows!


--Andy
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denominator
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Re: Whac-A-Mod 3 Weekend -- EXTENDED!

Post by denominator »

TheForgivenOne wrote:Hm, just my thoughts. A bunch of you say it's cheap that the rule was 1 win and your asked to move aside. Also that we got to pick our maps/settings. Well, i've seen in a handful of multiplayer games, that all the community members said "Hey, lets team up on the mod, and eliminate them first". Kinda low...


Really? That's incredibly poor sportsmanship by those players.
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stahrgazer
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Re: Whac-A-Mod 3 Weekend -- EXTENDED!

Post by stahrgazer »

I whac'd the mod in Game 6985371, and he happened to be the first one out, but it wasn't community collusion.

Still, if it had been, it's technically "fair" as long as such collusion is stated in game chat; and the mods have to know that that's going to happen with any whac-a series.

But those who think that they required a pm for password and tried to hold games for freemiums in order to assure "mods win"... I don't think so. In past and this Whac-a series, mods were willing to try to accommodate special request games, provided the player requesting wasn't trying to hog the wins to the exclusion of other players' chance to get a whac medal.
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