
Hello everyone,
Skillfusniper33 and I are working on a map (our first), so if you could leave some feedback and/or constructive criticism.
These graphics are only a draft, everything will change with the next update.
Current Draft:
A draft of the small version

This draft is a little dated, but is mainly for looking for size constraints.
Setting
gameplay
Map Data
Region Bonus Information
Legend: +5 (troop bonus): 8 (territories) [4] (player territs in region): 4 (shared borders) [1] (not shared, one way borders): Name
+4: 7[3]: 4[0]: Brennend Rotation (B)
+4: 5[1]: 4[0]: Goryashchiĭ Eddy (G) <--- Attacks Core
+5: 9[6]: 3[1]: Kafteros Progression (P) <--- Attacks Core
+4: 6[3]: 3[1]: Tűz Cycle (T)
+4: 6[3]: 3[1]: Dante Passage (D)
+4: 5[2]: 3[1]: Foc Drift (F)
+3: 6[3]: 3[0]: Yangın Stream (Y)
+3: 6[3]: 3[0]: Alov Torrent (A) <--- Attacks Core
+3: 6[3]: 3[0]: Pożar Current (P) <--- Attacks volcano
+3: 5[2]: 3[0]: Ignis Flux (I)
+2: 3[0]: 3[0]: Huǒ Ebb (H)
+3: 7[5]: 2[1]: Liekki Circuit (L) <--- Attacks volcano
+3: 5[3]: 2[1]: Oheň Flow (O) <--- Attacks volcano
+3: 5[3]: 2[1]: Jiog Vortex (J)
+2: 4[2]: 2[1]: Qalba Tide (Q)
+2: 4[2]: 2[0]: Ugnis Channel (U) <--- Attacks volcano
+2: 4[2]: 2[0]: Nāry Course (N)
+1: 4[3]: 1[2]: Spaljivanje Gyre (S) <--- Attacks volcano
Every magma flow has one +1 auto-deploy territory (red circle) not factored into the bonus amount that starts as a neutral.
Territory numbers from regions will not add up to the total number of territories in the map since all regions share at least one territory.
Layer Bonus Information
There are three layers (outer core, mantle, and crust), and holding a certain number of territories in each layer gives a bonus.
13 territories held: +1
16: +3
20: +5
24: +7 <--- 24 territories in the crust (outermost layer, not magma)
29: +10 <--- 30 territories in the outer core (inner magma layer)
34: +14
40: +19 <--- 40 territories in the mantle (outer magma layer)
Auto Deploy Bonus Information
Core: +5: The core is a high neutral starting territory that bombards one territory from each magma flow region and attacks volcanoes.
Meteor (M): +1: Meteors are "safe locations" for each player, most likely to be used for last ditch attempts.
Red Circles (better name pending): +1: Every lava flow region has exactly one of these, each is a shared border, and each is bombarded by the Core.
Volcano Information
There are five volcanoes (V) on the map which start with a high neutral amount, each spaced relatively equally apart, and they provide a way to attack meteors. These territories are also attacked by the core.
Territory/Region Naming Information
Each territory will be named using at least one letter and most times a number following. The letter is the first letter of the region that the territory is in, and then a number corresponding to the number of territories named in that region in this way. Shared border territories will be designated with two letters, one from each region. The names of region bonuses were various words relating to "fire" translated into 18 different languages
Attack Information
There isn't much room for text, so most of the one-way attacks will be done through arrows that have been integrated into the map graphics in a non obstructing way.
Notes
Gameplay Workshop Requirements
√ Reasonable bonus structure (The bonus structure looks good to us, if anything looks overpowered of out of place then please say something)
√ Game type flexibility (We don't see any problems occurring with any gametypes)
√ Player-friendliness (With the addition of how crust territories attack into the legend in the bottom left, we believe there isn't anything else that is confusing, if we are wrong about this please ask)
√ Open-play (We think that this shouldn't be a problem)
O Function trumps form x2 (Waiting for feedback on this, but as we haven't heard any negative comments about our form, hopefully this isn't a problem, this will also probably have to wait on the upgraded graphics)
If our map doesn't meet the requirements to any of these that we think we have completed, or there is any feedback you could give to further our progress towards completing the rest of these, it would be greatly appreciated.













