Bruceswar wrote:Queen_Herpes wrote:This seems like an abrupt "about-face" from some of your comments in other threads. If we coddle the new recruits, I think they are more likely to stay here. If we boot them from games for missing one turn, the likelihood that they will stay here will decrease. I know some current members who missed a lot of turns early-on, when they were "new recruits." For me, personally, I don't recall missing turns in my first games. Nonetheless, as someone pointed out earlier, NR's have lives just like the rest of us.
This is nothing of the sort. This is about trying to keep more people here and playing. The most common reason new recruits leave is not because they got farmed(they are clueless about farming), or not because they lost the first game they played. The most common reason they leave is the whole idea of waiting for a turn to come up. In this day and age of instant everything, waiting for 24 hours seems like forever to some. And sure they have real lives also, but I doubt you will find many new recruits complaining after being kicked from a game they missed a turn in. But what will happen is people will not be having games where everybody but 2 people are missing 3 turns in a row causing a huge lag in the game.
I agree that the "instant everything" world we live in is a big contributing factor to players that do not return. But, if everything is compelling enough here at conquerclub, then "waiting for your next turn" wouldn't play such a big role for New Recruits. I'm playing a game on Facebook that requires me to wait for buildings to get built (sometimes days) and wait for resources to be acquired and stored (days and weeks sometimes). I didn't get to "attack" in this game for about two weeks. I check into the game about once every third day (or so) and have friends who check in less frequently than that. Now, if I was to find that builds, or resources, or troops had simply been deleted or closed, I would just quit the game.
I wonder how many New Recruits check back into the game after 6-7 days, find that all their games ended, and simply give up on the site. Now, with this suggestion, you're looking to boot the player that may check back into the site after 2-3 days. Will the very casual player (who checks into the site once every 2-3 days) continue to come back if he finds that his games are all over after he misses one turn?
I'm just saying, let's give them a chance. I hate a deadbeat just like everyone else, and now that I am freemium...I sure don't like the deabeats as it limits my play. HOWEVER! If this suggestion does go through, I beg lackattack to make this true for all accounts, not just NR's.