Moderator: Community Team

Lag is improved, slightly, but not eradicated. Do, please, continue looking for ways to optimize performance and reduce laglackattack wrote:UDPATE: Performance is greatly improved now that it only redraws armies that actually changed during your turn. The Hive and other large maps should be much more playable now.

I thought the Hive was really laggy earlier, with or without user scripts.natty_dread wrote:The hive is still slightly laggy, although it is better than before.

While I think I'm finally getting used to the new printing, this seems to look a bit better, and if it's faster that's even better news. The whole point of changing the army numbers was to speed up the site! The numbers are still different than they used to be, but I'll survivelackattack wrote:I have installed new code provided by Dako. The armies are now drawn using an advanced technique that will look better when you have the browser zoom level higher than normal. It also is a bit speedier![]()
Minimum requirements to enjoy this new army drawing:
- Firefox 3.1+
- Google Chrome 2+
- Safari 4+
- Opera 9.5+
