Scott Adams (not Dilbert!) adventures

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barrycarter
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Joined: Sat Jul 31, 2010 10:42 am

Scott Adams (not Dilbert!) adventures

Post by barrycarter »

How about a map based on 4 old Scott Adams (msadams.com) adventure
games? Each adventure game would be a region (continent) and each
continent would have territories named after the rooms in that
adventure game (w/ some artistic license of course). The 4 games I
suggest (because I played them to death back in the 80s):

% Voodoo Castle

% The Count

% Adventureland

% Pirate Adventure
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Industrial Helix
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Re: Scott Adams (not Dilbert!) adventures

Post by Industrial Helix »

copyright?
Sketchblog [Update 07/25/11]: http://indyhelixsketch.blogspot.com/
Living in Japan [Update 07/17/11]: http://mirrorcountryih.blogspot.com/
Russian Revolution map for ConquerClub [07/20/11]: http://www.conquerclub.com/forum/viewto ... 1&t=116575
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MarshalNey
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Re: Scott Adams (not Dilbert!) adventures

Post by MarshalNey »

I never played those games, I have to confess... what were the mechanics of the gameplay?
barrycarter
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Joined: Sat Jul 31, 2010 10:42 am

Re: Scott Adams (not Dilbert!) adventures

Post by barrycarter »

These are really old text adventures for the Commodore VIC-20. You type in text commands (like n,e,s,w to move north,east,south,west or "get rake" to pick up a rake), sort of like Zork.

Of course, the map wouldn't work like that-- it would just be rooms in the various games.
barrycarter
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Re: Scott Adams (not Dilbert!) adventures

Post by barrycarter »

If it's otherwise a good idea, I believe I could obtain Scott's permission. Or we can do minor renaming like "Hoodoo Castle", "Thrill Land", etc.
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MarshalNey
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Re: Scott Adams (not Dilbert!) adventures

Post by MarshalNey »

Well, I played Zork, and such text games as you mention. Loved some of them, hated others. They became graphical with the Sierra games- Quest For Glory, etc.

Really, though, copyright couldn't really be an issue here, unless those Scott Adams games had something particularly unique about them that you'd want to incorporate into your map.

If there are such unique things, then maybe listing them (or at least some of them) might help me understand- and get more excited about the idea ;)

As a general idea, making a "quest" map out of those old text adventures seems doable...
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00iCon
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Re: Scott Adams (not Dilbert!) adventures

Post by 00iCon »

Mentioning Zork, makes me wonder why noone have made a Zork map before. xyzzy coud be a massive bonus territory... but that post doesn't belong in your thread
Brb, going into research/panning for a month.
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