Moderator: Community Team
Well, this site is not Risk. However, speed games give you 5 minute turns instead of 1 hour turns. You do have to be premium. (other than occasional "specials") You can also go to callouts and ask for a "real time" game, but that is unofficial. People who respond in callouts usually stick by that (for a while, at least... generally after a half hour or so, its considered OK to say "sorry, gotta go"). However, that is all unofficial.Ashr wrote:I just found this site today and it has got me interested.
However, i would like the communities advise; were can i find a game similar to this, but were turns are taken by the individual players almost instantly (i don't have to wait 24 hours)
what i am really looking for is a site / game which is like Risk (or is Risk... lol) which i can play there and then with other people online. Basically a real time strategy game.
much love
Ashr x
It totally is.PLAYER57832 wrote:Well, this site is not Risk.
No, it's not, because of copyright issues.King Doctor wrote:It totally is.PLAYER57832 wrote:Well, this site is not Risk.
Yes it is. I could take a Monopoly board, change the name of the streets, add a few extra squares and, instead of an old rich guy, put the Planters peanuts guy in his place and it would still be Monopoly.muy_thaiguy wrote:No, it's not, because of copyright issues.King Doctor wrote:It totally is.PLAYER57832 wrote:Well, this site is not Risk.
Conquer Club has multiple game styles (flat rate, no spoils, fog, assassin, terminator) and many maps that are designed by players here and no one else. Age of Realms, Waterloo, Fuedal, etc, etc, etc.. all go well beyond anything put forward by Hasbro. And they fully utilize the computer aspects of this site. This is not just a board game moved onto CC.darvlay wrote:Yes it is. I could take a Monopoly board, change the name of the streets, add a few extra squares and, instead of an old rich guy, put the Planters peanuts guy in his place and it would still be Monopoly.muy_thaiguy wrote:No, it's not, because of copyright issues.King Doctor wrote:It totally is.PLAYER57832 wrote:Well, this site is not Risk.
CC made a lot of changes, including eliminating a map that did look like Risk, etc. in order to avoid a lawsuit.darvlay wrote: Does CC give any money to Hasbro for their blatant theft of their intellectual property? Just curious...
I love how you explained the concept of conquerclub to me like I have never even heard of the site before. That's some serious patronizing. Regardless, this site (which I like to call Risk on Steroids (C)) was borne out of an infringement of copyright material. Whatever. I'm still here playing it. I just hope the owners of this site have compensated the true creators of this game accordingly which it sounds like they probably have.PLAYER57832 wrote:Conquer Club has multiple game styles (flat rate, no spoils, fog, assassin, terminator) and many maps that are designed by players here and no one else. Age of Realms, Waterloo, Fuedal, etc, etc, etc.. all go well beyond anything put forward by Hasbro. And they fully utilize the computer aspects of this site. This is not just a board game moved onto CC.darvlay wrote:Yes it is. I could take a Monopoly board, change the name of the streets, add a few extra squares and, instead of an old rich guy, put the Planters peanuts guy in his place and it would still be Monopoly.muy_thaiguy wrote:No, it's not, because of copyright issues.King Doctor wrote:It totally is.PLAYER57832 wrote:Well, this site is not Risk.
CC made a lot of changes, including eliminating a map that did look like Risk, etc. in order to avoid a lawsuit.darvlay wrote: Does CC give any money to Hasbro for their blatant theft of their intellectual property? Just curious...
Originally, Hasbro saw this and other sites (many true copycats) as increasing interest. However, at some point, they were perhaps looking at making a commercial computer version themselves and began making "noise" about various sites. I believe CC either worked out an agreement or has avoided getting sued by making changes.
Truly, CC is not Risk.. it is much, much, much more.
If I was patronizing, its because you did not seem to understand. Saying Conquer Club is like risk is about like saying that Ann McCaffrey and Eragon need to pay the Tolkein estate royalties becuase they all are fantasies.darvlay wrote:
I love how you explained the concept of conquerclub to me like I have never even heard of the site before. That's some serious patronizing. Regardless, this site (which I like to call Risk on Steroids (C)) was borne out of an infringement of copyright material. Whatever. I'm still here playing it. I just hope the owners of this site have compensated the true creators of this game accordingly which it sounds like they probably have.
I find it unlikely that they have, simply because if they had done so, they wouldn't likely be so afraid of Hasbro.darvlay wrote:I just hope the owners of this site have compensated the true creators of this game accordingly which it sounds like they probably have.
I'm pretty sure they have not. And yes, this game was born from the board game RISK, but no, it is not the same. As people have stated, things around the site were changed so that CC was not breaking Hasbro's copyright. Obviously CC along with every other risk-like site is right on the line between breaking the copyright and not, but they make sure that officially, they're not.Woodruff wrote:I find it unlikely that they have, simply because if they had done so, they wouldn't likely be so afraid of Hasbro.darvlay wrote:I just hope the owners of this site have compensated the true creators of this game accordingly which it sounds like they probably have.
You are really grasping here. Your analogies are about as awful and illogical as they come.PLAYER57832 wrote:If I was patronizing, its because you did not seem to understand. Saying Conquer Club is like risk is about like saying that Ann McCaffrey and Eragon need to pay the Tolkein estate royalties becuase they all are fantasies.darvlay wrote:
I love how you explained the concept of conquerclub to me like I have never even heard of the site before. That's some serious patronizing. Regardless, this site (which I like to call Risk on Steroids (C)) was borne out of an infringement of copyright material. Whatever. I'm still here playing it. I just hope the owners of this site have compensated the true creators of this game accordingly which it sounds like they probably have.
You can start with an original concept and then expand on it until it becomes your own. Might as well say CC should pay Monopoly or Yatzee royalties because it uses dice!
natty_dread wrote:Do ponies have sex?
(proud member of the Occasionally Wrongly Banned)Army of GOD wrote:the term heterosexual is offensive. I prefer to be called "normal"
Now you are catching on. CC is far enough removed from the original Risk board game that it does not infringe on copyrights.darvlay wrote:You are really grasping here. Your analogies are about as awful and illogical as they come.PLAYER57832 wrote:If I was patronizing, its because you did not seem to understand. Saying Conquer Club is like risk is about like saying that Ann McCaffrey and Eragon need to pay the Tolkein estate royalties becuase they all are fantasies.darvlay wrote:
I love how you explained the concept of conquerclub to me like I have never even heard of the site before. That's some serious patronizing. Regardless, this site (which I like to call Risk on Steroids (C)) was borne out of an infringement of copyright material. Whatever. I'm still here playing it. I just hope the owners of this site have compensated the true creators of this game accordingly which it sounds like they probably have.
You can start with an original concept and then expand on it until it becomes your own. Might as well say CC should pay Monopoly or Yatzee royalties because it uses dice!
Using music as an analogy, one can copyright a song and if that song is sampled to create another song then permission must be received from the original songwriter to publish the new song. However anyone can use a I-IV-V progression to write a song no matter how many millions of songs have the song progression and no one is stealing from anyone.
That's not what my post was saying.PLAYER57832 wrote:Now you are catching on. CC is far enough removed from the original Risk board game that it does not infringe on copyrights.darvlay wrote:You are really grasping here. Your analogies are about as awful and illogical as they come.PLAYER57832 wrote:If I was patronizing, its because you did not seem to understand. Saying Conquer Club is like risk is about like saying that Ann McCaffrey and Eragon need to pay the Tolkein estate royalties becuase they all are fantasies.darvlay wrote:
I love how you explained the concept of conquerclub to me like I have never even heard of the site before. That's some serious patronizing. Regardless, this site (which I like to call Risk on Steroids (C)) was borne out of an infringement of copyright material. Whatever. I'm still here playing it. I just hope the owners of this site have compensated the true creators of this game accordingly which it sounds like they probably have.
You can start with an original concept and then expand on it until it becomes your own. Might as well say CC should pay Monopoly or Yatzee royalties because it uses dice!
Using music as an analogy, one can copyright a song and if that song is sampled to create another song then permission must be received from the original songwriter to publish the new song. However anyone can use a I-IV-V progression to write a song no matter how many millions of songs have the song progression and no one is stealing from anyone.
That said, comparing it heavily to Risk is asking for trouble. Just having to prove this is court would take loads of time, money and complications. It doesn't really matter how confident CC is of winning, if Hasbro wanted to make life difficult, they very much could. They have, by-the-way done so and both won and lost on many "Monopoly" spin-offs that very much DO resemble the original, except with name changes. This site goes far, far beyond that.
I do not see how anybody could reasonably disagree with this. It just seems so obvious.Army of GOD wrote:Not that I think it's a bad thing, it's just, you have to admit this is pretty much risk with "internet-friendly" options and more maps.
Actually, it very much does.Army of GOD wrote:Yea...
Conquer Club = RISK
The "classic map", 3 attacking DICE vs. 2 defending, "spoils", all three types of reinforcements, etc...
Just because there's fog of war, freestyle, nuclear spoils and different maps doesn't change that this site is literally a carbon-copy of RISK.
i.e. it took the original concept of Risk and ran with it... far.Army of GOD wrote: Not that I think it's a bad thing, it's just, you have to admit this is pretty much risk with "internet-friendly" options and more maps.
Oh come on.PLAYER57832 wrote:
Or, do you seriously think that AOR, Oasis, Waterloo, Das Schloss, etc, with bombardments, Assassin and Terminator game types, fog, freestyle play, are truly "like Risk".
And, it does matter. Because copycats are copyright infringements. Spin-offs, such as the creativity shown here, are not.

Age of Merchants was among the first.Army of GOD wrote:Oh come on.PLAYER57832 wrote:
Or, do you seriously think that AOR, Oasis, Waterloo, Das Schloss, etc, with bombardments, Assassin and Terminator game types, fog, freestyle play, are truly "like Risk".
And, it does matter. Because copycats are copyright infringements. Spin-offs, such as the creativity shown here, are not.
Now, I joined this site several years after its creation, but I am pretty sure none of those things you mentioned existed (minus freestyle) when this site first started.
If they could, it would be a sad day, indeed. And.. I think the innovations that happen here are important.Army of GOD wrote: I don't really know what we're arguing here actually. I guess it's that we see this site as RISK with a few customizable options and you see it as a site that's similar to RISK but completely different.
I'm not really keen on copyright laws, but I feel like if Hasbro was to still attack the site due to infringement, they'd still win. Think about it. Let's take the most basic ideas from this site.
On classic, I agree. However, not on the rest.Army of GOD wrote: 1. Dice - 3 attacking vs. 2 defending - Anyone who's ever played RISK would notice this first about this site
2. Classic map - Same bonuses and territs - So they changed the graphics a little bit? Just because I put a frog hat on a kitty doesn't make it not a kitty.*
3. Spoils - Flat rate, escalating and no spoils - They are THE SAME EXACT THING from the game. So they added nuclear spoils. Whoopdee-doo. That doesn't change much.
No, this is more like someone taking corn flakes and deciding to make Total or wheaties or almod crunch.Army of GOD wrote: Have you ever gone to a local grocery store where they sell a cereal called something like "Cocoa Spheres" but they are really just non-brand Cocoa Puffs? That is this site.
Army of GOD wrote:Oh come on.PLAYER57832 wrote:
Or, do you seriously think that AOR, Oasis, Waterloo, Das Schloss, etc, with bombardments, Assassin and Terminator game types, fog, freestyle play, are truly "like Risk".
And, it does matter. Because copycats are copyright infringements. Spin-offs, such as the creativity shown here, are not.
Now, I joined this site several years after its creation, but I am pretty sure none of those things you mentioned existed (minus freestyle) when this site first started.
I don't really know what we're arguing here actually. I guess it's that we see this site as RISK with a few customizable options and you see it as a site that's similar to RISK but completely different.
I'm not really keen on copyright laws, but I feel like if Hasbro was to still attack the site due to infringement, they'd still win. Think about it. Let's take the most basic ideas from this site.
1. Dice - 3 attacking vs. 2 defending - Anyone who's ever played RISK would notice this first about this site
2. Classic map - Same bonuses and territs - So they changed the graphics a little bit? Just because I put a frog hat on a kitty doesn't make it not a kitty.*
3. Spoils - Flat rate, escalating and no spoils - They are THE SAME EXACT THING from the game. So they added nuclear spoils. Whoopdee-doo. That doesn't change much.
Have you ever gone to a local grocery store where they sell a cereal called something like "Cocoa Spheres" but they are really just non-brand Cocoa Puffs? That is this site.
*
lalaland wrote:This is what I love about Spamalot... you click on a title to a thread, and you have no idea what you'll find inside...