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Moderator: Community Team
ws1
Posts: 114 Joined: Sat Jan 31, 2009 10:05 am
Location: Chicago, New York, Detroit and its all on the same street
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by ws1 » Thu Jul 22, 2010 2:33 pm
Finally something good done on this site
HighlanderAttack
Posts: 10746 Joined: Sun Jul 27, 2008 9:01 am
Gender: Male
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by HighlanderAttack » Thu Jul 22, 2010 3:49 pm
All great--Thanks a lot
We are what we repeatedly do. Excellence, therefore, is not an act but a habit.
Industrial Helix
Posts: 3462 Joined: Mon Jul 14, 2008 6:49 pm
Gender: Female
Location: Ohio
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by Industrial Helix » Thu Jul 22, 2010 4:31 pm
Great changes... now if only you could categorize a team and invite it, instead of inviting the individual players. Hell, team rankings would be cool too.
L M S
SoC Training Adviser
Posts: 2103 Joined: Fri Dec 01, 2006 5:00 pm
Gender: Male
Location: Denver, Colorado USA
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by L M S » Thu Jul 22, 2010 4:33 pm
Well Done!
“One of God's own prototypes.....never even considered for mass production.
Too weird to live, and too rare to die.”
ubersky
Posts: 272 Joined: Thu Mar 27, 2008 4:43 pm
Gender: Male
Location: Surprise, AZ, USA
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by ubersky » Thu Jul 22, 2010 4:44 pm
great update guys!
TurinTurambar
Posts: 29 Joined: Tue Jun 10, 2008 1:33 pm
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by TurinTurambar » Fri Jul 23, 2010 12:05 pm
My favorite addition to the website, by far! Love the new tab; love the no PM'S; LOVE the show/hide feature so you can know who else was invited.
Click image to enlarge.
"Not all who wander are lost." - Bilbo Baggins, of Aragorn son of Arathorn.
benga
Posts: 6925 Joined: Tue Nov 17, 2009 4:15 pm
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by benga » Sun Jul 25, 2010 7:29 am
can you possibly make it so
that when accepting invite
you do not jump to waiting players/active games
anonymus
Posts: 1579 Joined: Tue Apr 28, 2009 10:09 am
Location: Former DDR
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by anonymus » Sun Jul 25, 2010 8:24 am
benga wrote: can you possibly make it so
that when accepting invite
you do not jump to waiting players/active games
great minds think alike.. this was what i was going to propose.. when you have 10-15 invites waiting its pretty nice to stay in the invitespage rather than hitting back-button 14 times..
otherwise great improvement!
/
Click image to enlarge.
squishyg
Posts: 2651 Joined: Sun Jan 04, 2009 11:05 pm
Gender: Female
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by squishyg » Sun Jul 25, 2010 2:51 pm
awesome, awesome updates!!! thank you!! i heart the new tab
edit- and yes, the site should stay on the invitations page so you can join all your games before navigating away.
There is no fog rule and I am no gentleman.
Robinette wrote: Kaskavel wrote: Seriously. Who is the female conqueror of CC?
Depends on what metric you use...
The coolest is
squishyg
ram1961
Posts: 11 Joined: Thu Aug 23, 2007 2:39 pm
Location: Kansas
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by ram1961 » Mon Jul 26, 2010 7:11 pm
Excellent update. Great tool.
Now what's the chance to see some form of reminder that the invitee has not responded, like a countdown clock or a message after a time period has elapsed. I've had to play with people with poor playing track records because an invite wasn't filled in time, and I wasn't aware that the reserved restriction had dropped. Even a time stamp of when the invitation was sent may be a help.
MrBenn
Posts: 6880 Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty
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by MrBenn » Tue Jul 27, 2010 1:52 pm
This is a very useful update.
I'd like to see the order of the Games Awaiting and Invites tabs switched around, but that's just me
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
Magiw
Posts: 79 Joined: Wed Feb 20, 2008 10:42 pm
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by Magiw » Wed Jul 28, 2010 6:17 pm
Great update, much better than version 1.0!